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Remove Liberty from the Outcast Zone of Influence. - Printable Version

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RE: Remove Liberty from the Outcast Zone of Influence. - HuggieSunrise - 03-21-2014

Not every poll is a destructive measure. But this poll is.rule play is using misguided annoyance against the community.

I can guarantee you if it wasn't oc dreads it will be some other ship or group. Changing the ZOI of the casts break the rp. (but huggie its just the cap ships) I drive my sarissa to liberty. have i ever been caught? no do i pirate with it? no I Rp with it the ORacles have a flying temple its a battleship and thats its rp could I srp all that? yes.. should I have to because a handful of indies are beginning a hairs worth of frustration to one handful of systems? NO CAUSE THATS RETARDED

We might as well make Liberty a truly newby friendly zone and SHUT DOWN pvp all together. cause really one form of pvp becoming a big enough problem to prompt a rule change is all forms being a problem in the long run. its stupid overbearing and honestly if playing this game is such a chore against caps then someone hasn't been flying their bomber long enough.

As an aside.. Spazzy already fixed this with his torpophile group. and thats how you should fix this kind of problem. Not altering the fabric of other peoples rp.


RE: Remove Liberty from the Outcast Zone of Influence. - Sabru - 03-21-2014

(03-21-2014, 10:19 AM)HuggieSunrise Wrote: Not every poll is a destructive measure. But this poll is.rule play is using misguided annoyance against the community.

I can guarantee you if it wasn't oc dreads it will be some other ship or group. Changing the ZOI of the casts break the rp. (but huggie its just the cap ships) I drive my sarissa to liberty. have i ever been caught? no do i pirate with it? no I Rp with it the ORacles have a flying temple its a battleship and thats its rp could I srp all that? yes.. should I have to because a handful of indies are beginning a hairs worth of frustration to one handful of systems? NO CAUSE THATS RETARDED

We might as well make Liberty a truly newby friendly zone and SHUT DOWN pvp all together. cause really one form of pvp becoming a big enough problem to prompt a rule change is all forms being a problem in the long run. its stupid overbearing and honestly if playing this game is such a chore against caps then someone hasn't been flying their bomber long enough.

As an aside.. Spazzy already fixed this with his torpophile group. and thats how you should fix this kind of problem. Not altering the fabric of other peoples rp.

now you guys know how zoners feel about lulzy indie zoner caps Big Grin


RE: Remove Liberty from the Outcast Zone of Influence. - Red_One - 03-21-2014

Could the poll be made so we can change votes please, I'm actually having great fun in my Waran against these OC dreads derping around Liberty.


RE: Remove Liberty from the Outcast Zone of Influence. - Thyrzul - 03-21-2014

(03-20-2014, 11:39 PM)Divine Wrote: Bc I prefer any sort of Roleplay over Ruleplay.

Thing is that the two doesn't exclude eachother, the whole can be roleplayed pretty well, and then end in changing the ID.

(03-21-2014, 10:19 AM)HuggieSunrise Wrote: Changing the ZOI of the casts break the rp. (but huggie its just the cap ships) I drive my sarissa to liberty. have i ever been caught? no do i pirate with it? no I Rp with it the ORacles have a flying temple its a battleship and thats its rp could I srp all that? yes.. should I have to because a handful of indies are beginning a hairs worth of frustration to one handful of systems? NO CAUSE THATS RETARDED

Huggie, you are one unique example of the many who use OC caps in Liberty, and one of the very few (if not the only one) who doesn't abuse it. From the comments of official outcast and outcast-allied factions it turns out that OC caps are neither advised nor welcome in Liberty by any of the parties involved in stuff happening in and around of Liberty, how would putting this into practice by a simple change in the ID instead of a lot of individual FR5s break general OC RP? And if you are really different from said majority of indie players using OC caps for solely PvP purposes, what's wrong with proving it through an SRP? Your RP doesn't seem to be something admins wouldn't accept quickly, should you provide the sufficient evidence to convince them.

(Oh, and if we are at telling what's retarded, then Ranseurs attacking the Liberty Navy openly in the capital system of Liberty, well that's definitely retarded.)

(03-21-2014, 10:19 AM)HuggieSunrise Wrote: We might as well make Liberty a truly newby friendly zone and SHUT DOWN pvp all together. cause really one form of pvp becoming a big enough problem to prompt a rule change is all forms being a problem in the long run. its stupid overbearing and honestly if playing this game is such a chore against caps then someone hasn't been flying their bomber long enough.

