Discovery - Patch Notes - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Discovery Development (https://discoverygc.com/forums/forumdisplay.php?fid=7) +--- Forum: Discovery Mod General Discussion (https://discoverygc.com/forums/forumdisplay.php?fid=37) +--- Thread: Discovery - Patch Notes (/showthread.php?tid=125278) |
RE: Discovery - Patch Notes - Xalrok - 08-07-2018 Discovery 4.90.2 Patch 3 Hotfix 1 FIXES - Fixed Tridente shield, which may have been causing crashes. - Fixed station pulses doing too much shield damage. - Disabled a broken audio file from the Bretonian voice. - Fixed Hoffnunsschimmer cloak effect. KUDOS - @Durandal - @Kazinsal - @Xalrok RE: Discovery - Patch Notes - Xalrok - 09-08-2018 Discovery 4.90.2 Patch 4 BALANCE Capital Ships - Added capital weapon types. https://pastebin.com/F4pz9XN1 - Flak damage reduced to 4550 - Nomad Battlecruiser Flak added. - Nomad Blaster Turret Energy usage increased from 75,000 to 86,000 - Autopulse shield damage reduced from 14,000 to 11,250. (Efficiency reduced from .28 to .225) - Cruiser Solaris (and Gallic variants) projectile speed increased from 1300 to 1500m/s. - Unioner Gunboat and Battleship Primary turrets balanced to be in line with the current formulas. - Terminator Turret range increased from 1,500m to 2,000m. - Dual Gatling Laser range increased from 1500m to 1800m. - Siege Turret Force Ori removed to allow battleships with sub-optimal arcs to use them efficiently. - Increased Battlecruiser PPAC Turret hull damage from 10,000 to 15,000 to provide additional versatility, allowing it to compete with the Mortar. - Increased Battlecruiser PPAC Turret range increased from 2250m to 2500m - Kinetic Turret turn speed increased from 10 to 12.5. - Siege Turret Force ori removed to allow use on battleships with weaker arcs. - Gallic Battlecruiser Primary arcs adjusted to allow for full coverage to the rear. - Fixed Hyperspace Matrix bug on the Gallic Battlecruiser. - Council Battlecruiser primary arcs adjusted to support full coverage. - Fixed Hyperspace Matrix bug on Council Battlecruiser. - Fixed CM orientation on the Mako. - Fixed Hyperspace Matrix bug on the Mako. - Fixed Hyperspace matrix bug on the Kusari Battleship. Snubs/Other - Added Rheinland Mining Ship. Has mining bonuses for Rheinland Corporations. - Implemented new models for the Nomad Morph, Labraid and Adad. - Implemented new Spatial model. - Transgressor hardpoints brought in line with other bombers - Eagle hull: 11200 -> 11700 - Lich strafe speed: 20k -> 21k - Lhotse turn rate: 66.38 -> 65.58 - Sabre turn rate 68.75 -> 67.99 - Sutinga response time: 0.4835 -> 0.4720 - Vindicator turn rate 69.05 -> 68 - Contrails moved from top fins to side fins on Hammerhead, Manta, Skipjack, and Marlin - Added 3 new fighter codenames: GARNET, TANZANITE and MALACHITE - Added "Corona" bomber beam. (SNAC alternative) - 5.88 refire 650 m/s weapons rebalanced to 700 m/s, dps and efficiency adjusted accordingly. - Suntiger restatted to a 6.67 refire particle gun - Incapacitator & nova torpedo munitions increased to 20k HP - Scorcher Bombs dispersion increased from .25 to .75. - Added a warning sound to the NEMP. FEATURES - Merged Crayter Military and Crayter Republic IFFs into Crayter Republic IFF. - Added Lane Hacker engines. - Added MND HNP engines. - Added new Core engine FX. - Added new FX for Bretonia engines without yellow. - Added a new model for Zapper and other beam turrets. - Changed all house unlawful weapons to use house-specific weapon