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On reengaging after dying - Printable Version

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+--- Thread: On reengaging after dying (/showthread.php?tid=150530)

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RE: On reengaging after dying - Sylvie557 - 05-25-2017

(05-25-2017, 05:58 PM)Wesker Wrote:
(05-25-2017, 05:46 PM)Jayce Wrote: Oh my GOD, what is so complicated about this?

See, you're making the rules into something they're not. Read the rules, use your ability to comprehend English THAT YOU HAVE TO POSSESS TO BE ALLOWED TO PLAY ON THE SERVER, and understand that it's not that complex.

In fact, if I were an admin, I'd have already banned the people in this thread asking stupid questions for being unable to comprehend the server's designated language.

Am confsue maby u hlep me????

STOP BEING BAD WESKER


RE: On reengaging after dying - Enkidu - 05-25-2017

Ticktack, there's nothing wrong with learning from answers given to you. You don't have to fight everyone over it.

This was literally something that was worked out before an entire generation of kids were born.


RE: On reengaging after dying - Wesker - 05-25-2017

(05-25-2017, 12:31 PM)TickTack Wrote:
(05-25-2017, 12:20 PM)Skorak Wrote: You're missing that you cannot re-engage now.

You're missing that one can bait one into engaging them if they already died, additionally other loop holes as well that I can't be bothered to mention.

You're missing the most obvious rule thats literally broadcasted every 5 minutes ingame.


RE: On reengaging after dying - TickTack - 05-25-2017

(05-25-2017, 05:56 PM)Vendetta Wrote: +1

If you die, you're dead. Just be dead and do other things. It's really simple.

+1 now make a rule to make it so


RE: On reengaging after dying - Vendetta - 05-25-2017

(05-25-2017, 10:31 PM)TickTack Wrote:
(05-25-2017, 05:56 PM)Vendetta Wrote: +1

If you die, you're dead. Just be dead and do other things. It's really simple.

+1 now make a rule to make it so

There's already a rule for it. You're dead for 2 hours. Be dead for 2 hours.


RE: On reengaging after dying - Shelco - 05-25-2017

Sorry, but why does this thread have so many replies? Isn't this question like solvable with common sense and simple reading the rules plus regarding the green comment of St.Denis?


RE: On reengaging after dying - Vendetta - 05-25-2017

(05-25-2017, 10:38 PM)Shelco Wrote: Sorry, but why does this thread have so many replies? Isn't this question like solvable with common sense and simple reading the rules plus regarding the green comment of St.Denis?

People like looking for loopholes and excuses. No surprise there.


RE: On reengaging after dying - Shelco - 05-25-2017

(05-25-2017, 10:40 PM)Vendetta Wrote:
(05-25-2017, 10:38 PM)Shelco Wrote: Sorry, but why does this thread have so many replies? Isn't this question like solvable with common sense and simple reading the rules plus regarding the green comment of St.Denis?

People like looking for loopholes and excuses. No surprise there.

Ugh.. can we not just pew and then log off if we loose and play another char or simply use the current one elsewhere? Guess not.


RE: On reengaging after dying - TickTack - 05-26-2017

(05-25-2017, 10:34 PM)Vendetta Wrote: There's already a rule for it. You're dead for 2 hours. Be dead for 2 hours.

Then make it worded in such a way that it' 100% crystal clear


RE: On reengaging after dying - Vendetta - 05-26-2017

(05-26-2017, 02:09 AM)TickTack Wrote:
(05-25-2017, 10:34 PM)Vendetta Wrote: There's already a rule for it. You're dead for 2 hours. Be dead for 2 hours.

Then make it worded in such a way that it' 100% crystal clear

What's so difficult to get about something that has been common sense for years? Why is it only now that people are looking for excuses and loopholes to get around a very clear cut system?

Use common sense.