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new type of ship in game - Submarines - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Discovery Development (https://discoverygc.com/forums/forumdisplay.php?fid=7) +--- Forum: Discovery Mod General Discussion (https://discoverygc.com/forums/forumdisplay.php?fid=37) +--- Thread: new type of ship in game - Submarines (/showthread.php?tid=82471) |
new type of ship in game - Submarines - sajjukar - 06-22-2012 ' Wrote:I believe this thread is a troll thread. It just can't be serious, one just can't be so heavily brain damaged. Seriously, tell us you're kidding. I could tell you are extremly rude. Nikita this is a good try but your love for subs will not expand into freelancer because subs are watter/underwatter ships and freelancer uses atmosferic/space ships.The ideea is ok but a thing that launches 10 novas (or worse) at a given time....well that is ABSURD.A nova gunboat will be ok but will create some balance issues.We all love freelancer and would make our mark on it but this isnt the good way...try to create something on paper then visualize and procede from there and probably a masterpiece will arise (space SHIP) new type of ship in game - Submarines - Harmless - 06-22-2012 ' Wrote:I believe this thread is a troll thread. It just can't be serious, one just can't be so heavily brain damaged. Seriously, tell us you're kidding. The worst thing is that he is serious! new type of ship in game - Submarines - Fellow Hoodlum - 06-22-2012 And I think we are done here now. Wolfpack ... Wondered where we were going with this ? Basing a Freelancer ship class on a Kreigsmarine tactic from seventy plus years ago in real iife, that eventually cost the submariners a seventy five percent casualty rate, is not really a going concern. Back to the drawing board please ... And keep it Freelancer. |