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Deeeeeevs! Halp! Camera INI. - Printable Version

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Deeeeeevs! Halp! Camera INI. - sindroms - 10-09-2013

[14:11:57] ʘ oʘ Toooooooosh!: Guys, does the game auto adjust your POV based on your resolution?
[14:12:12] ʘ oʘ Toooooooosh!: I know you cannot edit the camera inis anymore due to people abusing the FOV in the past
[14:13:06] ʘ oʘ Toooooooosh!: (sun) I just got my hands on 3 used 1444x900 monitors
[14:13:29] ʘ oʘ Toooooooosh!: Would totally like to streach the desktop out over all three and then -dx it


RE: Deeeeeevs! Halp! Camera INI. - Dratai - 10-09-2013

Quote:[14:13:29] ʘ oʘ Toooooooosh!: Would totally like to stretch the desktop out over all three and then -dx it

Aside from this being stupid?
Because of how FoV works in freelancer, I mean.
(You'll effectively become blind to whatever's on your sides)

Either set it to combined width but not height.
It would be 4222x900.
See if that works
Cry if it doesn't
I still don't think it'll increase the Field of View any. Not sure, don't know if freelancer has a function like that.

Wouldn't you also need monitors for height, if it did?


RE: Deeeeeevs! Halp! Camera INI. - sindroms - 10-09-2013

That was what I was referring to. Merge all monitors into one 4222x900 and then windowmode it at costum -w4222 -h900 mode. I just need to know if it will auto adjust my FOV, because that is what happens on widescreen laptops. They get better FOV than regular 4:3 monitors. Something people whined about, when playing against sliders on widescreens.


RE: Deeeeeevs! Halp! Camera INI. - Dratai - 10-09-2013

Well, my dear, yellow, green, black dragon friend.
Try it and compare to normal?