<Z>- Information + #Feedback ( Unfinished) - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Role-Playing (https://discoverygc.com/forums/forumdisplay.php?fid=9) +--- Forum: Unofficial Factions and Groups (https://discoverygc.com/forums/forumdisplay.php?fid=67) +--- Thread: <Z>- Information + #Feedback ( Unfinished) (/showthread.php?tid=96608) |
RE: <Z>- Information + #Feedback ( Unfinished) - n00bl3t - 04-11-2013 (04-11-2013, 07:30 AM)Tel-Aviv Wrote: if you insist on running to our homes with nomad technology knowning fully that we don't accept it, especialy if order pilots are right behind you.. well i'll bring nooblet to do that work. Wait, what? What am I meant to be doing? I would rather do nothing. :| I have not played The Order or Zoners for about two years now. RE: <Z>- Information + #Feedback ( Unfinished) - n00bl3t - 04-11-2013 <ZA> Information PRIMARY ID: Zoner PRIMARY IFF: Zoner/Zoner Guard History and formation Since the formation of the Zoners they have been perceived as people who decided to escape from the guaranteed safety of the Houses. They set out to live their lives in the dangerous regions, but also freer environments of the Edge Worlds, which were collectively known as The Zone. The migration of former house citizens into these territories was akin to the old Earth’s “Exploration of the Great Frontier.” Men and women from a variety of backgrounds brought what little they could ferry into unknown voids of space. These Zoners ranged from mere adventurers to the socially disadvantaged, from prisoners to corporate tycoons. But no matter what reasons drove people out of the relative safety of the Houses, every one of these civilians wanted to start a new life. One can imagine how painstakingly difficult it was for the first Zoners in the Edge Worlds. They had to surrender the comforts provided by well established infrastructures of their former homes. The only way to begin a new life away from the developed parts of Sirius and to prosper was to sell rare goods found in the outer systems to House corporations and criminals alike. Trading became crucial for their survival. They traveled to every corner of Sirius in order to exchange goods, and in the process ignited the first wave of Zoner immigrants. As traders from the Edge Worlds emerged, now flying under an Independent banner and with vast amounts of wealth, they attracted a flood of civilians who were largely impressed by the Zoners freedom and prosperity. The news of Zoners spread through Sirius attracting more and more people - craftsmen, veterans, scientists, artists and criminals - many of whom changed their identity and tore down all connections to their respective communities. Their new life had to be tightly bound to a neutral attitude towards political plots and struggles, which gave them the necessary security to travel wherever they wished. Some historical evidence also suggests that the Zoners separatist approach toward all factional organizations indirectly resulted in the acclaimed neutrality they maintain to this very day. The Zoners’ primary focus was civilizing the harsh environments they sought reside in, but they were still too few to build solid infrastructures in order to colonize inhabitable planets, so they started to build space stations and decentralized bases. Through losing a lot of their ships exploring the harsh edge worlds they learned to be cautious and they learned to value life more than anything else - at least their own. Living in systems with a such a low density of people they became familiar with relying on themselves, preferring independence, personal responsibility and freedom. However, they also had to learn to cooperate with each other, just slowly at first, as the only way to survive in those places left no other choice to them. This loose cooperation led to the founding of little communities moving from location to location in order to find new resources and ways to improve their lives. Many years passed, and some of these scattered communities grew slowly but steadily, still attracting more and more people. They claimed abandoned stations, like Freeport 2 in 650 A.S, or built new marketplaces, like Freeport 1 in 738 A.S., at junctions of well-known trade routes to ensure the better provision of daily needs. The first communities settled on habitable planets (Erie in 761 A.S.), and other communities, led by dropouts with scientific backgrounds, launched prototypes of the now fabled Juggernauts into space which