Librelancer 2019.08 - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: The Community (https://discoverygc.com/forums/forumdisplay.php?fid=4) +--- Forum: Freelancer Forum (https://discoverygc.com/forums/forumdisplay.php?fid=11) +--- Thread: Librelancer 2019.08 (/showthread.php?tid=133791) |
RE: Librelancer 2019.08 - Durandal - 08-03-2019 This is amazing release, but I was really hoping we could get back legacy view support in Lancer Edit with the old, simple rotation/zoom system rather than the current pan/rotate. I understand that the current method allows for finer control but it's really not always necessary; could we get a toggle to switch between both modes? RE: Librelancer 2019.08 - Ichiru - 08-03-2019 (08-03-2019, 03:02 PM)Durandal Wrote: This is amazing release, but I was really hoping we could get back legacy view support in Lancer Edit with the old, simple rotation/zoom system rather than the current pan/rotate. I understand that the current method allows for finer control but it's really not always necessary; could we get a toggle to switch between both modes? I'm attempting to do a smaller release next time: https://github.com/Librelancer/Librelancer/issues/58 ^ The camera control + options is on the todo list and will be the next thing I do RE: Librelancer 2019.08 - Durandal - 08-03-2019 Awesome, thanks a ton man. RE: Librelancer 2019.08 - LaWey - 08-03-2019 Its no more crash on potato PC! PRAISE THE ICHIRU. EDIT: But crush on ale view. RE: Librelancer 2019.08 - Ichiru - 08-03-2019 (08-03-2019, 04:17 PM)Anton Okunev Wrote: Its no more crash on potato PC! PRAISE THE ICHIRU. Please tell me the full path of the ale file you tried to open + view RE: Librelancer 2019.08 - LaWey - 08-03-2019 Basically any FX from current Discovery, except some shields ales D:\Discovery Freelancer 4.91.0\DATA\FX\ENGINES\bdm_cruiser_engine.ale as example It do open ale, but crush on view. With some shields ales (ku one) crush appears not instantly, but after 1-2 seconds (view window appears) RE: Librelancer 2019.08 - Ichiru - 08-04-2019 (08-03-2019, 04:50 PM)Anton Okunev Wrote: Basically any FX from current Discovery, except some shields ales I can't reproduce this error at the moment, does it also crash when you use the system viewer? RE: Librelancer 2019.08 - LaWey - 08-04-2019 System viewer dont crash, but i also guess i dunno how use system viewer. What it suppose to do? EDIT: Got it, yes, it crashed too I will later launch debugger and look out what indeed cause that thing anyway. RE: Librelancer 2019.08 - LaWey - 08-04-2019 ParticleEffectPool.cs System.NullReferenceException: Object reference not set to an instance of an object vertices is 0x0000000000000000 For system viewer same appears for verticesBasic in billboard.cs RE: Librelancer 2019.08 - Ichiru - 08-04-2019 (08-04-2019, 03:01 PM)Anton Okunev Wrote: ParticleEffectPool.cs Thanks a bunch! I narrowed it down to my GL 3.x code having a bug. It's fixed in the daily builds and the fix will be included in the next release |