Pirate LF. Done on 16 Jun 2015 - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Discovery Development (https://discoverygc.com/forums/forumdisplay.php?fid=7) +--- Forum: Discovery Developers Forum (https://discoverygc.com/forums/forumdisplay.php?fid=183) +---- Forum: Discovery Unofficial Development (https://discoverygc.com/forums/forumdisplay.php?fid=389) +----- Forum: Discovery Mod Content Submissions (https://discoverygc.com/forums/forumdisplay.php?fid=33) +----- Thread: Pirate LF. Done on 16 Jun 2015 (/showthread.php?tid=122260) |
RE: Pirate LF. WIP - Swallow - 06-16-2015 Done texturing, refer to p3d link in OP. RE: Pirate LF. WIP - Durandal - 06-16-2015 Sorry but I'm not really about this one. Both the texture and the geometry of the model scream "broken" and not in an aesthetic sort of way. I can see what you were trying to do here but it just makes the model look noisy with weird twisted geometry in some places. The texture is scaled too high so there's too much stuff hitting your eyes at once and some of the mapping is just plain weird. The rotated boxes to make it look funky also like you accidentally grabbed them and rotated them, like the orange textured one surrounding the front gun hardpoints for example. This model gets an N from me. RE: Pirate LF. WIP - Swallow - 06-16-2015 Libby's rival. RE: Pirate LF. WIP - Swallow - 06-16-2015 (06-16-2015, 01:07 PM)Durandal Wrote: Sorry but I'm not really about this one. Both the texture and the geometry of the model scream "broken" and not in an aesthetic sort of way. I can see what you were trying to do here but it just makes the model look noisy with weird twisted geometry in some places. The texture is scaled too high so there's too much stuff hitting your eyes at once and some of the mapping is just plain weird. The rotated boxes to make it look funky also like you accidentally grabbed them and rotated them, like the orange textured one surrounding the front gun hardpoints for example. Let's see how would it look in game firstly. RE: Pirate LF. WIP - SnakeLancerHaven - 06-16-2015 Why not give Reaper ships to Pirates : )) RE: Pirate LF. WIP - Swallow - 06-16-2015 (06-16-2015, 01:09 PM)Snake Wrote: Why not give Reaper ships to Pirates : )) I am afraid this question is out of topic here and I can't really answer it. RE: Pirate LF. WIP - SnakeLancerHaven - 06-16-2015 Yes : ) RE: Pirate LF. WIP - Fluffyball - 06-16-2015 You wrote "Pirate LF". Does that mean that Molly/LR line will be 100% for the Pirate ID? RE: Pirate LF. WIP - Swallow - 06-16-2015 I don't know if it is already O_O RE: Pirate LF. WIP - Fluffyball - 06-16-2015 (06-16-2015, 04:27 PM)Swallow Wrote: I don't know if it is already O_O Nay. Last time it gave me 75%, except for a Mule and PTrain. |