models. - Removed music attenuation. - Sounds for gunboats and capital ships pathing standardized. - Sound files added to fill new paths. - Sound ranges adjusted for maximum range of weapons. - New Sound added for the Core/BHG Gunboat Forward Gun. ECONOMY - Azurite Gas sellpoint in Bretonia will be moved to Battleship Ark Royal. SYSTEMS - Revamped Codename locations. All have been shuffled and some are invisible to scanners, revealed by buying the location from Information Broker NPCs on certain freeports. - De-guarded Sigma-13/Frankfurt gates. - De-guarded Junker bases in Puerto Rico. - Crayter trader NPCs added to New London, Manchester, Cortez, California. - Sunderland Research Station is now BIS IFF. Azurite sellpoint moved to Battleship Ark Royal. - Added a minefield around the Virginia jump gate in Texas. - Replaced docking ring mortars with full 500ms pulse loadouts. - Removed jump gate turrets. FIXES - Removed Solar Engineering NPCs throughout Gallia, most are now EFL instead. - Removed Imperial Kusari Navy NPCs from Leeds. - Fixed numerous bar backgrounds using the wrong starsphere. - Fixed missions not working for Auxesia and Separatists. - Fixed Separatist bribes, now available in Puerto Rico. - Fixed the Order not appearing as an enemy faction in missions. - Fixed some NPC gunboats that were still using battle razors. - Fixed starsphere of the Omicron Delta intro. KUDOS - @Aristaan - Balance, adding engines, adding new Nomad fighters. - @Durandal - New codenames, rebalancing, beam turret model, hitboxes, hardpoints for new ships. - @Geoffacake - Sound revamp, HNP engines. - @Kazinsal - QA, bugfixes. - @Swallow - New Spatial model. - @Unseelie - Capital ship weapon types. - @"Sombra Hookier" - A certain base wreck. - @Xalrok - Various, Rheinland Mining Ship model. RE: Discovery - Patch Notes - Xalrok - 09-22-2018 Discovery 4.90.2 Patch 5 BALANCE Capital Ships - Fixed the misassignment of the Battlcruiser flak turret class - Fixed heavy slot issue on the Mako. - Fixed Gallic Battlecruiser Prim arcs . - Hurricane ammo price set to 100k per unit. Snubs/Other - Added balancemagic FLHook plugin - SNAC, Corona beam now have scaling damage modifiers against hull based on ship class, eg 15% damage vs fighters and 100% to battleships. - Re-added Classic SNAC, use /snacclassic command to replace a Civilian SNAC with the Classic version. - Labraid given its second CD slot to support the use of CD and Missile/Torp - Fixed Spatial rear-firing turret. - Fixed Adad CD/Torp Slot. - Stork now has 4.8k cargo. - Titanic now has 5k cargo. - Fixed Suntiger Turret refire. - Spatial rear facing turret no longer upside down. - Spatial camera corrected. - Cannonball and Firestalker Missiles lifetime adjusted to support their full tracking range. - Fighter missile projectile given additional health to prevent self detonation or inherent detonation from crossfire. - Fixed Nova self-detonation exploit for the spatial's double mine droppers by buffing munition HP to 50k. NPCs - Cruiser and battlecruiser NPCs now have 4.0x armour. Battleship and carrier NPCs now have 2.5x armour. - Light and Heavy Drones use the Corona Beam Cannon. - HOTFIX 1: Added Drone version of the Corona Beam Cannon. FEATURES - Added ex-LWB ships to Cruiser Greifswald. - Added Gaian Freighter, Transport and Heavy Transport engines. - Sellpoint for Auxesia engines added to Valravn. - Corona fx lengthened. - Changed laser beams from Flashpoint style 'spears' to Vengenace-style 'bolts' for the following