Deeeeeevs! Halp! Camera INI. - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Discovery General (https://discoverygc.com/forums/forumdisplay.php?fid=3) +--- Forum: Discovery RP 24/7 General Discussions (https://discoverygc.com/forums/forumdisplay.php?fid=23) +--- Thread: Deeeeeevs! Halp! Camera INI. (/showthread.php?tid=105695) |
Deeeeeevs! Halp! Camera INI. - sindroms - 10-09-2013 [14:11:57] ʘ oʘ Toooooooosh!: Guys, does the game auto adjust your POV based on your resolution? [14:12:12] ʘ oʘ Toooooooosh!: I know you cannot edit the camera inis anymore due to people abusing the FOV in the past [14:13:06] ʘ oʘ Toooooooosh!: I just got my hands on 3 used 1444x900 monitors [14:13:29] ʘ oʘ Toooooooosh!: Would totally like to streach the desktop out over all three and then -dx it RE: Deeeeeevs! Halp! Camera INI. - Dratai - 10-09-2013 Quote:[14:13:29] ʘ oʘ Toooooooosh!: Would totally like to stretch the desktop out over all three and then -dx it Aside from this being stupid? Because of how FoV works in freelancer, I mean. (You'll effectively become blind to whatever's on your sides) Either set it to combined width but not height. It would be 4222x900. See if that works Cry if it doesn't I still don't think it'll increase the Field of View any. Not sure, don't know if freelancer has a function like that. Wouldn't you also need monitors for height, if it did? RE: Deeeeeevs! Halp! Camera INI. - sindroms - 10-09-2013 That was what I was referring to. Merge all monitors into one 4222x900 and then windowmode it at costum -w4222 -h900 mode. I just need to know if it will auto adjust my FOV, because that is what happens on widescreen laptops. They get better FOV than regular 4:3 monitors. Something people whined about, when playing against sliders on widescreens. RE: Deeeeeevs! Halp! Camera INI. - Dratai - 10-09-2013 Well, my dear, yellow, green, black dragon friend. Try it and compare to normal? |