Space Artillery concept or something - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Discovery Development (https://discoverygc.com/forums/forumdisplay.php?fid=7) +--- Forum: Discovery Mod General Discussion (https://discoverygc.com/forums/forumdisplay.php?fid=37) +--- Thread: Space Artillery concept or something (/showthread.php?tid=38890) |
Space Artillery concept or something - Dashiell - 05-14-2010 ' Wrote:I'm so damn surprised. We have so much feedback here and the most of it is even positive. Almost 4000 views since April 25th. Keep in mind that this type of ship will affect overall balance in (cap)fights. You can't just implement a shipclass into the game without considering what its arrival will mean for other shiptypes. Space Artillery concept or something - mjolnir - 05-14-2010 I posted rather long time ago: ' Wrote:I can see something like that as heavy cruiser turret, or maybe in some GB forward gun slots. If you want to help you can try to modify one of the flaks on own server and see if you can make it work so that it doesn't detonate very close to your ship (and is not used for close-range kills), but still detonates and does damage without direct hit at long range. Playing with the detonation distance and possible owner safe time should give some answers. But I don't have time for this for at least another week. The second question stands... if it does only some 9k damage in a reasonable radius, will it really be that usefull in a fight? I kind of doubt that. |