Discovery Gaming Community
4.87 Bug Reports (Post here instead of making a new one.) - Printable Version

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4.87 Bug Reports (Post here instead of making a new one.) - tothebonezone - 09-15-2013

Needs to be put out here anyway.

Please use a header like this, pick a term that you think describes the category of your bug report best. This should make it easier for devs and admins.


Please check this post before reporting a bug: Known issues.

Please report bugs in the approprite thread: For everything else, or if unsure where to post, use this thread.


Code:
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[color=#FFFF33]TECH NERF[/color]
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GUN CLASSES
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Current confirmed bugs:

-Liberty Siege Cruiser has a class 9 forward gun on a class 4 slot. Results in instant kick
-No buyable alternative for Liberty Siege Cruiser forward gun, always a class 9 while the slot is a class 4.

Speculated bugs

-All cruisers with forward guns are experiencing the same issues as the Siege Cruiser.


Echo: Any posts overwritten with a strikethrough have either been reported previously, already fixed/fix in progress, or are not bugs.

Post here so there isn't a big flood of threads.


RE: 4.87 Bug Reports (Post here instead of making a new one.) - Sabru - 09-15-2013

Creating a new character
==============

When creating a new character, any name gives a "the character name you selected is already in use." message.

Unable to create new characters as a result



~ Echo: Acknowledged. Fix in progress.


RE: 4.87 Bug Reports (Post here instead of making a new one.) - tothebonezone - 09-15-2013

Unsure if this is intended or otherwise, but I feel it should be listed.

-Moor points off center for most large ships or not on the nose anymore, making moor obnoxious
Currently tested on bison, nomad gunboat, LSC.

Aet: Moor points aren't offcenter. Where are you trying to moor to?.


RE: 4.87 Bug Reports (Post here instead of making a new one.) - rhodesia - 09-15-2013

Also unsure if intended.

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TRADE LANE TARGETING
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-Targeting box on trade lanes is off-center.



Echo: Working as intended. NPCs can now disrupt trade lanes.


RE: 4.87 Bug Reports (Post here instead of making a new one.) - tothebonezone - 09-15-2013

(09-15-2013, 01:06 PM)rhodesia Wrote: Also unsure if intended.

-Targeting box on trade lanes is off-center.

I thought the same thing. This MAY be meant to fix missiles doing wonky things when targetting lanes, and instead will hit the lane to disrupt it.

Need confirmation though.

Aet: As intended. Neater fix is probably to just put a proper component dead center... Wonder why Bungie never thought about that.


RE: 4.87 Bug Reports (Post here instead of making a new one.) - Echo 7-7 - 09-15-2013

Known issue: It is not possible to make a new character on the server. The error message "This name is already in use" appears.

This is being fixed.


RE: 4.87 Bug Reports (Post here instead of making a new one.) - NoMe - 09-15-2013

hello
cool for the mod

but already 2 account banned from the server and like the other impossible to create a new char on a new account.

i hope to see you in a near future )

and special thanks


RE: 4.87 Bug Reports (Post here instead of making a new one.) - rhodesia - 09-15-2013

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GUN SLOTS
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Corsair Praefect has ALL heavy cruiser turrets...
Same with Colonial Thanatos


Echo: Acknowledged. Fix in progress.


RE: 4.87 Bug Reports (Post here instead of making a new one.) - Timmy - 09-15-2013

In the Dauphine system Lane to Orleanais gate gives bug when you dock with it - You fly in oposite dirrection and never quit it unless pressing escape button.
Echo: Acknowledged.

Also, cruiser razors are now firing like forward guns aka straight forward, no matter where you aim.
Echo: Probably working as intended.

And also, all cruisers have all heavy turrets.
Echo: Fix in progress.


RE: 4.87 Bug Reports (Post here instead of making a new one.) - Rodnas - 09-15-2013

- the Light Arms commodity shows some tubings akin to alloy or aluminium instead of guns
Echo: Acknowledged.

- Centurion has 3x 8 and 2x 9 +1x 10 guns instead of 2x8 + 3x9 + 1x 10 ...not sure if it is a bug though
Echo: Loadout concerns must be directed at mod balance. Not necessarily a bug.