were supposed to serve as colonial holds, transports, exploring vessels and support facilities. These ships were also designed as ships of war , although they where never used in this role. They had the resources to build the ultimate defense of Zoner ideals - and so they did. Zoners had no real inclination to concentrate on developing military power, although they have always been able to develop technology that is among the best Sirius has ever seen. Their love for freedom and individuality, as well as the wide spread areas they were living in never allowed the foundation of a common military organization. They preferred to spend their income for further scientific advance, conforming with their curious nature, personal luxuries and new ways of colonizing and perhaps exploiting the Edge Worlds. Most people of Sirius appreciated the Freeports as bastions of freedom where commodities could be traded and information gathered freely and unmolested by House authorities. The first Zoner bases did not even have local security personnel, so most Zoners learned quickly to balance opinions, and to abstain from political interference in order to diffuse conflicts at the initial source of the problem. This neutral attitude and indifferent behavior towards almost everyone founded their reputation as good diplomats. The first noticeable common effort of Zoners to sustain their neutral position is their neutral role in the epic conflict between the Corsairs and the Outcasts. Beside their neutral attitude towards everybody Zoners had to establish reliable trade contracts as well. The first of this kind was established with the Gas Miners Guild due to each side's satisfying experiences over the years, finally leading to an alliance that is flourishing until today. A second and very delicate alliance has also been forged, which is not completely undisputed among Zoners today: In the prelude of the Nomad War, Zoners were among the first who encountered specimen of these aliens. Never being involved into serious conflicts, thus unable to find quick solutions to this new threat, and feeling secretly responsible for the alien's spreading - it was a Zoner who was to be contaminated first - they appreciated the secret work of the legendary Liberty renegade Caspar Orillion. The Zoners had no choice but to support his work, called The Order, with logistics, financing and intelligence, and due to the fact that The Order was able to achieve a temporary victory against the Nomads, this alliance has lived on until today developing into a mutual exchange of technology routed through intermediaries in the enduring fight against these aliens. In late 818 A.S the nomad threat has been increasingly high, and several reports have suggested that many of these alien crafts found another passage to Zoner controlled systems, most notably Omicron 74, of the Zoners well guarded home systems. In April, 818 A.S, without defense infrastructure in place and unable to retaliate, as many as 450 passengers and spaceship operators were killed in a surprise attack on Freeport XV. Previously unorganized individual Zoners have decided to construct formidable defense platforms to inspect traffic flowing from the Kappa system and defend vital Zoner installations. Many protests have been made all across the system by Zoners who demanded complete protection and security both inside and outside the system, regardless of the alliance with The Order. This unpleasant outburst opened the possibility to create a paramilitary body that will protect Zoners and their ideals. Objectives/Goals
Protect The Zoners and The Zoner Way
Keep the Omicrons safe for Zoners through diplomacy and military might; whatever it takes
Zone of Interest
Omicron-74, Omicron Theta ( One will always find us here ) Omicron Kappa, Omicron Delta, Omega-49 ( We have eyes here) Sigma-13, Sigma-17,Sigma-19, Omicron-Mu, Omicron-Zeta (Only when needed)
Main Bases of Operation
