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Dev Log on NPC Replacements - Printable Version

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Dev Log on NPC Replacements - Dab - 10-15-2011

' Wrote:carrier patrols shouldnt have cruisers but 2/3 bombers and 2/3 fighters
I don't see why you think so. Look at a naval formation in any modern navy. Carriers are always escorted by a wide variety of smaller ships, usually including battlecruisers, heavy & light cruisers, destroyers, gunships, patrol ships, etc.

Having two anti-cap cruisers escorting a carrier who uses fighters (meaning, anti-gunship and anti-fighter), rounds out a fleet so it can effectively combat any fleet formation that comes against it.

And I'm trying to avoid using bomber NPCs wherever possibly, they are problematic.


Dev Log on NPC Replacements - FGDireito - 10-15-2011


this is one of the best things I have seen so far :D nice job to all !
I can't see the liberty carrier one...



Dev Log on NPC Replacements - (ツ) - 10-15-2011

' Wrote:And I'm trying to avoid using bomber NPCs wherever possibly, they are problematic.


Concerning no Energy limit?

Give them Novas instead of snacs with 5 shots ammo or so.


Dev Log on NPC Replacements - Dab - 10-15-2011

' Wrote:Concerning no Energy limit?

Give them Novas instead of snacs with 5 shots ammo or so.
It's not the no energy limit, it's just that they are hard to balance in respect to other NPCs and not to give them too much firepower and armor. It's just a lot more work. Plus I have to make custom NPC-only versions of fighter weapons that can be fit into bomber gun slots.

I only do that when necessary, like for the FA NPCs, who use Mamorus escorted by civilian class ships, as they have no fighter of their own. (And I'm trying to avoid doing tech sharing between NPCs, which is why FA don't use Hogosha Black Dragons, and Bundschuh don't use Hessians ships.)


Dev Log on NPC Replacements - Dab - 10-20-2011

This post will be updated over time, I'll make posts saying when I do.