lasers & their derivatives: Flashpoint, Retribution, Luger, Reaver, Death's Hand, Gendaito, Sammael, Natterturn. FIXES - Fixed new Codename IDS. - Fixed Corona fx not appearing on low settings. - Fixed Adad infocard. - Fixed BDM engine sellpoint error. - Fixed Sunderland Research Station being BIS on the outside and BAF Guard on the inside. - Fixed the silent solaris sounds caused by typo. - Fixed Gunboat firing sound - Fixed Battlecruiser and Cruiser Cerb sound - Fixed Nomad Battleship and Nomad Battlecruiser flak infocard error - Fixed missing TXM on Gallic GB FWG projectile - Fixed several broken glowmap textures - Fixed Heavy Tanker window glow. - Fixed Sigma-13 gas pocket density. - Fixed Gallic civilian NPC engines. - HOTFIX 1: Actually fixed MND engines, added placeholder infocards. KUDOS - @Aristaan - Balance, bugfixes. - @Durandal - Balance, new laser effects. - @Its Raisu - Help with balancemagic plugin. - @Kazinsal - QA, bugfixes, balancemagic plugin, Classic SNAC & /snacclassic command - @Xalrok - Various. RE: Discovery - Patch Notes - Xalrok - 09-23-2018 Discovery 4.90.2 Patch 5 Hotfix 2 BALANCE Snubs/Other Balancemagic damage values: Ship Type = FFr, Trns, Gnbt, Crsr, Bcrs, Btls Corona Beam Cannon = 750, 1000, 2000, 3000, 4000, 5000 Ship Type = Snubs/Freighters, Everything Else SNAC = 18000, 132000 NPCs - Reverted cruiser (e: and battlecruiser ~Kaz) NPCs from 4.0x armour to their original 1.7x. - Restored torpedoes to Drones alongside the Drone Corona. FEATURES - Added Rheinland Unlawful guns to the Cruiser Greifswald. - Added missing Lane Hacker heavy transport engine. FIXES - Fixed missing and non-functional Drone Corona Beams. - Fixed all missing engine sellpoints. - Fixed Merthyr Tydfil Station selling BMM ID instead of Planetform. - Fixing a texture conflict with the Onuris and the Nephthys/Order ID icon. RE: Discovery - Patch Notes - Kazinsal - 11-24-2018 Discovery 4.91 Part 1 Release For details and storyline information, please see the release post. FEATURES - Added System: Zurich - Removed System: Hiroshima - Changed Systems: Most systems updated for storyline progression - Connection Activated: Alberta-Poole Supergate brought online - Mining Update: See release post for details SHIPS - Added: Border Worlds Train (mesh + texture by @aerelm) - Added: Sleipnir Rheinland VHF (mesh + texture by @aerelm) - Added: Unioner Gunboat (mesh + texture by @Felsvar) - Added: White Knight (unique variant, texture by @Capt. Henry Morgan) - Added: Angurvadal (unique variant, texture by @Aristaan) - New Model: Border Worlds Transport (mesh + texture by @aerelm) - New Models: Coalition Fighters (mesh + textures by various) - "New" Model: Hegemon (higher polygon model from Freelancer press beta) - New Hitbox: Titan - New Hitbox: Marlin + Manta - Balance: Spatial, Osprey, and Plier reverse speed increased to 40 m/s - Balance: Spatial second mine dropper removed - Balance: VHF power core update - new cores are 10400/1120, 11400/1180, 12400/1240, 13400/1300, 14400/1360 - Balance: VHF power cores buffed: Starblazer (10.4K->11.4K), Scraper (11.4K/12.4K), Raven's Talon (12.4K->13.4K), Rabisu (12.4K->13.4K), Insurgent (12.4K->14.4K), Collector (12.4K->13.4K), Lhotse (12.4K->13.4K), Templar (12.4K->13.4K) - Balance: VHF power cores nerfed: Falchion (12.4K->11.4K), Manta (12.4K->11.4K), Arbeiter (14.4K->13.4K) - Balance: HF power cores buffed: Saboteur (8.0K->12.4K) - Balance: Bomber power cores buffed: Transgressor (45.4K->47.0K), Revolution (45.4K->47K) - Balance: