4.87 Model Issues - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Discovery Development (https://discoverygc.com/forums/forumdisplay.php?fid=7) +--- Forum: Discovery Mod General Discussion (https://discoverygc.com/forums/forumdisplay.php?fid=37) +--- Thread: 4.87 Model Issues (/showthread.php?tid=104887) |
RE: 4.87 Model Issues - titanbot - 09-23-2013 The Bretonian Destroyer target mark (X) is below the bulk of the ship, causing cruiser, battleship missiles and weapon fire launched from a 1k distance to go through the hole in the front. Sub targeting the shield fixes the issue. RE: 4.87 Model Issues - titanbot - 09-23-2013 Corsair Cruiser's mass centre is somewhere on the first part of the ship. Judging by it's shape, the mass should be somewhere near the back end of the ship. EDIT: Valid for the Legate as well. RE: 4.87 Model Issues - Narcotic - 09-23-2013 I thought I read in the changelog that the AI cruiser's hitbox' center got fixed (so that projectiles won't miss it all the time). Tested it and they still miss. I hate that ship's tail. RE: 4.87 Model Issues - eigos - 09-23-2013 The new borderworlds gunship has different angle flight speeds. In other words - it flies with 2-3ms faster when thrusting to the right, than it does on the left. Model appears not to be centered when you turn in those 2 directions. Maybe that has something to do with the speed difference. Aet: There isn't any option to configure panning speeds by direction. Most likely just your perception that does this... RE: 4.87 Model Issues - good_old_alf - 09-24-2013 The Anki freighter needs a look; I have one that has/had a missile launcher on slot 2 (the middle gun slot) - but this slot no longer exists. I cannot unmount the weapon and get kicked if I try to undock. RE: 4.87 Model Issues - Eugen - 09-25-2013 dont know if its allready postet but the weapon hardpoint 14 on the rheinland destroyer is in the ship model (guns cliping out and it looks like i can shoot threw the ship) Aet: Double post. RE: 4.87 Model Issues - good_old_alf - 09-26-2013 This needs to be addressed too: the impulse speed for the Shetland transport is only 70, and the thrust speed is only 130. Aet: Not a model issue, ignored. Engine stats are balance related. RE: 4.87 Model Issues - Johnnie-Lapierre - 09-26-2013 And what speeds should it have? I thought that those are the speeds for big transports RE: 4.87 Model Issues - Murcielago - 09-28-2013 Hey In Correo only two upper turrets can fire backward. Shoudnt two bottom turrets fire backward too? Just asking. Aet: Balance related, modelwise that's not a fault. RE: 4.87 Model Issues - Murcielago - 09-28-2013 Me again Did someone tryed Raba whit GB turrets? I did little test. I can fire puls GB turret just once and all the energy is gone. The statistic is 70000 energy per shoot and Raba have 400000 energey. So something is not working here as it should be. Please chack this.. Aet: Re-buy the ship in order to get the new powercore. Once the beta is done we'll try and do that automagically. |