To me it doesn't really seem to be about PvP becoming such a huge problem, rather that with what you come and pew. If everybody could go everywhere to shoot their enemies, a lot of factions would become redundant. If you want to shoot lawfuls in Liberty, there are already Xenos, Rogues, Hackers there, bringing there OCs, because you can, can make those factions redundant (kinda similar to how nobody plays Council because of both Gallia being empty as F and GRN having half Sirius shooting them).

That's the ooRP side, the inRP side is that the locals will never want to have concurrency pirating on their turf, milking cashcows in their backyard. What do you think, would those factions support and supply OC caps if those would pose as a potential concurrency?



RE: Remove Liberty from the Outcast Zone of Influence. - Divine - 03-21-2014

Rules, rules, needs more rules. Wulululul!


RE: Remove Liberty from the Outcast Zone of Influence. - Daron - 03-21-2014

The Gauls as superior invasion force control the Taus:
They have forced Kusari to an armistice, captured a HOUSE system and there is still such a discussion.

*facpalm*


RE: Remove Liberty from the Outcast Zone of Influence. - Govedo13 - 03-21-2014

The thing is that every restriction and nerf and tech nerf that the admins and devs bring reduces the activity of the server in-whole.
Ye sure follow your stupid In-RP reasons and nerf them all. Butthurt kids would cry out laud for the next nerf, then would cry why there is nothing to shoot at.

On the same way that you nerfed the direct confrontation between Rheinland and Liberty. As result you have e even less activity. None can argue that Rheinland fleet in NY is OORP but none can also argue that those fights brought activity and fun for both sides.


At the end you would end up with empty server. The population of the DiscoGC is so low that now it is comparable with the other servers, if this is not pathetic dev/admin fail I dunno what is.
If you are not intelligent enough to combine the map layout/trade and mine system/ship prices and balance/ID allowances with RP background and keep the activity then just don't play the "in RP" card because it brings destruction only. After all having empty but "in-RP" sever gives you the option to RP with yourselves right?


RE: Remove Liberty from the Outcast Zone of Influence. - Thyrzul - 03-21-2014

If we are aiming to keep the population by favoring mindless shooty-shooty while ignoring roleplay, then how about we drop the "RP" from the server's name? Y'no, not even accidentally would we want to misguide people looking for roleplay, right?



RE: Remove Liberty from the Outcast Zone of Influence. - Divine - 03-21-2014

You people have to stop thinking that "RP" means... (wait)

[18:00:57] Divine: but yea, disco sometimes is like pre-industrial-age-war
[18:01:32] Divine: first we form lines fronting each other, then we exchange pleasantries, then we kill each other, at 5pm there's cookies for everyone


RE: Remove Liberty from the Outcast Zone of Influence. - Govedo13 - 03-21-2014

I am sorry to inform you but the real RP with consequences died in 4.85 and it was looong way ago.
Since everyone and his dog can fly whatever he wants, factions cannot do shit about it, the single real RP tool with consequences was lost.
Regarding to RP explained it a bit longer at this post:
http://discoverygc.com/forums/showthread.php?tid=113360&pid=1501258#pid1501258


Now we have blue msgs only. Kill the blue msgs in order to keep the RP that can be summed up with bunch of setmsgs......

Or use your brain instead of killing the activity of the noobs give the factions options and in-game bonuses that would attract the said nubs to the said factions so they wont act like noobs anymore and the bonus of that is none of the server activity would be lost.

You fail to see that people want to pew-pew stuff, no matter if they are Outcast, Gallic, Corsair or Marsians.
If the devs were not noob enough to kill the activity war between Corsairs and Outcasts with the terrible system layout both would be pewing in Omicrons instead Outcasts going in Liberty.
They go to Liberty because there is something to pew. If we hypothetically flip the activity of Liberty with this of Gallia they would go there instead and you would be whining about nerfing the OC zoi in Gallia because OC bring caps there..

I mean 3 simple steps would fix the server really fast:
1: Delete 1/3 of the systems while making clever System layout that allows interaction and fights.
2: Give the factions more options and extras combined with deep-in-RP actions with sever consequences.
3: Fix the trading system that promote hoarding of credits and introduce the economy of loss.