NPC Transport Loadout Updates;
  • Generic Loadouts
    • Generic Pirate Ships
      • Generic Pirate Transport (Used by Liberty Rogues and Mollys)
        • 172,500 armor
        • 50,000 shield capacity (Graviton Type)
        • 900 shield regeneration rate
        • 9 second shield reload time
        • 4 Type 1 Transport turrets
        • 5 Type 2 Transport turrets
        • Persistent Cargo:
          • 3 Pirate Pilots
          • 5 Spaceship Crew
          • 3 Light Arms
          • 5 Black Market Munitions
          • 20 H-Fuel
      • Generic Slave Liner (Used by Liberty Rogues and Outcasts)
        • 495,000 armor
        • 150,000 shield capacity
        • 1,200 shield regeneration rate
        • 15 second shield reload time
        • 11 Slave Liner Turrets
        • Persistent Cargo:
          • 5 Pirate Pilots
          • 100 Spaceship Crew
          • 25 Light Arms
          • 40 Black Market Munitions
          • 1250 Slaves (This may change, depending on slave buying prices on bases near the spawn points)
          • 100 H-Fuel
  • Liberty
    • Liberty Corps
      • Mammoth
        • 105,000 armor
        • 35,000 shield capacity (Graviton Type)
        • 900 shield regeneration per second
        • 9 second shield reload time
        • 2 Type 1 Transport Turrets
        • 3 Type 2 Transport Turrets
        • Persistent Cargo:
          • 2 Civilian Pilots
          • 10 Spaceship Crew
          • 15 H-Fuel
      • Mastodon
        • 255,000 armor
        • 75,000 shield capacity (Graviton Type)
        • 1,000 shield regeneration per second
        • 12 second shield reload time
        • Persistant Cargo:
          • 3 Civilian Pilots
          • 15 Spaceship Crew
          • 50 H-Fuel
    • Liberty Navy
      • Bison
        • 385,000 armor
        • 100.000 shield capacity (Graviton Type)
        • 900 shield regeneration per second
        • 12 second shield reload time
        • 10 Type 2 Transport Turrets
        • Persistant Cargo:
          • 3 Liberty Navy Pilots
          • 25 Marines
          • 40 H-Fuel
    • Liberty Police Inc.
      • Grizzly (Replaces the Armoured Transport, also used as a combat freighter in war zones)
        • 31,500 armor
        • 24,350 shield capacity
        • 320 shield regeneration rate
        • 12 second shield reload time
        • 4 Magma Hammer Mk IIIs
        • 4 Magma Hammer Turrets
        • Persistent Cargo:
          • 2 Liberty Police Pilots
          • 10 Marines
          • 1 VIP
      • Prison Liner
        • 405,000 armor
        • 150,000 shield capacity
        • 1,200 shield regeneration rate
        • 15 second shield reload time
        • 6 Type 1 Transport Turrets
        • 4 Type 2 Transport Turrets
        • Persistent Cargo:
          • 5 Liberty Police Pilots
          • 120 Spaceship Crew
          • 15 Marines
          • 30 Light Arms
          • 50 Munitions
          • 1500 Prisoners
          • 75 Xenos Pilots
          • 100 Liberty Rogue Pilots
          • 25 Lane Hacker Pilots
          • 150 H-Fuel
  • Bretonia
    • Bretonian Corps
      • Shetland
      • Shire
      • Percheron
    • Bretonia Police
      • Prison Liner
        • 405,000 armor
        • 150,000 shield capacity
        • 1,200 shield regeneration rate
        • 15 second shield reload time
        • 6 Type 1 Transport Turrets
        • 4 Type 2 Transport Turrets
        • Persistent Cargo:
          • 5 Bretonia Police Pilots
          • 120 Spaceship Crew
          • 15 Marines
          • 30 Light Arms
          • 50 Munitions
          • 1500 Prisoners
          • 75 Gaian Pilots
          • 125 Molly Pilots
          • 25 Corsair Pilots
          • 150 H-Fuel
  • Kusari
    • Farmers Alliance
      • Raba
    • GMG
      • Karasu
      • Garanchou
      • GMG Miner
      • Kusari Container Transport
    • Kusari Corps
      • Ryuujin
      • Big Dragon
      • Geisha
      • Bumblebee
    • Kusari State Police
      • Prison Liner
        • 405,000 armor
        • 150,000 shield capacity
        • 1,200 shield regeneration rate
        • 15 second shield reload time
        • 6 Type 1 Transport Turrets
        • 4 Type 2 Transport Turrets
        • Persistent Cargo:
          • 5 Kusari State Police Pilots
          • 120 Spaceship Crew
          • 15 Marines
          • 30 Light Arms
          • 50 Munitions
          • 1500 Prisoners
          • 35 Blood Dragon Pilots
          • 125 Golden Chrysanthemum Pilots
          • 25 Outcast Pilots
          • 50 Farmers Alliance Pilots
          • 150 H-Fuel
  • Rheinland
    • ALG
      • Golem
    • Rheinland Federal Police
      • Prison Liner
        • 405,000 armor
        • 150,000 shield capacity
        • 1,200 shield regeneration rate
        • 15 second shield reload time
        • 6 Type 1 Transport Turrets
        • 4 Type 2 Transport Turrets
        • Persistent Cargo:
          • 5 Rheinland Federal Police Pilots
          • 120 Spaceship Crew
          • 15 Marines
          • 30 Light Arms
          • 50 Munitions
          • 1500 Prisoners
          • 75 LWB Pilots
          • 100 Unioner Pilots
          • 75 Red Hessian Pilots
          • 25 Bundschuh Pilots
          • 150 H-Fuel
    • Rheinland Corps
      • Behemoth
      • Colossus
    • Hispania
      • Outcasts
        • Border Worlds Transport
      • Corsairs
        • Correo
        • Raba
    • Others
      • IMG
        • Transport
        • Other Transport
      • Junkers
        • Combat Service Freighter
        • Salvager
      • Cryer
        • Titanic
      • Freelancers
        • Border Worlds Transport
      • Interspace
        • Titanic
      • Orbital Spa & Cruise
        • Luxury Liner
        • Yacht
      • Zoners
        • ZBT



Dev Log on NPC Replacements - Echo 7-7 - 10-21-2011

You've got a slight forum-code error there under the LPI stuff. For a moment I thought there was a Prison Liner in the cargo hold of a Grizzly.


Also, what's a Bison? The Liberty BTrans?
Edit: Because surely there could be a better name for it?


Dev Log on NPC Replacements - rwx - 10-21-2011

' Wrote:Rheinland Federal Police (Mjolnir, Prison Liner [See LPI Screenshot], Ragnar)
Rheinland Corps (Behemoth, Colossus) {Kruger/Daumann/RepShipping}
Rheinland Military (Rheinland Carrier)

No battle transport?

' Wrote:I could give Mjolnirs the armor of a starflier, if I needed to.

I hope you won't.

' Wrote:Besides, NPCs don't have CDs.

Crap.


Dev Log on NPC Replacements - Swallow - 10-21-2011

And what will be main transports` cargo? Water, ox and consumer goods, as we have now?


Dev Log on NPC Replacements - Vladimir - 10-21-2011

Just thought of something. Given the importance of Blood Diamonds shipping for many Rheinland factions, it's kinda weird to see them missing from the list. By many factions i mean Hessians, LWB, Unioners and Rogues at the very least. Junkers too, perhaps.

I guess some BWTs/Ragnars/Behemoths/PTs/PTrs with BDs could fly around a bit, from O-47 to Dresden, or from Dresden to, say... er... system with Pacifica, from Pacifica to Dawson base, or all of it, or different combinations.


Dev Log on NPC Replacements - Daedric - 10-21-2011

I'm going to guess that there are two types of cargo for NPCs. Persistent and Dynamic. Dab is listing what you will always find on these NPCs (persistent). The dynamic cargo probably changes, as its name would imply.

Could be wrong, I've no idea, that is just what I think.