4.87 Bug Reports (Post here instead of making a new one.) - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Discovery Development (https://discoverygc.com/forums/forumdisplay.php?fid=7) +--- Forum: Discovery Mod General Discussion (https://discoverygc.com/forums/forumdisplay.php?fid=37) +--- Thread: 4.87 Bug Reports (Post here instead of making a new one.) (/showthread.php?tid=104884) |
RE: 4.87 Bug Reports (Post here instead of making a new one.) - Morigan - 10-14-2013 ===================== TRACTOR BEAM ===================== still bug ===================== MISSIONS ===================== in mission point nothing - no NPC, no any others; not possible abort mission ===================== MINING ===================== mining plugin doesn't working where the places of the mining fields was changed ( as i think ). Coz in Okinawa working, in Alberta working, in Omega-7 working, in Dublin dont working. RE: 4.87 Bug Reports (Post here instead of making a new one.) - Kalitheran - 10-14-2013 Hi Guys, Thanks very much for the mod. It is great. There seems to be an issue with the tractor beam. It keeps on beaming without collecting the goods. RE: 4.87 Bug Reports (Post here instead of making a new one.) - Kazinsal - 10-15-2013 ============== Freelancer Restarts ============== They have class 7 flashpoints mounted on class 6 slots. Instakick! RE: 4.87 Bug Reports (Post here instead of making a new one.) - Thexare - 10-15-2013 ============== Ship Loadout ============== The CSV cannot mount any guns, but it can mount two missiles, in addition to its heavy fighter turret. Not sure if intentional. RE: 4.87 Bug Reports (Post here instead of making a new one.) - Vulkhard Muller - 10-15-2013 ============== Ship Model ============== Alright so The Tanto Blood Dragon Light Fighter's Model is broken the bottom half of the ship doesnt exist its like invisble RE: 4.87 Bug Reports (Post here instead of making a new one.) - Dratai - 10-15-2013 ========= Tractor beam ========= Is not actually beaming in most things, even when you have plenty space and noone else is around. In particular, commodities and weapons/ammo seem not to beam up. RE: 4.87 Bug Reports (Post here instead of making a new one.) - QuinnZai - 10-15-2013 ============== Tiger Shark ============== Same as the Liberator shield issue. It's mounted. But does not work. RE: 4.87 Bug Reports (Post here instead of making a new one.) - rhodesia - 10-15-2013 ============== GMG Restart ============== When I try load a character with fcGMG restart FL crashes. Tried with a few accounts and same result when using fcGMG restart. RE: 4.87 Bug Reports (Post here instead of making a new one.) - Coin - 10-15-2013 update on tractor beam: only affects ordinance when the cargo hold is full. commodity loot and bb's do not replicate error. it may be due to the fact that guns n ammo take up cargo hold space when they didnt in vanilla. RE: 4.87 Bug Reports (Post here instead of making a new one.) - sindroms - 10-15-2013 L'Ane seems to have given up its CD. Which cargo ship should the Maquis and Council use for piracy then? |