Artificial Intelligence 1.Every person carrying the flag will be administered and inspected to ensure that they follow our "group" legal context. 2.Act of aggression towards the machines from other Zoners are in no way or shape represents us and any issue regarding individual Zoners can be addressed personally to them 3. Zoner installations are off-limits to none-zoners with the notable exception of FreeportXV 4.Weapon platforms will be moved 2.4km from the Jump hole to ensure safe passage of goods and vessels 5.We will extend our relationship and will offer logistics support in the near future 6.NFZ - Whole system, Unless being attacked. 7.Pheonix group has an important role when it comes to 74, Respect them - They hold complete access. [align=center]Bounty Hunters Guild Core We extend our hands and thank you for the valuable service in the Omicrons. We dislike your use of violence against The Order. Your ignorance of the dangers in pursuing nomad technology will only cause more trouble. We don't want any part of it. Do not bring any type of nomad technology or remains/wrecks to our homes unless you are donating it for research purposes. (We will take it and transfer it to our research stations ourselves.) The Order Friends and allies, partners for life - Complete access to Zoner space/Zoner installations. As always, we are here to support and assist. Naming Conventions
/\ Warships ( Gunboats ++ ) : <ZA>"Name" ( Example : <ZA>-Gladiator ) /\ Fighter Class/Bomber : <ZA>"Personal + Last ( example : <ZA>David.Ron )" /\ Transports : <ZA>-"What ever fits"[T] ( Example : <ZA>Barrel[T] Millitary Regulations
Capital Ships ( Cruiser ++ ) Will only be used in the following systems ; <>Omicron 74 |||| <>Omicron-Theta |||| <!> Technology usage <!> : Zoners Crafts, Civilian Crafts ( Virage VHF, Eagle VHF ) - Zoner Tech. <>Omicron Kappa |||| <>Omicron Delta |||| <>Omicron Zeta |||| <>Omega 41 ||| Cameras are installed in every vessel. Violence is not the answer, but we will respond to it in kind. Any "Angry Zoner" syndromes are not welcome here. Ranked agents of The Order can command and you will follow. Detailed information will be updated soon ( before hell breaks loose ) __________________________________________________________________________________ As you are aware, we have built two stations near the kappa hole, both are intotwine {What the hell is this word man?} and are neutral to everyone except those allied with us. Dock rights ; The Order ( Includes Indie agents and official agents i.e Order| 141| OCV- Cerberus| Zoners ( Anyone that holds Zoner papers and IFF is welcomed ) *Before you even think about jumping into Kappa, make sure you have good papers and reputation with Zoners. Attitude
Hostile Keepers - Nomads Wilde K'Hara Coexistence Red Hessians Neutral Those not mentioned elsewhere Friendly Corsairs The AI TAZ Unshakable Alliance The Order GMG PHEONIX (\^/) ZHR Zoners Your original faction information post should look something like this. RE: <Z>- Information + #Feedback ( Unfinished) - Zen_Mechanics - 04-11-2013 Thanks I'll look into it when I get back home, btw about that last comment I was only joking, you seemed anxious to attack core as well but I guess I was wrong. Thanks again RE: <Z>- Information + #Feedback ( Unfinished) - n00bl3t - 04-11-2013 (04-11-2013, 08:32 AM)Tel-Aviv Wrote: Thanks I'll look into it when I get back home, btw about that last comment I was only joking, you seemed anxious to attack core as well but I guess I was wrong. Thanks again Oh. I have no problem shooting Core. I also have no problems shooting Order on my Core. (bandit) However, I need to prime and Osiris and Bullhead beforehand. It's all later in the pipeline though. I need to win a Connecticut PVP session in a Nephilim first. (What a great reason to make a Zoner character.) RE: <Z>- Information + #Feedback ( Unfinished) - Thyrzul - 04-11-2013 (04-11-2013, 07:30 AM)Tel-Aviv Wrote: Glad to see you still have a sense of humor. So let me get this right here, up until now you had complete freedom in the omicrons but thats about to change. Whoawhoawhoa... You kiddin', right? Remember the OZ? Omicron Zoetic, zoners tried to make a living out there, not too long ago. I not just have witnessed how they failed at diplomacy, I've experienced it myself. Not too much zoner-ish, but at least they understood that they are roleplaying a faction inferior to anything else in the Omicrons. They failed hard when they admitted alliance with the Order, and the Core answered quite harshly. They were not agressive, only failing at diplomacy, and look around, where are they now? And now you guys come out of the blue and actively challenge the authority of the Bounty Hunters Guild Core within their own ZoI? Only the Order have such force to question the Core in the Omicrons (and of course the Nomads, who don't question, but pew, and who both of these groups antagonize), however you should keep in mind that you are choosen to roleplay Zoners, not the Order. So how about you actually act by the "Zoner