Discovery Gaming Community
Liberty Navy [LN] Feedback Thread - Printable Version

+- Discovery Gaming Community (https://discoverygc.com/forums)
+-- Forum: Role-Playing (https://discoverygc.com/forums/forumdisplay.php?fid=9)
+--- Forum: Official Player Factions (https://discoverygc.com/forums/forumdisplay.php?fid=60)
+---- Forum: Liberty (https://discoverygc.com/forums/forumdisplay.php?fid=71)
+----- Forum: [LN] (https://discoverygc.com/forums/forumdisplay.php?fid=715)
+----- Thread: Liberty Navy [LN] Feedback Thread (/showthread.php?tid=11128)



Liberty Navy [LN] - TDLdark - 08-28-2008

Sadly, both Richard Woolsey and Simon Marshall have stepped down.

Chris Phelps is now a Admiral, Malaign is now a vice admiral

High command is somewhat like this:

Fleet Admiral: Unknown?
Admirals: Chrisopher Phelps, Michael Diehardt, John Talon
Vice Admirals: Charles Delphinus, Stephanie Malaign,
Lt. Commander: Valence Harper

In addition, I believe Commondores Christina Robison, and Sarah Willows are part of high command, but this is unknown to me as of now.


Liberty Navy [LN] - Titan - 08-28-2008

High Command is John Talon, Christopher Phelps and Sarah Willows, including Michael Diehardt but he's not really coming back, and i'm pretty much only active on forums.

Edit: Forgot to add Stephanie Malaign, also in High Command.


Liberty Navy [LN] - RickJames - 08-28-2008

' Wrote:High Command is John Talon, Christopher Phelps and Sarah Willows, including Michael Diehardt but he's not really coming back, and i'm pretty much only active on forums.

Good to hear. And nice flying with you tonight.




Liberty Navy [LN] - Titan - 08-28-2008

Likewise;)


Liberty Navy [LN] - Rudo - 08-28-2008

' Wrote:We today was an exciting day of shield running for a particular Xeno. And after we were so nice to ask the dreadnought to stand down the whole time......

Let's see.

There were... what. Four LN against him? And wasn't he already wounded with regens and ordinance well-drained from fighting me? Didn't that whole fight start by engaging us after we were well into a bloody brawl with lots of damage scored on both sides?

Hell, I'd dodge and weave like mad too. I only ate it sooner because I'd lost everything except my Razor and you'd learned to stop engine killing to regen shields after I tagged you all with it a few times -- my purpose was fulfilled and I was just contributing to the lag. So being alone and wounded against four opponents -- we'd all "shield run" against that.

But about the dreadnaught: thanks for least attempting to drag the Navy's (not the [LN] in particular, but Liberty lawfuls in general) reputation out of the mud due to its over-reliance on caps.


Liberty Navy [LN] - Titan - 08-28-2008

Constructive posts please, from both sides? Stop acting like idiots, this is not a place to boost your ego or post battle reports, and certainly not a place to discuss shield running.


Liberty Navy [LN] - Rudo - 08-28-2008

Sorry. Been getting annoyed with the swarming lately. Seems to happen every time now.

In-RP: I just think the term "force-appropriate response" should mean something.

OORP: I play to have fun too. I'm not your strawman bad guy.


Liberty Navy [LN] - Titan - 08-28-2008

It happens a lot, we swarm pirates with too many ships, they swarm us, to prove it happens, after a nice fighter on fighter match LN and LSF had with LR and HF last night, and after we managed to kill them all off except one, somehow 5 gunboats just came to the scene, 1 order, 2 rogues and not sure what were other 2. But I know two of them were missile boats, and we had 5 fighters. Talk about swarming eh? Only way to get over it is well..get over it? It happens, always has, always will.

Edit: Also in RP, overkill is what you should do, term "overwhelming force" is generally used in every military and navy in our current world and frankly it would be probably used in this world as well, if you greatly outnumber your opponent, it minimizes your losses while making the chance of being victorious..greater.


