![]() |
The Swag Pack v1.0 - Graphical & Audio Enhancements - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: The Community (https://discoverygc.com/forums/forumdisplay.php?fid=4) +--- Forum: Freelancer Forum (https://discoverygc.com/forums/forumdisplay.php?fid=11) +--- Thread: The Swag Pack v1.0 - Graphical & Audio Enhancements (/showthread.php?tid=98156) |
RE: The Swag Pack - May 13th - Freelancer in High Definition - QuinnZai - 05-14-2013 Here are some screens I have taken so far. Just some more visuals for people that might be interested to look at. http://s1292.photobucket.com/user/QuinnZai/library/Discovery%20Freelancer%20HD%20-%20The%20Swag%20Pack?sort=3&page=1 RE: The Swag Pack - May 13th - Freelancer in High Definition - Zen_Mechanics - 05-16-2013 Yup it does look good but ive been using the textures for some time now, somewhat buggy with orange planets but overall it brings a whole new dimension to the game. ![]() RE: The Swag Pack - May 13th - Freelancer in High Definition - Jack_Henderson - 05-18-2013 INstalled it today... great. Love it. Got one weird bug though, but also a fix. Bug: The "Afterburner On" option vanished from the "Options" > "Controls" list. It just was not there any more after the installation. Even though I had it mapped before, it would not work any more. I guess this is caused by this Mod using outdated keylist.ini and keymap.ini Solution: Copy the "pre-patch" keylist.ini and keymap.ini into this directory: Discovery Freelancer 4.86.0/DATA/INTERFACE/ and replace the files that the mod wrote. Tnx for the mod! It's awesome! RE: The Swag Pack - May 13th - Freelancer in High Definition - Beauenheim - 05-18-2013 Ah, that was included with Hunor's hud, it'll be fixed with the next patch. RE: The Swag Pack - May 13th - Freelancer in High Definition - Jack_Henderson - 05-18-2013 Tnx! But hey, such an awesomeness. I flew around a little yesterday, and just have to say again: So nice! I have been playing with the standard setting for 3 years now and the game looks 10 times better now. Thank you for the effort that you invest into this old game to make it look fresh! ![]() Also tnx to Aerelm... your aiming cursor works really well for me. Jack RE: The Swag Pack - May 13th - Freelancer in High Definition - evanz - 05-18-2013 (05-18-2013, 03:19 AM)Beauregard Wrote: Ah, that was included with Hunor's hud, it'll be fixed with the next patch. will this still put the rainbow glow around the suns and the bloom included, hope not the bloom screws my fl even when i try to turn it off RE: The Swag Pack - May 13th - Freelancer in High Definition - Beauenheim - 05-18-2013 Just delete all the Dx8, DX9 and enb files, that'll fix tahat. And yes the rainbow glow and suns wills till be included, if you don't want them, don't copy the FX folder, if the majority doesn't like either though, they'd eventually get removed. RE: The Swag Pack - Freelancer in High Definition - glassofwater - 05-18-2013 (05-13-2013, 10:14 PM)aerelm Wrote: -snip- On one of those pictures, you have FPS and time. I'd love to have that myself, where can I get it? RE: The Swag Pack - May 13th - Freelancer in High Definition - Beauenheim - 05-18-2013 That's Xfire. And which planets are bugged Tel-Aviv? Things like this I'd like to see in the tracker so the next one can have ze fixes. Also, there's is lossless sound files being uploaded by the creator of the new sounds, for even higher quality (Much larger though) RE: The Swag Pack - May 13th - Freelancer in High Definition - Syrus - 05-21-2013 Planet Mayenne in Maine is missing its textures: https://www.dropbox.com/s/7adi1sdq55g8oks/Freelancer%202013-05-21%2018-19-54-917.png Looks all fine otherwise. For some reason it doesn't accept my Gamma settings when I'm in windowmode. Probably not because of the HD mod though. |