space entitites - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Discovery General (https://discoverygc.com/forums/forumdisplay.php?fid=3) +--- Forum: Discovery RP 24/7 General Discussions (https://discoverygc.com/forums/forumdisplay.php?fid=23) +--- Thread: space entitites (/showthread.php?tid=23087) |
space entitites - Shagohad - 07-14-2009 ' Wrote:It would be cool to have space entities larger than microbes in the edge nebulas (select ones). They'd have to be gelatinous to withstand the pressures, but it would add a lot of cool RP opporotunities. It would be like the wildlife in any MMORPG. I like this concept. It would be a lot more fun forming up with/studying/harvesting these instead parking my butt in Kappa and killing Nomads until my eyes bleed. /approve space entitites - masternerdguy - 07-14-2009 ' Wrote:It would be like the wildlife in any MMORPG. I like this concept. It would be a lot more fun forming up with/studying/harvesting these instead parking my butt in Kappa and killing Nomads until my eyes bleed.yeah just random nomad killing gets old space entitites - sobuor - 08-05-2009 this is a great idea is anyone doing anything about this ? or is never getting talked about again ? space entitites - Weedalot - 08-05-2009 ' Wrote:yeah just random nomad killing gets oldagreed, give us new jelly fish space entitites - Shagohad - 08-05-2009 I forgot this even existed. It's too cool of a concept to let die. We should push for this. space entitites - Weedalot - 08-05-2009 ' Wrote:I forgot this even existed. It's too cool of a concept to let die. We should push for this.Indeed. maybe something other than jelly fish (too similar to nomads) but something else. space entitites - Herastean - 08-05-2009 A kind of Space Worm like in "star wars" maybe? You know, the big one in the episode 5 (or 2 for the old persons =) who infest Asteroid. But i'm pretty for the jellyfish, jellyfish was one of the first species on earth no? So, why not in space? For simple "mineable" species, yes, it can be funny, but for me, one of the most funny thing to do is a kind of Big, really big, monster in a retired system (nomads system for example) who is really hard to kill, but with a good loot, cargo things (wildlife for example, the smaller creatures that she eat, or some humans commodities, like ships engines, hulls, or weapons, that she eat too.). But a very hard to kill monster, that a lot of player have to be in group to have a chance against him, i'm thinking about 10-15 ships (bomber class). space entitites - Turkish - 08-05-2009 I like this, but rather than the earlier suggested GM theory.. You could just add them on a patrol that takes them through Sirius, or the sections of it inhabits. You could probably control spawn and death through FLHook, from point A to point B in system C, then move it to system D and repeat. Wandering shellfish anyone? space entitites - Elsdragon - 08-05-2009 Quote:For simple "mineable" species, yes, it can be funny, but for me, one of the most funny thing to do is a kind of Big, really big, monster in a retired system (nomads system for example) retired? Nah. We remove things we retire. We actually have nomad Players here space entitites - masternerdguy - 08-06-2009 ' Wrote:retired? Nah. We remove things we retire. We actually have nomad Players here wow this thread got revived! +1 l33t point |