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Dublin Zones of Control/Sovereignity Discussion - Printable Version

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Dublin Zones of Control/Sovereignity Discussion - Valinor - 02-10-2011

' Wrote:This is an interesting idea, but it will almost kill Molly unlawful roleplay I fear. The zones as Dieter projects do not include the two fields where BMM miners most often mine - if Mollies could no longer go there, what's the point of being a Molly? The drive towards Dublin's independance, and the removal of BMM from the entire system are the cornerstones of the Molly faction.


If i got it right, no one is restricting the Mollys to go in the field in H4 or the one at north (don't remember exactly), just that they will face a stronger opposition, as it should be. Same applies for baf pilots going in Mollys territory, where they have more chances to get caught and destroyed by mollys.


Edit for Govedo13: That is exactly the point, Mollys should be still hostile to Bretonia imho.


Dublin Zones of Control/Sovereignity Discussion - Jack_Henderson - 02-10-2011

I play almost exclusively in Dublin and I like the system because there are so many factions present. I don't think it is a problem, but a huge advantage. The most lively roleplay can be found in the mix, even though - especially if you are out for pewpew mainly - some strange alliances can happen. This is what gave Dublin its bad name.

BAF - Mollys set to hostile: Yes, that will give the Mollys a cause to fight and a target, too. BAF and Mollys just fighting verbally feels to me a bit as if Russians and Americans were doing Joint patrols in Berlin during the Cold War.

The Zones of Influence: I like it as the map states it. It would increase Molly influence (which had been centered on the Arranmore and the field next to it mainly). Now it would be the complete western part (even though nothing much is happening there, roleplay-wise). The action is centered around Essex, the northern center Jumpholes and the Gate.

IMG's zone: I would like to have a small IMG controlled territory around Hood (5-10 k?) in which the IMG rules. I don't think it would make sense IRP to include the Jumpholes into that zone of influence, though. BAF should not yield these entry points to a mining guild that also is known for cooperating with the Mollys (= their enemies).

=> Solution: Move the JH a bit to the east? So that they are not inside the IMG territory around Hood?

Or: Hood has drifted a few k further west.


If the IMG gets no zone of their own, this won't hurt our roleplay there. We are not a police force in Dublin and we mainly stick to self defence and the support of our friends against common enemies (there is only Corsairs for us at the moment because attacking all other major factions active in Dublin would hurt us in some way or the other).

Some mistakes I saw in this thread:

> BMM has never been allowed to mine in the Arranmore field. We play there a lot and if BMMers enter there, they will be kicked out really fast.

> IMG mining in Arranmore field is the result of roleplay (nothing fishy about it). With the rise of the MMC Molly miners, it is perfectly rational to invite an experienced mining corporation to help delvelop the field.

Okay, that's all I can think of! =)

Cya



Dublin Zones of Control/Sovereignity Discussion - Govedo13 - 02-10-2011

' Wrote:If i got it right, no one is restricting the Mollys to go in the field in H4 or the one at north (don't remember exactly), just that they will face a stronger opposition, as it should be. Same applies for baf pilots going in Mollys territory, where they have more chances to get caught and destroyed by mollys.
Edit for Govedo13: That is exactly the point, Mollys should be still hostile to Bretonia imho.
Your idea conflicts with Dieters Idea.The same as the Henderson, I and the most of the reasonable people fail to see how you can make agreements and follow them with someone who is hostile to you?
If they Mollys and the BAF are red dead hostile there is no point of making Molly zones and BAF zones etc.. Then the whole proposal with you actually agree with is useless.
Please note that BMM is different from BAF... they are not the same faction....
I know it might be a bit strange but look it like the RHA/Sails and Unioners relations.
RHA and Sails are enemies, RHA and Unioners are allies. Unoners allow to the Sails to use their Bases in Rheinland. Enemy of my friend is not always exactly my enemy......, it is different then to have the same enemy.
I know it is hard to understand my points but I dont look on the factions like mollys as 100% pirate factions like Rogues or Line Hackers or Corsairs or Outcasts. They are more like freedom fighters in my point of view.

If Bretonia (BAF) want to cooperate with Mollys then they must give them something in exchange, if they dont want to cooperate with them then there is no point of such plan, they could just be declared hostile and should not except any help from them against their shared enemies.


Dublin Zones of Control/Sovereignity Discussion - Malenka - 02-10-2011

I'm not so sure that this will work out..

Mollys ( i think) want whole Dublin to be theirs. And so, all miners will just go to the BAF side.. So what, Mollys won't have anything to do. They will become Zoners, defending a NFZ.


Dublin Zones of Control/Sovereignity Discussion - Ceoran - 02-10-2011

massive topic, just dropping one point without reading the entire topic (sorry, I just wrote an exam today, not really in the mood for huge walls of text):

Any BMM that dares to mine in the Molly field (including the part aournd the O-49 hole) deserves no assistance by the BAF. Why? Hood. The BAF already lost a bunch of destroyers there and while it was not destroyed, we really can say they lost a battleship in there too. Don't see how they would support the BMM going there as long as they have other places to go.