Hull and regens increased: Insurgent, Saboteur, Partisan, Revolution, Nyx, Transgressor - Bugfix: Fixed Celestra gun hardpoints - Bugfix: Lane Hacker NPCs given Lane Hacker engines - Bugfix: "Floating engines" fixed on various trains - Bugfix: Fixed cockpit view of Transport, Large Transport - Bugfix: Fixed Exiles ships disappearing at certain ranges - Bugfix: Fixed Exiles ship line textures - Bugfix: Spatial can now use unstable jumpholes SOLARS - Added: Rheinland EFL Trade Lane and Jump Gate - Added: Miscellaneous structure parts - Added: New Planet Malta textures - Balance: Gallic weapon platform damage normalized - Changed: Rheinland corporate Hegemon solars replaced with Kaiser solars - Changed: Added docking points for the Pilgrim Liner and Gallic Battlecruiser - Bugfix: Fixed cap texture on Omicron Chi planet STATIONS - Added: Dunedin Station, Inverness (BIS) - Added: Planet Albegna, Omicron Tau (Outcasts) - Destroyed: Southampton Shipyard, New London WEAPONS - Added: Unione Corse gunboat turrets - Added: Gallic Brigands gunboat turrets - Added: New weapon effects used in intro scene - Bugfix: Battleship Kinetic Turrets given a projectile impact sound - Bugfix: Fixed Cruiser Gatling Solaris using the Cruiser Battle Razor model - Balance: Nerfed Coalition Battlecruiser forward gun efficiency slightly (0.33->0.30) - Changed: Harpoon Missile Launcher renamed to Vandal Missile Launcher MISCELLANEOUS - UI Update: New menu intro scene - UI Update: New HD intro screen by Stefan - UI Update: New HD menu titles by Xalrok - UI Update: Sharper UI textures by @DragonRider and @evanz - UI Update: New Gallic navmap background - Added: New starsphere for Omicron Tau - Added: Surprises! Go find them! - Bugfix: Added missing nebula wisps to Omega-55 - Removed: Heavy Armour Mk 1, Heavy Armour Mk 2 RE: Discovery - Patch Notes - Kazinsal - 11-27-2018 Discovery 4.91 Part 1 Release Hotfix 1 SYSTEMS - Storyline: Unioner and Unione Corse NPCs have expanded into the Zurich system. - Bugfix: Bethany population zone fixed - Bugfix: Sendai Research Complex shipdealer enabled, sells Big Dragon, Border Worlds Transport, Border Worlds Train - Bugfix: Nishara Base shipdealer enabled, sells Raven's Talon, Waran, Drone - Bugfix: Alberta supergate now properly lets capital ships dock - Bugfix: Removed accidental duplicate Montmorency - Bugfix: Fixed Raw Hydrocarbons drop rate in Tau-53 - Bugfix: Fixed infocards referencing the Orleanais jump hole in Ile-de-France - Changed: Omicron Delta systemwide patrols changed from area_assault to area_scout encounter type - Changed: Omicron Mu and Omicron Rho NPCs toned down slightly - Moved: Dreadnought Basilica relocated to sector D7 in Coronado SHIPS - Changed: NPC tractor beams have been disabled; miners will no longer have their ore stolen by passing NPCs - Changed: New Repair Ship infocard by @Thexare SOLARS - Added: Core 1-5 POB archetypes for Dunkirk, Overlord, Valor, Redemption, Invincible, and Obstinate - Changed: New infocards for jump gates, jump holes, trade lanes, and docking rings by Digital Anvil (no really) - Bugfix: Dynamic ore asteroids now explode properly STATIONS - Improved: Torshavn Space Port now has a drydock - Improved: Vogtland Base now has a stationary Jormungand guarding it - Changed: New infocard for Sigma-15 Gate Construction Site by @Unseelie WEAPONS - Bugfix: Fixed Unioner cruiser turret firing sound - Changed: New infocards for the Mortar series and generic SNAC by @Kazinsal - Changed: Heavy