Liberty Navy [LN] - Rudo - 08-28-2008

' Wrote:It happens a lot, we swarm pirates with too many ships, they swarm us, to prove it happens, after a nice fighter on fighter match LN and LSF had with LR and HF last night, and after we managed to kill them all off except one, somehow 5 gunboats just came to the scene, 1 order, 2 rogues and not sure what were other 2. But I know two of them were missile boats, and we had 5 fighters. Talk about swarming eh? Only way to get over it is well..get over it? It happens, always has, always will.

Edit: Also in RP, overkill is what you should do, term "overwhelming force" is generally used in every military and navy in our current world and frankly it would be probably used in this world as well, if you greatly outnumber your opponent, it minimizes your losses while making the chance of being victorious..greater.

So you're telling me to buy a missile boat and run around pwning noobs? :P

I know what you're getting at in terms of 'victory must be assured', but despite roleplay demanding realism it should be kept in mind that this is a game. Overwhelming numbers can and do happen on both sides, but making a habit of it is also detrimental to the play of the ones with the numbers; as much if not more than to the ones dealing with impossible odds and are now just trying to stay in one piece. I've had a Navy independent, shooting at a solitary outlaw already entangled with four others and trying to get the killshot was neither fun nor challenging. It was why I dropped out and made a thief instead.

The other side of that is why I am seriously considering dropping this character too -- I made him to challenge the lawful pilots as well as myself, to challenge their RP and their piloting. I've noticed room for improvement so I've taken it upon myself to prod them into better interaction.

In response in terms of RP, with the very rare exception all I ever get out of Navy is "Engaging hostile", or the substantially better "Hacker, prepare to be vaporized". That's if they don't just run up and start shooting, reserving their typing for calling in the swarm in group chat.

I have one exception where I actually got my charges listed after demanding to hear them. If I'd screenshotted it, I'd point him out to you and recommend him for VA because he actually played along. :P

In terms of challenging their piloting, all I'm getting are ludicrous numbers to deal with my one VHF. This is not 'once in a while', it's every time. This is neither fun nor a good use of my time.


EDIT: I'm not saying any of this to be angry or offensive. Critical, yes. You've got a legion of solid RPers and good pilots here. The [LN] has a lot on its plate with smuggler catching and driving pirates and terrorists off. That is another reason that an appropriate response to a small threat is a wiser choice -- if there are four [LN] members in space and they're all in California shooting me, who's watching the Alaska gate? Who's got their eye out for Cardamine smugglers? Who's looking out for trade traffic in New York and Texas? It's nice to get in on a kill, but it shouldn't take priority over the safety and sanctity of the House you're sworn to protect.

Appropriate response is better than overwhelming numbers for RP, piloting skill and gaining respect; which you must admit the [LN] does not get enough of. All you get from swarming is empty victories, inflated egos and enemies who return the favor by missile boat spam.

And we all know that one missile boat is one too many.


Liberty Navy [LN] - Titan - 08-28-2008

I'm just saying that in proper RP, overwhelming force makes more sense because you want to make sure you don't lose your pilots. Safety is what matters most, also, if there are 4 LN in Cali shooting you, why would someone guard Alaska? Priorities first, if you have a situation in Cali, and no situation in Alaska, why waste manpower on something insignificant? Respect, LN has enough of it from the people who's opinion I consider worthy of having an opinion:P Others I don't really pay attention to, not that many who complain anyway. When I get evidence of doing something wrong or something that would mean we deserve no respect or less respect, sure I'll believe it. Until then, such comments are ignored.

Quote:It's nice to get in on a kill, but it shouldn't take priority over the safety and sanctity of the House you're sworn to protect.

You just answered yourself there, that kill is the safety and sanctity of the house.

If you want to RP properly and as it should be, it becomes just a bit more than a game, but still far from realism, we immerse ourselves in these characters and if you want to play them right, run away? We don't have to get a kill, running away is hilariously easy. I've always favored RP, I forbid LN to speak ooRP in system chat in any way, I forbid them to speak ooRP in group chat unless marked with // as well. Everything must be handled properly and I've had great help in achieving this, and for the past few months I've been getting nothing but good feedback about everything regarding LN, apart from some whines on the forum which hold no merit as they have no evidence. In my opinion, LN has earned respect, the hard way. And right now we don't really need more of it in my opinion.