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Discovery 4.87: Conquest - Update 6 - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Discovery General (https://discoverygc.com/forums/forumdisplay.php?fid=3) +--- Forum: News and Announcements (https://discoverygc.com/forums/forumdisplay.php?fid=13) +--- Thread: Discovery 4.87: Conquest - Update 6 (/showthread.php?tid=112894) |
RE: Discovery 4.87: Conquest - Update 6 - Omi - 03-09-2014 (03-09-2014, 03:15 AM)Kazinsal Wrote: If you want to be able to absolutely demolish fighters, you have to get yourself to a point where they can also be a valid threat to you. Yes, well done, a Solaris gunboat is still excellent at defending itself from snubcraft. The problem is that 'defending itself' is literally the only role it can perform now. You're not providing any anti-snub cover when the merest tap on the thrust button sends enemy fighters out of range, and you can forget about offensive action because anything bigger than or equally-sized to you will rip you apart, and anything smaller will practically always be out of range. I'd rather have Dulzians on a gunboat now. Solaris did need the nerf, but this is just stupidly heavy-handed. Furthermore, this isn't even the worst balance issue in update 6. The Kusari HFs (two of them, at least) going to even higher levels of OP in the very update that was supposed to balance Kusari is possibly even more pressing, given that Katanas and Chimmies are rapidly approaching a state of total invulnerability. RE: Discovery 4.87: Conquest - Update 6 - Titan* - 03-09-2014 solaris is a point defence weapon. 495m is ok, its not an Assault Weapon. So stop crying. Get Normal GB weapons. RE: Discovery 4.87: Conquest - Update 6 - Lythrilux - 03-09-2014 (03-09-2014, 12:18 PM)Omicega Wrote:(03-09-2014, 03:15 AM)Kazinsal Wrote: If you want to be able to absolutely demolish fighters, you have to get yourself to a point where they can also be a valid threat to you. All of this stuff he said. Solutions for chims and katanas:
(03-09-2014, 12:27 PM)xhunterx Wrote: solaris is a point defence weapon. 495m is ok, its not an Assault Weapon. So stop crying. Get Normal GB weapons. Factions such as JM are a good reason why 495M is a poor nerf. 495M is not enough to succesfully cover transports so that they can get out of a firefight and into safer territory. Hell, in 495M a Gunboat can't even defend itself. Long range SNACs will just waste them. Seriously guys, just revert GBs to .86. Keep the current razors we have and maybe partially some of the Solaris's stats (with the exception of it's range, of course). RE: Discovery 4.87: Conquest - Update 6 - Singularity - 03-09-2014 650-700m would have been the most suitable range I suppose. Helps you chase away those snubs who sit around snacing from a distance and thrust away when you come close. Now close here means closest because 495m is way too near to approach. Anyways, if not solaris, I can always work with other GB guns ![]() RE: Discovery 4.87: Conquest - Update 6 - why_so_serious - 03-09-2014 have you any plans on making the server more stable? Right now i get frequently every 10 seconds a lag spike. RE: Discovery 4.87: Conquest - Update 6 - Vexykin - 03-09-2014 Anything new on the BW Gunship powercore? Or anything? RE: Discovery 4.87: Conquest - Update 6 - tothebonezone - 03-09-2014 The server is currently laggy due to the host, not the mod itself. A lack of money is keeping it from being moved right now, unfortunately. RE: Discovery 4.87: Conquest - Update 6 - why_so_serious - 03-09-2014 (03-09-2014, 01:50 PM)Saronsen Wrote: The server is currently laggy due to the host, not the mod itself. is the server still placed in frankfurt germany? RE: Discovery 4.87: Conquest - Update 6 - tothebonezone - 03-09-2014 Pretty sure it's still somewhere in Germany. Not sure where exactly. RE: Discovery 4.87: Conquest - Update 6 - Roman.Scott - 03-09-2014 Yay my Gunboats and Junker ships are worthless now =( |