Flashpoint effect thinned slightly - Changed: Adv. Flashpoint effect tail lightened MISCELLANEOUS - UI Update: Added [RHA] and NO- player faction ID icons RE: Discovery - Patch Notes - Xalrok - 12-01-2018 Discovery 4.91 Part 1 Patch 2 SYSTEMS - Storyline: The Unioners have established Davos Base in the Zurich system. - Added: Cologne-Zurich jump hole. - Changed: Some Zurich infocards. - Changed: Nerfed Omicron Delta and Kappa NPCs. - Bugfix: Fixed nebula visibility in Omicron Tau. SHIPS - Changed: New Artisan infocard by @Riehl STATIONS - Added: Gaian Destroyer prototype stationed in Torshavn's drydock - Bugfix: Core equipment being sold on Planet Albegna (Outcasts). - Bugfix: Crash on undock from Battleship Carcassonne - Bugfix: Restored docking with Battleship Betheny - Bugfix: Updated Wildau Station's infocard. WEAPONS - Bugfix: Weapon platform and NPC transport turrets no longer disrupt trade lanes. NPC FACTIONS - Changed: Council NPCs will no longer aggro if the Maquis are hostile to the player. MISCELLANEOUS - Events: Various equipment for event hosts. - ID Icons: New icons for BAF, LN, SIS, UN. Hotfix 1 SYSTEMS - Bugfix: Actually implemented new infocards. WEAPONS - Changed: Corona range reduced to 800m. Hotfix 1.5 WEAPONS - Server Bugfix: Corona and SNAC handle armor values properly. RE: Discovery - Patch Notes - Xalrok - 12-16-2018 Discovery 4.91 Part 1 Patch 3 SYSTEMS - Storyline: Belfast Production Facility's capture has been retconned - it was destroyed by the Battleship Embrun instead. - Storyline: Ageira lanes being horizontal is a retcon. - Changed: Planet Vienne in Dauphine moved 7k below the plane, as it was in the original 4.85 version of the system. - Changed: Nerfed NPC levels in Gallia. - Changed: Various adjustments to exclusions and base positioning to acommodate horizontal lanes. SOLARS - Added: Right-facing mooring fixture, for certain planets. - Changed: Vanilla trade lanes have been made horizontal. - Changed: Gallic trade lanes are now right-hand drive. - Changed: Gallic trade lanes are now right-hand drive. - Bugfix: Added missing docking hardpoints to the Pilgrim Liner model. - Bugfix: Fixed Wildau Station's doors rotating the wrong way on one side. STATIONS - Added: Hyeres Anchorage (Council) to Provence. - Changed: Battleship Oblique and Arles temporarily removed for the Clash of the Titans event. - Changed: Battleship Athos has moved to New London - Changed: Battleship Beuvray has been destroyed - Changed: Waterloo Station has a temporary drydock - Changed: Added border control ships to the Dresden gate in New Berlin - Changed: Updated station appearances for Freeports 1, 6, 8, 11, and Ames Research Station, Corfu Base, Minato Harbor. - Changed: Planet Manhattan's mooring fixture now undocks you facing towards Fort Bush. - Bugfix: Fixed Charost Depot sending players to ???. - Bugfix: Removed components from Shinagawa Station that were supposed to have been removed in 4.91 Initial. - Bugfix: Fix z-fighting on America Freeport. - Bugfix: Fixed Wildau Station having enemy NPCs in the bar. ECONOMY - Bugfix: Recalculated trade routes to account for fighter-only and no-transport jumps. SHIPS - Changed: Removed Border Worlds Transport sellpoint from Gas Miner Trichsen, replaced with Behemoth Rheinland Transport. EQUIPMENT - Added: Scorpion Gunboat Remains - Added: Event-only Titan Equipment, for event Titans. - Added: Event-only 300x armor upgrade - Changed: Solaris Gatling Dispersion coefficient reduced from 1.5 to 0.5. - Changed: