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Rheinland-Wide Activity Event - Sunday 26th 16:00 to 20:00 GMT - Printable Version

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+---- Thread: Rheinland-Wide Activity Event - Sunday 26th 16:00 to 20:00 GMT (/showthread.php?tid=98694)

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RE: Rheinland-Wide Activity Event - Sunday 26th 16:00 to 20:00 GMT - AshHill07 - 05-26-2013

That was the most fun I've had in a long time, Kudos to everyone involved!

SFC|LNS-California
SFC|LNS-San.Francisco


RE: Rheinland-Wide Activity Event - Sunday 26th 16:00 to 20:00 GMT - Narcotic - 05-26-2013

That was Krieg at its finest. Kudos.

~[RM]-Fw.Sarah.Braun


RE: Rheinland-Wide Activity Event - Sunday 26th 16:00 to 20:00 GMT - aakopa - 05-26-2013

Kudos for everyone in event!

~ |ALG|-Ed.Forder


RE: Rheinland-Wide Activity Event - Sunday 26th 16:00 to 20:00 GMT - Lobster - 05-26-2013

The event is now over! I hope everyone had fun. Please post any feedback you may have so we can make the next one even better!


RE: Rheinland-Wide Activity Event - Sunday 26th 16:00 to 20:00 GMT - belarusich - 05-26-2013

Well, that was good, but turtles... In fights like this they are OP


RE: Rheinland-Wide Activity Event - Sunday 26th 16:00 to 20:00 GMT - Ichiru - 05-26-2013

Great fun

~ VWA|Alexander.Fuchs


RE: Rheinland-Wide Activity Event - Sunday 26th 16:00 to 20:00 GMT - Anaximander - 05-26-2013

It was fun, thanks for the event.


RE: Rheinland-Wide Activity Event - Sunday 26th 16:00 to 20:00 GMT - Knjaz - 05-26-2013

Well, it was damn fun indeed. Though, such system as a Hudson could be more appropriate, because in the end battle turned into slugfest between 2 respawn points, located 4k from the JH each, that were also shooting cerbs like it's a gattling solaris.


~RNC-Maus.


RE: Rheinland-Wide Activity Event - Sunday 26th 16:00 to 20:00 GMT - utrack - 05-27-2013

Kudos to everyone, was fun indeed

And Knjaz++, let's fight in open space far from any base next time. We even crashed the server :3
~RNC|MND-Serval


RE: Rheinland-Wide Activity Event - Sunday 26th 16:00 to 20:00 GMT - Moberg - 05-27-2013

That was a very fun event, I hope fights like these happen more often in the future.

(05-26-2013, 09:50 PM)Knjaz Wrote: that were also shooting cerbs like it's a gattling solaris.

Due to the high numbers, the attack speed of the battleship increased tenfold. Each battlerazor of the Westphalia shot once per second. That's a lot of projectiles which the server didn't manage to handle in the end.