Way" if you already claimed to protect that so much? You know, a trigger-happy zoner is not a zoner. RE: <Z>- Information + #Feedback ( Unfinished) - Jinx - 04-11-2013 just to chime in: trigger happy zoner is as plausible as pacifistic zoner. - the tendency for aggression and violence is not commented in the zoner lore. - you get all kinds... rambo zoners as well as gandhi zoners. zoners do not keep neutrality by appearing insignificant - thats a rather a junker trait zoners keep neutrality by being useful enough - or threatening to harm aggressors in many way, which is usually economic pressure - but on a server without economic pressure possible due to a fixed economy - it can aswell be military pressure. [remember - and since we stick to disco lore rather than vanilla: the juggernaus is not just a colony ship - but also an instrument of fear - which OTHERS need to roleplay as such, too. ppl who like to want to prefer the lore rather than actual stats should be aware that they "believe" that ships like the juggernaut can stand up to overwhelming forces - yet - they do not wish to even try. in a way - zoners are not quite as a happy peace with most contradicting factions - but they are more at a state of stabilized tension] in fact - it is the other factions roleplay to fear military retribution by zoners - as it is for zoners to ( usually ) try any other means BUT military intervention. but it does not mean that zoners actually shy away from it. so in a pure sense of the zoner lore - it is plausible if it is also beneficial is another page of the book, which i will not comment. edit: might be appreciated that i also comment on the OP there is much ambition and aparently a lot of will to pursue this faction. - personally - i predict that you will burn out quickly - and end up frustrated - which is not ( only ) your fault, but will most probably also be the fault of those that WANT to see you fail. - and there will be some - i daresay.. cause establishing a strong zoner faction - especially in terms of military assets is something quite some factions would probably fear - or dislike. the concept itself is OK ... not too creative/innovative though - in order to become more than a faction with the lifespan of a fruitfly, you ll need one key ingredient ... many many members for your cause - and also possibly some more goals than protection. - that only works when you have something to protect/someone to want what you protect. - while its not hard to find those that envy what one has on disco - a smart enemy might just starve you out by playing along - giving you little to do in the end. the survivabilit of factions usually depends on the flame they burn on - factions that burn on a very low but continous flame do better and get more established than upstarts that try "to make everything anew" anyway - best of luck to you - i am sure it ll be a joy to watch ( from the second line of spectators ) RE: <Z>- Information + #Feedback ( Unfinished) - Agmen of Eladesor - 04-11-2013 (04-11-2013, 07:30 AM)Tel-Aviv Wrote: Glad to see you still have a sense of humor. So let me get this right here, up until now you had complete freedom in the omicrons but thats about to change. Complete freedom ... what kind of medications are you on? We're (normally) SURROUNDED by enemies who want to see us dead. (Sound familiar, in a non-gaming sense?) Order - they want Nomad tech for their own purposes, and are our enemies. As in, we're at war with them. Corsairs - they're considered unlawful, and we normally fight them, since our little brothers (the BHG) hunt them in house space. Outcasts - see Corsairs above. Zoners (other than you) - don't like us, but realize that if they upset the Core, there's a LOT of big warships that end up pointing your way. And it ends up being bad for business, too. Nomads - they want to kick everyone out of what they see as THEIR home, and that includes us. Where, exactly, are our allies and friends out here? However, having said that, we've also learned how to use diplomacy to our advantage. That's my whole point - you appear to completely ignore ongoing and established diplomacy by waving a red flag in front of us. We KNOW that all the other Zoner factions in the Omicrons still like the Order better than they like us - but THEY don't publicly admit it anymore. That's where you run into problems - publicly admitting that you're the ally of our enemy. That means as far as we're concerned you've just declared war upon