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4.89.2 Bug Reports - Printable Version

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RE: 4.89.2 Bug Reports - HuggieSunrise - 10-30-2017

====================
Type: Equipment
Bug: cant buy new marduk cause wrong id error. i managed to get to altair despire the sat net so im pretty sure it isnt cause of my rediculus ping. thank you
====================

No2 ships are currenty locked until all bugs are fixed. They will be enabled without the need for a patch.


RE: 4.89.2 Bug Reports - Erik-Kieber - 10-30-2017

No i do not use anything but Freelancer + discovery mod, during instal i selected bloom on could it be related to that?
(10-29-2017, 08:22 PM)Erik-Kieber Wrote: ====================
Type: Systems / Effects
Bug: Blocky Burgundy jumphole in Lyonnias
====================

Burgundy jumphole proof

This is likely a problem on your end caused by a visual edit. Are you using any graphics packs?
- Durandal

Unlikely. We'll look into it. - Durandal

This is a known issue with the new jump hole FX. We're not sure what causes it. -Xalrok


RE: 4.89.2 Bug Reports - JorgeRyan - 10-30-2017

====================
Type: Ship Stats
Bug: As far as I can tell in-game, the Werewolf has a weapon slot that can't take any weapons/missiles/CD's
====================

Basically as said up there. FLstat looks like there should be something equipable, but I can't find anything in-game.

Fixed. -Karst


RE: 4.89.2 Bug Reports - Reddy - 10-30-2017

====================
Type: Commodity
Bug: Destroyed cargo
====================

When doing missions, cargo dropped by NPCs gets destroyed along with the ship. this is affecting the chance of codename weapons as they too get destroyed by exploding cruisers

Fixed (by Titan). -Karst


RE: 4.89.2 Bug Reports - ronillon - 10-30-2017

====================
Type: Ship Stats
Bug: Spatial still has only 180 cargo.
====================

Cargo hold capacity was supposed to be a bit bigger: - Spatial cargo increased to 295
Visual proof (SP game) but was reported by my friend to be in MP too.

Fixed. -Karst


RE: 4.89.2 Bug Reports - Erik-Kieber - 10-30-2017

One other thing i think might be the cause of this. My resolution is standard set on 1920x1080.
(10-30-2017, 06:50 AM)Erik-Kieber Wrote: No i do not use anything but Freelancer + discovery mod, during instal i selected bloom on could it be related to that?
(10-29-2017, 08:22 PM)Erik-Kieber Wrote: ====================
Type: Systems / Effects
Bug: Blocky Burgundy jumphole in Lyonnias
====================

Burgundy jumphole proof

This is likely a problem on your end caused by a visual edit. Are you using any graphics packs?
- Durandal

Unlikely. We'll look into it. - Durandal

This is a known issue with the new jump hole FX. We're not sure what causes it. -Xalrok



RE: 4.89.2 Bug Reports - Erik-Kieber - 10-30-2017

Alright, good enough. Many thanks
(10-30-2017, 09:17 AM)Erik-Kieber Wrote: One other thing i think might be the cause of this. My resolution is standard set on 1920x1080.
(10-30-2017, 06:50 AM)Erik-Kieber Wrote: No i do not use anything but Freelancer + discovery mod, during instal i selected bloom on could it be related to that?
(10-29-2017, 08:22 PM)Erik-Kieber Wrote: ====================
Type: Systems / Effects
Bug: Blocky Burgundy jumphole in Lyonnias
====================

Burgundy jumphole proof

This is likely a problem on your end caused by a visual edit. Are you using any graphics packs?
- Durandal

Unlikely. We'll look into it. - Durandal

This is a known issue with the new jump hole FX. We're not sure what causes it. -Xalrok



RE: 4.89.2 Bug Reports - Foxglove - 10-30-2017

====================
Type: Ship Stats
Bug: New Irra has no CD
====================

The new Irra is a cruiser and the old one a battlecruiser, yet the new Irra does not have a CD. I am pretty sure cruisers are supposed to have those.

Fixed. -Karst


RE: 4.89.2 Bug Reports - Reddy - 10-30-2017

====================
Type: Equipment
Bug: can't buy weapons
====================

weapons added to conn can't be bought. says it needs a friendly IFF SS1


RE: 4.89.2 Bug Reports - Lucas - 10-30-2017

====================
Type:Equipment
Bug:"Nomad Battlecruiser Neutralizer " Turrets damage is wrong
====================

The turret is supposed to do 50.000 shield damage per hit, however, after testing in Conn on Battleships I realized that they deal low or absolutely no damage at all.

Turret working as intended; it is a power drain weapon. -Erzie