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pirate demands? - Printable Version

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pirate demands? - GHOSTbielars - 10-11-2009

1st of all, they are pirates. i think people forget that. pirates find traders, stop them, and loot as much as they can. think about pirates in the 17th century age, a ship pulls up to another, and takes everything they have on board and runs away. the trader ship is happy to lived through the experience.

now maybe if you are thinking they are just a mafia of sorts, then they are just demanding protection money. but they cant be, i mean when has a pirate ever protected you from another pirate. they dont usually do that, so they are just pirating.

2nd of all pirates when they see a single trader, in a huge whale carrying diamonds and no escorts, they should see JACKPOT. right now they see another 2 mil tops just like any other hapless trader that wanders by. cause thats how much they can ask for, and if the trader runs and the pirate kills them, well, how much cargo can a pirate hold. there is hardly any money in that.

3rd of all traders dont lose anything if they die, so why would they pay? there is no fear of dying, nor of loss of ship. it makes for horrible RP so often...


can we PLEASE have SOME kind of punishment for dying. like idk you have to buy back the ship, or lose some percentage of your credits or SOMETHING. i mean its a game so there is no fear of death, but maybe some big credit penalty would simulate that...


pirate demands? - Elsdragon - 10-11-2009

No.

Just No.

LolPirates would run the game.

" LOL! GIMME 50 MIL OR I KILLUANDULOSE100MIL!"

I would not trade. No one would.

Stop making RL comparisions unless you know what your doing.


pirate demands? - Marburg - 10-11-2009

I'll explain specifically why I'll never pay more than 2M per encounter: it's the monkey/see monkey do principle.

there are days when I get pirated by multiple people in different areas of the same system, & when you start caving into large demands from one of 'em word spreads quick that you're an easy mark & then, everytime they see you, they will always expect the same amount, if not more...earlier on this week there was a day where, if I caved into every pirate demand I had in a 3 system area I would be out 62 million creds in one run. SCREW THAT!

I'm not a kid with no bills to pay & too much time on my hands, & most of the time, I can't spend a few hours to make up the difference from 1 bad pirate filled run, so there is no way in HELL I'm going to submit to every demand when they think their pirating is worth more than 2M, cause it just ain't & it never will be in my mind






pirate demands? - JovialKnight - 10-11-2009

' Wrote:-snip-

3rd of all traders dont lose anything if they die, so why would they pay? there is no fear of dying, nor of loss of ship. it makes for horrible RP so often...
can we PLEASE have SOME kind of punishment for dying. like idk you have to buy back the ship, or lose some percentage of your credits or SOMETHING. i mean its a game so there is no fear of death, but maybe some big credit penalty would simulate that...

No. Simply no. For example:
See that shiny new battleship you got for that ungodly amount of credits? Did you die? Sorry, no more bs for you. As for the credit penalty? Again no. Hopefully no need to explain why.

Back to the main topic though, an enforcable upper limit to piracy would be stupid, and I (shockingly) find myself agreeing with Baltar to an extent. Being able to demand say, 10 mil from a trader should be a rare occasion, as it will cause a hell of a lot of greif on the server. If every tom, dick and harry pirate decided up their demands... I have a feeling the pirate/trader ratio would pretty quickly change if the lol-whuts noticed that it was faster to pirate their way to the aformentioned shiny battkeship...
The fact is that we need to keep traders in the green in order to keep traders around, as they are what brings life to a place.

If every RP oppertunity to make money was valid, and to be played out with threats of oorp otherwise, then we'd have a problem. What's to stop someone farming a whole pile of npcs and demanding 10s of millions for their return? Sure, the faction who's npcs were taken have no choice in the matter, they'd be forced to either attack on mass, and hope to reach the hostage taker, or pay the credits. That shouldn't happen surely? To beat the mushy horse a bit more, fairplay is importaint.

Just to note, I'm not against exorbitant payment on the odd occasion however, if properly rp'd and the situation could require that amount.


Remember people, traders are people too.:P


pirate demands? - GHOSTbielars - 10-11-2009

well as it is right now, how are pirates supposed to make enough money to actually get and supply their ships. ok i can make enough to easily maintain a ship, but to get it to where it is now i HAD to trade using another character and transfer credits. thats just silly, you shouldnt have to trade, join a faction or get a loan to build your ship up. right now, i can sit in a pirate ship and in 2 hours meet only a few traders. half of them are saying just kill me its cheaper, the others just turn and engage. and not a lot of money right there. and its definitely worse if you try to be a legit player and not stick to just new york or something. if you nab one big trader in a really empty system all alone, that should be a big haul for the pirate!


pirate demands? - Elsdragon - 10-11-2009

Well, you make a loltasic demand, And you dont get paid.simple.SIMPLE

Got it?


pirate demands? - JovialKnight - 10-11-2009

' Wrote:but to get it to where it is now i HAD to trade using another character and transfer credits. thats just silly, you shouldnt have to trade, join a faction or get a loan to build your ship up. right now, i can sit in a pirate ship and in 2 hours meet only a few traders. half of them are saying just kill me its cheaper, the others just turn and engage. and not a lot of money right there. and its definitely worse if you try to be a legit player and not stick to just new york or something. if you nab one big trader in a really empty system all alone, that should be a big haul for the pirate!

I maybe wrong, but I think that that was the idea. That everyone contributes to pirate/lawful rp by having people trade/smuggle so they have a job.
Since as a pirate/lawful, if you're sitting in a lane or watching the traffic, you're not contributing to the big illusion of life that traders give off.

Edit: "Legit player"?


pirate demands? - Marburg - 10-11-2009

what you fail to understand sir, is that pirates are a dime a dozen, & when you think as a pirate that one big high level trader in your sights should net you the big booty, keep in mind that there are many more just like you that are thinking the exact same thing


pirate demands? - Elsdragon - 10-11-2009

too many lines in a small pond


pirate demands? - GHOSTbielars - 10-11-2009

of course its simple, im not stupid. but cmon its a game attempting to simulate real life. thats all im talking about. i have both pirate and trading characters and i do see both sides. you just dont make money being a pirate right now, its gotten bad. and you def cant just start out as a pirate, pirate for money, and build your ship up like that.

yea how realistic is that, oh i wont pay you money that i have bc i wont stand for your principles. just kill me bc my cargo isnt worth that much. what a terrible way to play! i see that waaaay more than any pirate just killing. in fact, traders open up shooting before pirates do