Bouncing from stationary objects in pvp. - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Discovery General (https://discoverygc.com/forums/forumdisplay.php?fid=3) +--- Forum: Discovery RP 24/7 General Discussions (https://discoverygc.com/forums/forumdisplay.php?fid=23) +--- Thread: Bouncing from stationary objects in pvp. (/showthread.php?tid=64075) |
Bouncing from stationary objects in pvp. - Backo - 08-01-2011 At times I wish Freelancer had more realistic gameplay... But, oh well, it's a Micro$oft game based on stereotypes. Bouncing from stationary objects in pvp. - Govedo13 - 08-01-2011 Add asteroid damage only when the shield is down. Profit?? Bouncing from stationary objects in pvp. - Ingenious - 08-01-2011 ' Wrote:Add asteroid damage only when the shield is down. That's already the way it is, it's just really small. Bouncing from stationary objects in pvp. - Hielor - 08-01-2011 ' Wrote:even if cannon added asteroid damage, you'd probably still bounce....and hit another asteroid.I have no trouble getting the Hege through T-23. You just have to know how big the thing is, switch to cockpit view, and plan your route 10-20seconds in advance. Bouncing from stationary objects in pvp. - blubba - 08-01-2011 Proving this is nigh on impossible and imo pointless. If there are enough rocks around to bounce off, try avoiding them. This happens in or out of combat. From battleships down, fight in a roid field and you'll bounce. A lot. Try fighting in a small ship in Omega 5 for example. If you're in a destroyer in Tau-23 and an angry Mafic or two are after you, flying in turret view is a must. Nothing else will cut it. Transports avoiding pirates in Tau-31. Are they too commiting abuse? Calling it abuse would be niave. Sanctions for it would be a farce. Sun diving? Abuse? It's still a PvP death if you dropped his shields 50%. He was in combat. Docking? PvP death. Is this the new version of the blue message brigade all over again? Can't get that message the traditional way so we are going to invent new rules in order to get it? Asteroids, suns, bases. They are all there. You know that before you start combat. If you think you won't like the way he fights in a situation, don't fight him. If he's a better pilot in the rocks, fight him elsewhere or don't. If he can fight in the corona and you can't stand the heat, keep out of the kitchen. If he docks on a base......get some RP going to change that for next time. The enviroment you fight in should form part of your tactics, just as it has throughout the ages. If you don't want that, have them all removed from everywhere. Don't add more rules to make up for your lack of imagination. Bouncing from stationary objects in pvp. - Silver - 08-01-2011 ´Gents.
This whole problem is due to capitals using the e-kill, bounce in asteroid fields to gain the edge against enemies. Now let's see how a e-kill bouncing capital in a asteroid field acts. Quote:Aim to the asteroid field. It jumps all over the place, yes, loosing speed but not that much. It just does it for a couple of seconds, then thrusts, rince repeat. A capital ship doing that bouncing at thruster speed (120 Kph ~ 100 Kph) can dodge most of incoming fire. While still shooting at its targets. So we got a capital ship that normally is used to go against smalls (gunboats), other capitals (cruisers), whatever... Dodging fire like it was a LF on steroids. Capitals like dreads, carriers and such that don't have a thruster can't pull it off that well and probably fails half of the times when it tries to pull this off. So ye. It confers an abnormal direction switch at a high speed, that can be repeated in less than a second due to the densitiy of the asteroid fields, while in pvp, while the attacker has to stay on course, shooting, getting shot at and still have to dodge asteroids to get a clear shot on the guy that is bouncing everywhere like it was lagging. But the guy is doing that on purpose. >.> Thus. Abuse. As the admins said. <3 Bouncing from stationary objects in pvp. - AeternusDoleo - 08-02-2011 Bigger caps can do this just as easily. Line up with a roid directly above your nose. EK. Tilt up. Repeated bumps into the roid will accellerate you downward quite quickly, sometimes well beyond the 90m/s limit that a heavy cap has. Works with most streamlined heavy ships such as the Zephyr, Storta, Mako, Ranseur etc but not with the spiky kind such as the Kusari BS. Easiest way to put a stop to this is to increase the damage from collisions with solar objects, or even add direct hull damage, like with ship-to-ship collisions. Percentage damage - snubs hitting roids are just as vulnerable, if not more so... Bouncing from stationary objects in pvp. - Knjaz - 08-02-2011 ' Wrote: Wrong. If you're in a small cruiser like a thresher, in T23 field, this just won't work. Asteroid field isn't dense enough there. And if you do, you won't dodge most of the fire, quite opposite - you'll be an easy target flying in straigh directions. What bouncing is used for, is to suddenly change vector of your movement, by letting that horde of snubs sitting on your back go ahead of you, thus giving you some seconds, and allowing you to pewpew em from back. Basically, it's same as hitting reverse thrust, just 2 times more effective. It's not like you go into turret view and start bouncing like crazy around the place. You fight in rearview, and from time to time hit EK to bounce off 1 asteroid. If you spend more then 2-3 seconds in EK, you'll get a free SNAC. And then another one, and another. That is, if you'll do it the way you described it. And this is what was considered abuse by you, if one does it repeatedly in the fight (although, if/when you do it rarely enough, there's no way to distinguish it from accidental bouncing) P.S. Imo, that tactic is fun. I enjoyed the fights in which my opponents were doing this. Bouncing from stationary objects in pvp. - SnakThree - 08-02-2011 ' Wrote:It's abuse.Just to remind that it is solved. Don't do it. Bouncing from stationary objects in pvp. - Knjaz - 08-02-2011 ' Wrote:Just to remind that it is solved. Don't do it. Yeah, we got an admin clarification it's an abuse. But there was something else in the initial post. ' Wrote:If I'm wrong, please tell me how and why exactly I'm wrong. |