Mining - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Discovery Development (https://discoverygc.com/forums/forumdisplay.php?fid=7) +--- Forum: Discovery Mod General Discussion (https://discoverygc.com/forums/forumdisplay.php?fid=37) +--- Thread: Mining (/showthread.php?tid=5968) |
Mining - Primus Avatar - 07-30-2008 ' Wrote:Hey guys, is it possible to have a large blast radius 0 damage weapon that will destroy all the floaty debris things? if its 0-1 damage it wont....unless you do it lots of times. Mining - weylin - 07-31-2008 debris can be killed by a 0 damage weapon, but can they be blown up by a prox weapon? Mining - Primus Avatar - 07-31-2008 Quote:Downside is it would piss off all of manhattan if you activate it there... i mean that :) Mining - triple88a - 10-13-2008 ' Wrote:Trading will be influenced by this. Example: You did it wrong mate. 300-100=200 per item. 200x1000=200000 1300-1100=200 per item 200x1000=200000 I just got this idea, how about making mining missions just like the game has fighting missions (from the bar) that require to capture xxx amount of cargo and then when you get back to the station, you get your money for the mission? Any updates on this? Mining - MarvinCZ - 10-13-2008 An epic gravedig just to fix a simple error?:mellow: Better find a more recent thread about the topic if you want updates. *walks away* Mining - Dieter Schprokets - 10-13-2008 its ok cuz its my thread |