Coalition indy problem. - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Discovery Development (https://discoverygc.com/forums/forumdisplay.php?fid=7) +--- Forum: Discovery Mod General Discussion (https://discoverygc.com/forums/forumdisplay.php?fid=37) +--- Thread: Coalition indy problem. (/showthread.php?tid=104955) Pages:
1
2
|
Coalition indy problem. - Tabris - 09-16-2013 I noticed while reading the new Coalition Independant ID that while they have the ability to attack House/Police targets, the ability to attack one of the closest major enemies of the Coalition (who would like nothing more than to see them ground into dust) is nolonger on the ID, if these ships see a Corsair ship in the Omegas all they can do is tip their hat and comment 'Scum of the Earth' while moving along. I am not saying the Coalition ID should allow them to attack everyone, just an exception in the ID allowing them to attack foes as dictated by the S.C.R.A. who are the 'War Effort Leaders' in the Coalition. I just found this odd and out of place. RE: Coalition indy problem. - Remilia Scarlet - 09-16-2013 It's because ID went open air. Guess it was kind of anti-Raid Gamma Every Day move to restrict it to avoid massive *expletive deleted* with the ID by randoms. - Don't use those words, lest your mouth be washed out with Disco-Soap. -Drrobe RE: Coalition indy problem. - Savas - 09-16-2013 Watch thy language, lest be smitten by Igiss himself. RE: Coalition indy problem. - JayDee Kasane - 09-16-2013 Indeed it doesnt. Inability to kill pirates hurts indie RP much. They are alike Police - keep the laws followed, while SCRA is actualy army that should fight Navies. So yea, line about killing pirates should stand too. RE: Coalition indy problem. - Sikki.Nyxx - 09-19-2013 see the positive things, you can now enter Liberty, Omicrons, bzw. you can go now everywhere in Sirius. one of the best things in 4.87. RE: Coalition indy problem. - JayDee Kasane - 09-19-2013 (09-19-2013, 09:13 AM)Sikki.Nyxx Wrote: see the positive things, you can now enter Liberty, Omicrons, bzw. you can go now everywhere in Sirius. As a SCRA we already can. But as for indies - I rather not like much that they can go everywhere they want to. RE: Coalition indy problem. - Govedo13 - 09-19-2013 The old ID was better. RE: Coalition indy problem. - SnakeLancerHaven - 09-19-2013 How about giving the indie ID that "Police alike" position? Maybe let them move around omicrons - omegas and taus but keep them away from the Houses? RE: Coalition indy problem. - Rodnas - 09-19-2013 Meh, let them roam the houses - after all there was this idea of "overthrouw the evil governments of the corrupted houses and free the poor working soul" somewhere hidden in the Coalition concept. It is fine and dandy for them to fly around in the Omegas as they kinda live there - then again, inRPly they do so because they remain hidden/not harmful enough that the eye of Mordor errr....council of elders needs to focus on them properly. House terrorist should act in the houses, in the Omicrons our terrorists are the nomads RE: Coalition indy problem. - Havok - 09-19-2013 (09-16-2013, 05:11 AM)JayDee Wrote: Indeed it doesnt. Indies are NOT a Police Force. Indies are a Military Force just like anyone else, you need to get this into your skull. Indies are not in anyway below the SCRA, stop trying to make them so. |