Dublin Zones of Control/Sovereignity Discussion - hypermauler - 02-10-2011

My questions wall'


-Will IMG still have the whole system open as their zone of influence? for mining, security and classified interactions?

-Will the no fire zone will be protected, up to the use of lethal forces againt law breaker? And If this was the case by who ?

-Will the western area be non protected from bretonian lawful forces? if so will the inhabitant of this area be ''freed'' from the bretonian laws such as capital ship restrictions?

-Can the race course be included in the no fire zone Role Play wise?

-Will workers and inhabitant of dublin be granted use of third party group to threaten Rivals on the other side?


Dublin Zones of Control/Sovereignity Discussion - Ayem - 02-10-2011

Since people on this page seem to have skimmed it I will state very clearly some important points.

1: This does not preclude Molly activity in Bretonian controlled regions, it only means the Baf have a -reason to shoot Mollies in this area-.

1a: This means Mollies can cross the "border" to shoot BMM vessels, but that they do so in a -hostile- environment.

1b: This also means the BMM can cross the border to mine/shoot Mollies, but that they do so in a -hostile- environment.

2: Mollies and Baf are still able to collaborate on combatting Kusari/Corsair incursions.


Dublin Zones of Control/Sovereignity Discussion - Govedo13 - 02-10-2011

' Wrote:1: This does not preclude Molly activity in Bretonian controlled regions, it only means the Baf have a -reason to shoot Mollies in this area-.
Exactly. Just a excuse in my eyes, it is much better to declare Mollys hostile and to be done with it, if this is the purpose. If this is the intended purpose no need of any regulations or zone of interest/control.Just a simple informative message in the role-play hub and done with it.
' Wrote:1a: This means Mollies can cross the "border" to shoot BMM vessels, but that they do so in a -hostile- environment.
It is the same now so it changes nothing here.
' Wrote:1b: This also means the BMM can cross the border to mine/shoot Mollies, but that they do so in a -hostile- environment.
Here is very moot point. Why the hell the BMM miners will go in the Molly space?
Worst dropping rate, much more danger to be shoot at, away from safe docking points, away from selling location. The BMMs never ever go there since they have nothing to do there. Option is to exchange the dropping rates of Mollys and BMM fields would change it but no one wants it as it seems.
' Wrote:2: Mollies and Baf are still able to collaborate on combatting Kusari/Corsair incursions.
Why the hell mollys will help them? It is illogical too.To remove the intruders and to be shoot by the BAF after?
It is again useless from Molly point of view. If the Molly goals are to weak the Bretonia and the intruders do it by shooting miners, why the Mollys would stop them and help the BAF in stopping them? It should be much better for Mollys to let them eat other then remove the remains. Call me crazy but is much more logical for Mollys if they go dead hostile with Bretonia to help the Kusari or Gallia in 4.86 against the Bretonians if they promise them to help achieving independence.


DELETE - SnakThree - 02-10-2011

DELETE


Dublin Zones of Control/Sovereignity Discussion - Eichann Rush - 02-10-2011

' Wrote:Anyone yelling about making the Mollys 1 single faction again so they can claim Dublin properly needs a slap.
The idea is that the seperate factions deal with every area of the Mollys.

If you want to defend Dublin, there are folks doing that already.
If you don't want to defend Dublin, there are folks doing that already.
There is no need to join these groups together, so that they can ignore everywhere but Dublin.

Sprolf somewhat drilled the idea of hardcore Mollys into most MR folks head's.
No surrender, no divide, free Dublin.
Agreed. The variety of factions that exist in the Mollies serves to seperate characters out by interest while still maintaining a sense of purpose.

' Wrote:My two cents, as a player:
Molly-Bretonian truce/ceasefire/whatever is a bad thing and should not happen.

I suggest: reverting to a situation where the Mollies seek to avenge Bretonian intrusions and tea-drinking. Molly pugilism should be met with Bretonian stiff upper lip and extreme violence.
I agree. Any form of rp development towards peace is detremental to both factions roleplay and playerbase.
However, static roleplay is also not to be desired. There needs to be changes, but nothing drastic like an armistice.
' Wrote:Also, get genuine Irish folk to play Mollies in the style of the most mental republican splinter groups in recent history. No one worth his republican salt would kowtow to the Anglo-Saxon invaders and would instead hunger-strike, blow up commercial centres, use proxy bombs and generally be beastly about the cause of national sovereignty to a degree that would (and should) shock anyone civilised.
Better solution: Prior to logging on to your Molly, you must drink at least four beers and think about how much of a jerk your boss is. WORK THAT REVOLUTIONARY RAGE.

I feel that the BAF is free to define the areas in which they operate.
I feel that it would be beneficial to server roleplay to have negotiations.
(After all, there are many things both sides could concede. Just think about it.)
I feel that any form of complete resolution would transform Dublin into lolminers paradise, similar to what O-7 is now. (thanks to the organization of a Hessian/RM/SCRA/IMG anti-pirate lolgank.)