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The most important aspects in a game - DragonRider - 09-05-2013

Hello everybody.

I'd like to ask you a question. A question not too many of my "gamer" friends have been able to give a legitimate answer.

What do you think, personally, are the most important aspects in a video game?

For me those whould be immersion and control. I feel like these two are connected somehow. Let me try to explain. Key word being "try".

Immersion.... Boy this is hard to explain. Have you ever been in a tough situation in Discovery RP 24/7 with your role-play charicter? When you feel like that charicter. When you feel the weight of your decisions and their consequences. Things like that help me get immersed in the game, in the action. To forget for a moment that I am sitting on my deck, staring at my monitor. When you see other player in the server as RP charicter, not as gamers. That for me is immersion.

And the control part. The better control you have in the game, the more you feel In Control. Good control often helps to immerse you into the action. Lets take Freelancer for example. The complex controls here offer the player to fly the way he likes it.

Now don't get me wrong. A game may be missing good controls and fail to offer immersion, but it can still be good.

So what do you have to say on this matter?

PS: Please don't asnwer with a simple "fun" or similar. And if you realy want to, explain more.


RE: The most important aspects in a game - Luke. - 09-05-2013

Story, which in turns creates immersive gameplay.

Then obviously the gameplay itself. If that's solid then if it looks pretty that's even better.


RE: The most important aspects in a game - Huhuh - 09-06-2013

A scoreboard.


RE: The most important aspects in a game - sindroms - 09-06-2013

The amount of time it can stay fresh until you decide to move on to a different game.


RE: The most important aspects in a game - Kazinsal - 09-06-2013

It needs to actually be fun.


RE: The most important aspects in a game - Omicron - 09-06-2013

What Kazinsal said: fun

Why?

Minecraft does not need story to be fun while Freelancer doesn't need crafting. Details depend on genre of the game.


RE: The most important aspects in a game - Johnathan Nox Carter - 09-06-2013

For one, i agree with you Dragon, immersion is one of the most important aspects in a game (at least for me). Ending up to feel the thrill of he character you play is one of the best feelings one can have while playing a game.

Although this isn't the only thing, for me at least... what a game truly needs as well are:
- a complex/interesting atmosphere... something that stimulates the mind in more than just basic muscle reflexes (such as it is with competitive PvP games)
- fun, as in elements that make you feel you'd like to play more, not just do a series of levels and then forget about it.