Kinetic Energy cost increased from 1,200,000 to 1,500,000. Efficiency reduced from 0.25 to 0.2. - Changed: Volley Cannon dispersion coefficient reduced from 3 to 2.25. Efficiency reduced from 0.44 to 0.31. - Changed: Nomad Dispersion Turret Dispersion coefficient reduced from 4 to 2.25 and efficiency reduced to 0.31 (To match Volley counterpart). - Changed: Battleship Pulses Damage inceased to 45,000. Efficiency increased from 0.18 to 0.24. - Changed: Autopulse shield damage per shot reduced to 8250. Energy cost reduced proportionately to 36,650 - Changed: Battlecruiser Pulse range reduced to 2750 - Bugfix: Eplessier Depot selling GRP ID and Gallic lawful tech. INFOCARDS - Changed: Gran Canaria, Battleship Stirling, Beuvray Wreck, Battleship Athos, Helios Wreck, Belfast Production Facility, Battleship Embrun - Bugfix: Fixed the names of jump holes referencing Lyonnais and other outdated connections in Gallia. - Bugfix: Removed a line from Saarbrucken's infocard referencing a non-canon "imminent supernova" of New Berlin's star. - Bugfix: Fixed XML in Mortar infocard. Discovery 4.91 Part 1 Patch 3 Hotfix 1 & 2 SYSTEMS - Bugfix: Removed crashing paths in Munich and Cambridge SOLARS - Bugfix: Fixed a loadout error in New London that was potentially causing crashes. STATIONS - Changed: Trenton Outpost updated. - Changed: Freeport 1 biodomes moved, forward berths reactivated. - Changed: Waterloo Temporary Drydock separated into its own solar. - Bugfix: Fourchambault Shipyard berths unblocked. EQUIPMENT - Added: AI Drone engine FX by @"Auzari" - Changed: New Scorpion Gunboat engine FX by @"Auzari" RE: Discovery - Patch Notes - Xalrok - 12-20-2018 Discovery 4.91 Part 1 Patch 3 Hotfix 3 SYSTEMS - Changed: Pennsylvania given a unique starsphere. - Changed: Planet Amiens model changed to match its infocard better. - Changed: Freeport NFZs now specify that they are enforced by the Zoners. - Changed: Sprague, Aubigny mooring fixture now undock ships facing towards the exit trade lane. - Changed: Bases that were moved for horizontal trade lanes are now back in their original locations. - Bugfix: Lyonnais jump holes in Burgundy. SOLARS - Bugfix: Reverted Ageira trade lanes back to vertical to stop crashing NPCs. STATIONS - Bugfix: New London drydock moved again. - Bugfix: Sandur Base had no ATC voice, Charost Depot was using a robot ATC. - Changed: Gallic planetscapes changed to match their planet/climate and to reduce repetition of Colorado/Hamburg. SHIPS - Bugfix: Beaumont Base (IDF) sells Brigand ships instead of Council. - Bugfix: Frejus and Epernay base shipdealers removed (they sold nothing.) EQUIPMENT - Bugfix: Mini Razor on New Haven no longer needs reputation with the Neutral faction. - Bugfix: Beaumont Base (IDF) sells Brigand equipment instead of Maquis. INFOCARDS - Bugfix: Several infocards in Gallia. RE: Discovery - Patch Notes - Kazinsal - 12-29-2018 Discovery 4.91 Part 1 Patch 4 SYSTEMS - Changed: Alabama Wreck added to Ontario. - Bugfix: Fixed 90% attack rate trade lanes in Tau-53. SOLARS - Bugfix: Fixed errors in various solar loadouts. - Bugfix: Right-undocking mooring fixtures are back. STATIONS - Changed: Removed erroneous solar panel from Ames Research Station. SHIPS - Changed: New Bison model by @Durandal. - Balance: Starflier has been buffed slightly to be not entirely useless. EQUIPMENT - Bugfix: Removed Armour Upgrade Mk 1 through Mk 7 from Nomad bases. MISCELLANEOUS - UI Update: New cursors by @evanz. - UI Update: New universe map texture. |