Re-Working - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Role-Playing (https://discoverygc.com/forums/forumdisplay.php?fid=9) +--- Forum: Stories and Biographies (https://discoverygc.com/forums/forumdisplay.php?fid=56) +---- Forum: RP Stories Feedback Forum (https://discoverygc.com/forums/forumdisplay.php?fid=29) +---- Thread: Re-Working (/showthread.php?tid=56488) |
Re-Working - Jeremy Hunter - 10-04-2011 ' Wrote:You have jerk within your ranks. Leave the name with Veygaar and he'll look into it. We can't do anything without a name; people don't say everything they do ya'know. Edit::dry:to Skype... Re-Working - Dusty Lens - 10-04-2011 Still mixing IDs? Re-Working - Veygaar - 10-04-2011 We have a Merc division, and we have a Pirate division. We have had them for quite some time. Re-Working - Zelot - 10-04-2011 ok, I'll take it here. Why do you need to use two different generic ID's. Why should things be changed for you so that it is easier for your unofficial group to do things that official factions cannot? Re-Working - Veygaar - 10-04-2011 ' Wrote:I dont think you are using the ID to get around tech restrictions, I think you are using the ID to get around the bounty restrictions on the Pirate ID.This is partially true, as we expanded and grew, we wanted to begin to collect bounties as-well. RR is like Rorry's little army, inRP it has grown large enough to stand its own against smaller groups of opposing forces. Enter Gator and his mercs, a new division of RR was set up to tackle this need, new RP/new characters. Is this wrong? For a group, a very large group might I add, to have more than just 1 focus? It's a unique and developing plot, for a unique group. Both ID groups keep the same diplomacy, both follow Rorry and are Renegades. Some Merc for credits in his name, others pirate in his name, some do both. I don't thinking having both is wrong. ' Wrote:ok, I'll take it here. Why do you need to use two different generic ID's. Why should things be changed for you so that it is easier for your unofficial group to do things that official factions cannot?What are we doing that they cannot? Re-Working - Zelot - 10-04-2011 So you are using multiple ID's to get around ID restrictions. At least we can agree on something, but the RP background does not answer my question as to why the tech chart should be changed for you so you can more easily do something official factions are not allowed to do. Re-Working - Jack_Henderson - 10-04-2011 Positive Feedback for the win! IMG had some tense situation yesterday at Bonn, when 3 Renegade GBs stopped our convoy. Nice effort to log and gather people to tackle the rather gig convoy. The fight was fun. The convoy won this time, but if the Rheinland Cruiser hadn't helped us, I guess we would have suffered severe losses and we would have had to emergency dock. I appreciate you don't mind fighting against bad odds. I like your attitude of "okay, we lost, but it was good fun". I will pay it back by keeping my transports in the game, when confronted by you, as long as it is ingamely reasonable (meaning: we will not try to oorp-dock, log off, log on later, but: give you a fight, or any other interaction). Thank you for being a challenge, also for larger groups of ships. Not all IMG| might agree with me, but the organised pirates out there make the trader's life interesting. Re-Working - Zelot - 10-04-2011 ' Wrote:So you are using multiple ID's to get around ID restrictions. At least we can agree on something, but the RP background does not answer my question as to why the tech chart should be changed for you so you can more easily do something official factions are not allowed to do. Official factions cannot use a secondary ID to get around restrictions on their primary ID. If the primary ID says they cannot collect bounties, an official faction cannot use the Merc ID to collect bounties. If a factions primary ID says they cannot use gallic tech, an official faction cannot use another ID to get around that restriction. Re-Working - Snak5 - 10-04-2011 ' Wrote:What are we doing that they cannot?Having fun and not caring about sustaining official status.:cool: Re-Working - Snak5 - 10-04-2011 ' Wrote:Official factions cannot use a secondary ID to get around restrictions on their primary ID. If the primary ID says they cannot collect bounties, an official faction cannot use the Merc ID to collect bounties. If a factions primary ID says they cannot use gallic tech, an official faction cannot use another ID to get around that restriction.lolno. Go read the rules. Only additional, but overlapping tech can't be used. Or ban Ageira's SF which was collecting bounties /sarcasm. Peace Echo:ylove: EDIT: I responded to Zelot. Screw me =DD |