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Librelancer 2019.08 - Printable Version

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+--- Thread: Librelancer 2019.08 (/showthread.php?tid=133791)

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RE: Librelancer 2019.08 - Durandal - 08-03-2019

This is amazing release, but I was really hoping we could get back legacy view support in Lancer Edit with the old, simple rotation/zoom system rather than the current pan/rotate. I understand that the current method allows for finer control but it's really not always necessary; could we get a toggle to switch between both modes?


RE: Librelancer 2019.08 - Ichiru - 08-03-2019

(08-03-2019, 03:02 PM)Durandal Wrote: This is amazing release, but I was really hoping we could get back legacy view support in Lancer Edit with the old, simple rotation/zoom system rather than the current pan/rotate. I understand that the current method allows for finer control but it's really not always necessary; could we get a toggle to switch between both modes?

I'm attempting to do a smaller release next time:

https://github.com/Librelancer/Librelancer/issues/58
^ The camera control + options is on the todo list and will be the next thing I do


RE: Librelancer 2019.08 - Durandal - 08-03-2019

Awesome, thanks a ton man.


RE: Librelancer 2019.08 - LaWey - 08-03-2019

Its no more crash on potato PC! PRAISE THE ICHIRU.

EDIT: But crush on ale view.



RE: Librelancer 2019.08 - Ichiru - 08-03-2019

(08-03-2019, 04:17 PM)Anton Okunev Wrote: Its no more crash on potato PC! PRAISE THE ICHIRU.

EDIT: But crush on ale view.

Please tell me the full path of the ale file you tried to open + view


RE: Librelancer 2019.08 - LaWey - 08-03-2019

Basically any FX from current Discovery, except some shields ales
D:\Discovery Freelancer 4.91.0\DATA\FX\ENGINES\bdm_cruiser_engine.ale
as example

It do open ale, but crush on view. With some shields ales (ku one) crush appears not instantly, but after 1-2 seconds (view window appears)


RE: Librelancer 2019.08 - Ichiru - 08-04-2019

(08-03-2019, 04:50 PM)Anton Okunev Wrote: Basically any FX from current Discovery, except some shields ales
D:\Discovery Freelancer 4.91.0\DATA\FX\ENGINES\bdm_cruiser_engine.ale
as example

It do open ale, but crush on view. With some shields ales (ku one) crush appears not instantly, but after 1-2 seconds (view window appears)

I can't reproduce this error at the moment, does it also crash when you use the system viewer?


RE: Librelancer 2019.08 - LaWey - 08-04-2019

System viewer dont crash, but i also guess i dunno how use system viewer. What it suppose to do? Big Grin
EDIT: Got it, yes, it crashed too

I will later launch debugger and look out what indeed cause that thing anyway.


RE: Librelancer 2019.08 - LaWey - 08-04-2019

ParticleEffectPool.cs
System.NullReferenceException: Object reference not set to an instance of an object

vertices is 0x0000000000000000

For system viewer same appears for verticesBasic in billboard.cs


RE: Librelancer 2019.08 - Ichiru - 08-04-2019

(08-04-2019, 03:01 PM)Anton Okunev Wrote: ParticleEffectPool.cs
System.NullReferenceException: Object reference not set to an instance of an object

vertices is 0x0000000000000000

For system viewer same appears for verticesBasic in billboard.cs

Thanks a bunch! I narrowed it down to my GL 3.x code having a bug. It's fixed in the daily builds and the fix will be included in the next release Smile