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The Rogues - Feedback - Printable Version

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+----- Thread: The Rogues - Feedback (/showthread.php?tid=178580)

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RE: The Rogues - Feedback - Venkman - 05-14-2020

[R] has a really nice bbcode
LR- has a really bad bbcode


RE: The Rogues - Feedback - Ryummel - 05-14-2020

Best of luck, really


RE: The Rogues - Feedback - Hemlocke - 05-14-2020

(05-14-2020, 07:52 PM)Tiger Wrote: i dont understand
a large part of LR- became [R]
why
whats the reason
how is [R] different from old LR-?
why did you even transit?
does it even have same HC or sth

I'm the only one from the old HC, as for why plenty of people from LR- transitioned to [R]-, is just because there's a new faction, and the old one was well known for being inactive and horrible throughout it's many HC shifts, that doesn't mean they have any less interest in being Rogues, and decided they wanted to join up with [R]-, as for their personal reasons I don't know. but it's generally invested interested that hadn't dwindled and was rekindled by a new active faction. (Also LR- was trying to be LH~ with little to no justification for it other than a single sentence change in the info writeup, and their requirements for joining, people hated that.)

Also maybe what Venk said too.

Kudos and credit to Groshyr for making the bbcode.


RE: The Rogues - Feedback - Dark.Star - 05-24-2020

How will the [R]- ID differ from LR- ID?
You're basically copying the faction, just slapped it a new HC and BBcode and call it different
thats not how it works
its literally iRP in the end the same thing


RE: The Rogues - Feedback - Skorak - 05-24-2020

That's normal though? The IDs are usually the same.


RE: The Rogues - Feedback - Hemlocke - 05-24-2020

(05-24-2020, 06:48 PM)Tiger Wrote: How will the [R]- ID differ from LR- ID?
You're basically copying the faction, just slapped it a new HC and BBcode and call it different
thats not how it works
its literally iRP in the end the same thing

ID doesn't have to be different to mean we won't cripple the Rogue's economy by offloading it's entire slave market onto a planet that produces slaves, ID doesn't have to be different to roleplay in understandable english, It's a basic ID and we don't need special lines added to it, we don't need a new ID to log actively, we don't need a new ID to not try and screw over the only faction that keeps the Rogues alive inRP, and we don't need a different ID to avoid complaining like children in your feedback.

That answer your question?

(Also LR- uses wiki lore that was written by someone else as its basis for existing, most factions will do so, the copy card is stupid, don't use it.)


RE: The Rogues - Feedback - Dark.Star - 05-24-2020

I thought there can't be two of the same ID
My bad then


RE: The Rogues - Feedback - Lucas - 05-24-2020

One difference between LR and [R] is the way [R] interprets and respects Vanilla lore, thus changing our stance and attitude toward certain factions like the Outcasts. As I've said before in this thread (I think?) one of the reasons we created [R] was because of the LR-'s history, which ultimately would have interfered with how we approach Allies and Hostiles alike.

Apart from that I suppose there are differences in how both factions Roleplay, as you for example chose to stick to the "old" Liberty Rogue speech that has been established by some very smart person at some point in the Discovery Timeline while we tend to use "normal" speech, with slight variation here and there of course.


RE: The Rogues - Feedback - SALES - 05-24-2020

So other than speaking with a bit of differently and claiming that the Wiki is not the Lore.. you guys just do the same? Pirating and smuggling?
Using the same assets and bases no? I didn't see the LR- screwing its allies over?


RE: The Rogues - Feedback - Lucas - 05-24-2020

(05-24-2020, 07:36 PM)SALES Wrote: So other than speaking with a bit of differently and claiming that the Wiki is not the Lore.. you guys just do the same? Pirating and smuggling?
Using the same assets and bases no? I didn't see the LR- screwing its allies over?

Of course we are limited to what any Rogue, be it Indie or Official, can do ingame. Though I would like to make the argument that so far we have been focussing more on combat than on pirating and smuggling.