us. Now, if you'll remove your head from your cranial orifice for a second, you'll realize that this is a bad thing. Guys like Richard are in this mostly for the pew - he'll have characters on both sides in a conflict, so he can have excuses to shoot people. That's also where these little things like no-fire zones come into play - and realize that's we're more than willing to work WITH one branch of Zoners (TAZ or OSI) AGAINST another branch of Zoners (OZ, or whatever you guys are going to be) if need be - because those people are diplomatic about it. So unless you want to become shoot on sight by us - which we're more than willing to do, which will then have bad repercussions for OTHER zoners (something along the lines of kill 'em all and let God sort 'em out) - you'll at least consider changing the wording on your diplomacy. Note that as Jinx said - I'm not saying it's a BAD idea to have defense forces out protecting the zoner way of life - what I AM saying is that it's a REALLY bad idea to piss off the faction that (a) has lots of warships and (b) also has deep diplomatic ties to other groups. (Think there wouldn't be pressure put on in Penn if we turned around and presented Liberty evidence that you're working with the Order as their allies? How about in Bretonia and Omega 3? Ready for another BAF shutdown of Freeport 1? I'm not saying it's going to happen - but who works WITH the houses here, and who's shunned them?) Welcome to diplomacy 101, kid. RE: <Z>- Information + #Feedback ( Unfinished) - jammi - 04-11-2013 If you presented evidence to the Houses about some crazy edge-system Zoners working with terrorists, the repercussions would be so small as to be irrelevant. What does Freeport 11 have to do with Freeports 1 or Bethelehem? As for Cam, considering he's been indefinitely banned, I'd say that's a moot point. Also, diplomacy swings both ways. Neither the Order or Core possess a developed logistics fleet of their own. Don't wave APM around, either. They don't count. That's something you as a player have invented in order to mitigate external faction reliance. If you decide 'death to all Zoners', Dabababrabarbarou then loses its lifeline that provides food, water and oxygen. You could gather those same materials through coercion, but that's probably a lot more effort and expense, right? You're not invincible. Play ball. RE: <Z>- Information + #Feedback ( Unfinished) - n00bl3t - 04-11-2013 (04-11-2013, 01:45 PM)jammi Wrote: If you presented evidence to the Houses about some crazy edge-system Zoners working with terrorists, the repercussions would be so small as to be irrelevant. What does Freeport 11 have to do with Freeports 1 or Bethelehem? As for Cam, considering he's been indefinitely banned, I'd say that's a moot point. (04-11-2013, 01:33 PM)Agmen of Eladesor Wrote: Welcome to diplomacy 101, kid. That feeling when someone's lines get used against them. (04-11-2013, 01:33 PM)Agmen of Eladesor Wrote: However, having said that, we've also learned how to use diplomacy to our advantage. That's my whole point - you appear to completely ignore ongoing and established diplomacy by waving a red flag in front of us. We KNOW that all the other Zoner factions in the Omicrons still like the Order better than they like us - but THEY don't publicly admit it anymore. That's where you run into problems - publicly admitting that you're the ally of our enemy. Anyway, I never thought I would be called a "pew" player. I think the previous insults have all been along forumlancer and "you can't PVP so you attack those who can/Sina/et cetera". Either way, I recommend re-reading the translated post I put up. (04-11-2013, 08:25 AM)n00bl3t Wrote: Edit: And I believe that their translation resulted in misinterpretation. People continuously ragging them could not have helped either. RE: <Z>- Information + #Feedback ( Unfinished) - Omicron - 04-11-2013 I really doubt that Liberty neither Bretonia or any other house gives a single crap about what happens in Omicrons, especially with Freeport 11 I remember when I read up in some LN RP when Liberty (propably Hale) clearly stated they are not interested in any crime/stuff commited outside of house's borders concerning third parties. There will be tears and krieg and no one really favors warmongering Zoners, even other Zoners. I expect Order position to be strenghtened by several meanings including diplomatic (OZ activities did Order quite good) due to logical involvment. P.S. Jammi, canihaz dabadoru |