Another save Gallia thread - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Discovery General (https://discoverygc.com/forums/forumdisplay.php?fid=3) +--- Forum: Discovery RP 24/7 General Discussions (https://discoverygc.com/forums/forumdisplay.php?fid=23) +--- Thread: Another save Gallia thread (/showthread.php?tid=79107) |
Another save Gallia thread - Agmen of Eladesor - 04-28-2012 ' Wrote:"Council of Doom"?Not much. It's a changed Skype group that used to have as it's members the leaders of three factions that were at war with each other so some semblance of sanity could prevail. Another save Gallia thread - Xelon - 04-28-2012 Quote:direct route into Kusari, one through Tau 23 I think that'll help Gallia the most in my opinion since all the Powertraders will go there to get even more Money. But what will that mean for the war with Bretonia if there will be a direct route from The Core of Gallia to Kusari? Since as said before Gallia then wouldn't have that many problems with supplying their troops. Again i'm just speaking out loud so please correct me if you think i'm completely of track. Regards Xelon Another save Gallia thread - jakub963 - 04-28-2012 After even more research(2 hours with fl companion): There are no -that- outstanding import/export routes. Certainly nothing that arent in sirius. I mean, trade routes in Galia are decent but so are in rest of Houses. Also, traders, on their way to Galia have to avoid: Mines Bretonians (trading with enemy) Kusari Exiles (same as above) Junkers (Trading trough independant space) Outcasts (Trading just around their door step) Gallic Unlawfuls (with OP Galia tech) Gallic Lawfuls (Which likes to confiscare whole cargo(Their RP actualy encourages this)) Stupidly OP NPCs Even more stupidly OP weapon platforms every half a mile. Thats quite a bit compared to House unlawfuls and indie pirates for your regular traders. And for all that trouble we get... What..? 10% more profit..? Sometimes even that hardly and only with Ore. Another save Gallia thread - Coin - 04-28-2012 ' Wrote:Disco devs spent a lot of time to a useless feature like Gallia, probably they havent thought much about it's place in FL world before adding. I think major issue here is language. Gallia - non-english, Kusari - non-english. that's why they are not populated much. I can hardly imagine full english speaking french followers, losing national language is not typical even over centuries. cornwall has lost all of its native speakers in the last 100 years. wales nearly followed suit. ' Wrote:As far as I can tell, the reason Gallia has been less than popular is because:you sir, win the thread. i would only add 7. its just too damn far to trade anything, and pirates look at the cargo and ask for 15m, rather than five ' Wrote:*Ahem* Another save Gallia thread - Ursus - 04-28-2012 Too hard for trade ships to get there, no good reason to go there, and Gallia doesn't want you there if you should make it. Put jumpgates in Tau-29 and Sigma-13, be nice to Sirians, and offer some necesarry commodities that are attractively priced. Another save Gallia thread - Altaris - 04-28-2012 I personally think the community lacks of French players. We have 'englanders' that plays in bretland we have germans that play rheinland and we have americans that play liberty we dont have any japanese, reason why kusari is dead as well. more people = atracts even more players to go there. I personally think people should start arranging some activity events, to inspire other players to go visit gallia. Other than that, i can only repeat myself. Gallia is too big. System reduce ftw. Thats .87 stuff though, so i guess you should just let gallia die, till the .87 comes out. Another save Gallia thread - Govedo13 - 04-29-2012 I think that so many systems and 5th house is not needed- better to have Gallia as mini house like it was in 4.85 somewhere centered in Sirius, better connected like other houses- between Omicrons and Sigmas( remove also all links between corsair and outcasts except sigmas), better to delete the half of the systems- the mod is full of useless systems and add features to the existing ones. Another save Gallia thread - ryoken - 04-29-2012 Make it easier to get into, and out of Gallie for a start. 2 ways in only, and both mined, and usually guarded deters alot of players. Second make them Allied to Kusari. As in Gallia and Kusari are at war with Bretonia, and Liberty. Then have say Rheinland back out of war with Liberty so they can recover losses that they still have not recovered from GMG war/Nomads/Liberty. Lets face it, they been stomped on non stop for years. This will also help not only Gallia, but Kusari as it is also a ghost system where you see no one. Then maybe down the line have Rheinland against nomads again, as we know they are up to something. All houses at war, and all houses full of players. Another save Gallia thread - Trogdor - 04-29-2012 Sorry. I don't think it's fixable. I just don't think enough people want to play as France. Especially fanatically crazy France. You'd have to make their ships unbelievably powerful in order to attract the pvp crowd, and that would suck for everyone else facing them. Another save Gallia thread - Jeremy Hunter - 04-29-2012 ' Wrote:Sorry. I don't think it's fixable. I just don't think enough people want to play as France. Especially fanatically crazy France.You do realise that's who we are fighting, right? |