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The Kepler Crunch - Printable Version

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+----- Thread: The Kepler Crunch (/showthread.php?tid=134511)

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RE: The Kepler Crunch - sindroms - 01-04-2016

Day two of the event.
3 kills.

Things are getting heated up!


RE: The Kepler Crunch - Lythrilux - 01-04-2016

(01-04-2016, 05:20 AM)Skorak Wrote: The problem is, that this is a bunch of factions that aren't played that often and it is a system that is usually just transit. If there were really active Hogosha and Xeno groups that actually had a reason to do this then maybe there would be more people brawling.

The logical thing to do would be to just buff the credit payout and make it akin to previous events or perhaps either as these factions aren't played often. For some reason that's not allowed and we have to let the event stagnate.


RE: The Kepler Crunch - sindroms - 01-06-2016

Day 6 of the event.
Good event.


RE: The Kepler Crunch - Kauket - 01-06-2016

just buff the pay
otherwise no one will really bat an eye



RE: The Kepler Crunch - nOmnomnOm - 01-06-2016

why would junkers even bother to go to Kepler .
And yes still jelly


RE: The Kepler Crunch - sindroms - 01-06-2016

You know what they should do? Show people that ''hey, Rheinland - Liberty route exists again'' and make a commodity event there.

Again: Wonderful new event system, but the people involved have no clue how to use it. What an effing surprise.


RE: The Kepler Crunch - Skorak - 01-06-2016

Sadly the embargoes are still in effect. Especially the Liberty one. As long as there is no Rp defusing the situation that route is basically still dead.


RE: The Kepler Crunch - sindroms - 01-06-2016

That never stopped the devs to ignore most RP done by half-dead factions in order to promote server activity.


RE: The Kepler Crunch - Skorak - 01-06-2016

Point taken. Still we somehow need to revive libgov


RE: The Kepler Crunch - Mao - 01-06-2016

Or you could leave the governments on the hands of the devs and play your navies accordingly.