Discovery Mod: Ideas and Feature Requests - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Discovery Development (https://discoverygc.com/forums/forumdisplay.php?fid=7) +--- Forum: Discovery Mod General Discussion (https://discoverygc.com/forums/forumdisplay.php?fid=37) +--- Thread: Discovery Mod: Ideas and Feature Requests (/showthread.php?tid=2522) |
RE: Discovery Mod: Ideas and Feature Requests - Highland Laddie - 06-05-2014 I like the lockable JG idea, but I would say give such locks to Official police/navy factions, as there would be more accountability and less chances for trolling. RE: Discovery Mod: Ideas and Feature Requests - goxy - 06-05-2014 Can you create a new kind of Ore (price 30000 c/unit) , and put that in only one system , so players can establish new bases, everyone ll come there to mine , it ll create new popular destination in game also 3 or 4 pirates bases around that field , so miners ll need escort to mine and for transports also make that Ore very low Density to be hard to mine , put big asteroids so ships can hide behind it and finally we need new Miner ship, thin armour , with big bonuses for new kind of ore , so mining without escort ships will be very dangerous simple way to boost interactions between players in a game thank you best regards RE: Discovery Mod: Ideas and Feature Requests - Ayatolah - 06-07-2014 What about snubcraft versions of the "bleeder" (unlawful transport turret) for pirate.ID and semilawfuls as well as house unlawfuls? Pirates only has the heavy flashpoint as class 8 gun without nerf.... all of this, and what about to make a class 8 civvy particle gun? All what have seen ends in the PGC and lacks a class 8.... RE: Discovery Mod: Ideas and Feature Requests - Jaman45 - 06-08-2014 I don't know about anyone else but I would like to see MOX be sold in new haven station because people seem do alot of cargo transfers and whatnot in Conn so use this for people to be able to test cloaks or other fuel consuming modules they get. plus if you dock a ship with a player and that player goes to conn you can bring cargo to the system anyway RE: Discovery Mod: Ideas and Feature Requests - Pityesz - 06-17-2014 It would be awesome, if we can have an alternative NPC loadout file. Just like it have a Phantom restart, it can have a loadout file too. Replacing the original file would make you unable to connect to the Discovery server, but make the game more enjoyable if you play alone. This is my great and only wish for a future release. RE: Discovery Mod: Ideas and Feature Requests - Manny Calavera - 06-21-2014 I would really like to see Coffee as a commodity. We should have it in the next update/version of the server RE: Discovery Mod: Ideas and Feature Requests - Echo 7-7 - 06-23-2014 Thank you for your suggestions. This is being closed as we will be implementing a new system for suggestions and change requests soon. If your submission has not already been adressed, you may re-submit through our new system. |