4.89.2 Bug Reports - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Discovery Development (https://discoverygc.com/forums/forumdisplay.php?fid=7) +--- Forum: Discovery Mod General Discussion (https://discoverygc.com/forums/forumdisplay.php?fid=37) +---- Forum: Discovery Mod Bug Reports (https://discoverygc.com/forums/forumdisplay.php?fid=573) +----- Forum: Archive (https://discoverygc.com/forums/forumdisplay.php?fid=35) +----- Thread: 4.89.2 Bug Reports (/showthread.php?tid=154403) |
RE: 4.89.2 Bug Reports - HuggieSunrise - 10-30-2017 ==================== Type: Equipment Bug: cant buy new marduk cause wrong id error. i managed to get to altair despire the sat net so im pretty sure it isnt cause of my rediculus ping. thank you ==================== No2 ships are currenty locked until all bugs are fixed. They will be enabled without the need for a patch. RE: 4.89.2 Bug Reports - Erik-Kieber - 10-30-2017 No i do not use anything but Freelancer + discovery mod, during instal i selected bloom on could it be related to that? (10-29-2017, 08:22 PM)Erik-Kieber Wrote: ==================== Unlikely. We'll look into it. - Durandal This is a known issue with the new jump hole FX. We're not sure what causes it. -Xalrok RE: 4.89.2 Bug Reports - JorgeRyan - 10-30-2017 ==================== Type: Ship Stats Bug: As far as I can tell in-game, the Werewolf has a weapon slot that can't take any weapons/missiles/CD's ==================== Basically as said up there. FLstat looks like there should be something equipable, but I can't find anything in-game. Fixed. -Karst RE: 4.89.2 Bug Reports - Reddy - 10-30-2017 ==================== Type: Commodity Bug: Destroyed cargo ==================== When doing missions, cargo dropped by NPCs gets destroyed along with the ship. this is affecting the chance of codename weapons as they too get destroyed by exploding cruisers Fixed (by Titan). -Karst RE: 4.89.2 Bug Reports - ronillon - 10-30-2017 ==================== Type: Ship Stats Bug: Spatial still has only 180 cargo. ==================== Cargo hold capacity was supposed to be a bit bigger: - Spatial cargo increased to 295 Visual proof (SP game) but was reported by my friend to be in MP too. Fixed. -Karst RE: 4.89.2 Bug Reports - Erik-Kieber - 10-30-2017 One other thing i think might be the cause of this. My resolution is standard set on 1920x1080. (10-30-2017, 06:50 AM)Erik-Kieber Wrote: No i do not use anything but Freelancer + discovery mod, during instal i selected bloom on could it be related to that?(10-29-2017, 08:22 PM)Erik-Kieber Wrote: ==================== RE: 4.89.2 Bug Reports - Erik-Kieber - 10-30-2017 Alright, good enough. Many thanks (10-30-2017, 09:17 AM)Erik-Kieber Wrote: One other thing i think might be the cause of this. My resolution is standard set on 1920x1080.(10-30-2017, 06:50 AM)Erik-Kieber Wrote: No i do not use anything but Freelancer + discovery mod, during instal i selected bloom on could it be related to that?(10-29-2017, 08:22 PM)Erik-Kieber Wrote: ==================== RE: 4.89.2 Bug Reports - Foxglove - 10-30-2017 ==================== Type: Ship Stats Bug: New Irra has no CD ==================== The new Irra is a cruiser and the old one a battlecruiser, yet the new Irra does not have a CD. I am pretty sure cruisers are supposed to have those. Fixed. -Karst RE: 4.89.2 Bug Reports - Reddy - 10-30-2017 ==================== Type: Equipment Bug: can't buy weapons ==================== weapons added to conn can't be bought. says it needs a friendly IFF SS1 RE: 4.89.2 Bug Reports - Lucas - 10-30-2017 ==================== Type:Equipment Bug:"Nomad Battlecruiser Neutralizer " Turrets damage is wrong ==================== The turret is supposed to do 50.000 shield damage per hit, however, after testing in Conn on Battleships I realized that they deal low or absolutely no damage at all. Turret working as intended; it is a power drain weapon. -Erzie |