factionized flagships - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Discovery General (https://discoverygc.com/forums/forumdisplay.php?fid=3) +--- Forum: Discovery RP 24/7 General Discussions (https://discoverygc.com/forums/forumdisplay.php?fid=23) +--- Thread: factionized flagships (/showthread.php?tid=10710) |
factionized flagships - Lohingren - 07-26-2008 Ok well i was thinking about how battleships are nowhere near as powerful as they should be, the current ones have been nerfed beyond all belief because of the ammount of spammage they get so i was thinking, "factionized flagships" that being 1 ship in each faction being a "MK2" version of the current battleship/dreadnought sold only on the lost battlestar and given only to the factions that pay for it, maybe a billion, or billion and half. only allowed ONE in each faction (official faction, could be another good point of rp'ing non official factions well to get official) now im thinking, maybe giving them double to even as far as 3 times the armour of the normal battleships.... the way i see it, it should take alot more to down a countrys flagship, or in general it should take alot more to down a battleship in general other than 2 bombers. keep the guns the same or even add 1 or 2 onto the weaker ones to bring it upto standards with the dreads. slower minouvering i mean MUCH slower, so they cant navigate much if not at all thoughts? i personally already know the answer will be no, but its worth a try right? factionized flagships - obnoxious1 - 07-26-2008 I actually agree & think it's a pretty good idea. Also suggest that it is not able to leave the system the faction operates from. Up the power output so it may fire a few stronger weapons, after all, it is the flagship & should be used for defense of factions territory, it should have some extra punch to it. factionized flagships - Jinx - 07-26-2008 hm - i don t know .... on the one hand, its of course a great reward and it IS a treat ( in the positive way ) for a faction. - on the other hand, it increases the gap between the soloing casual player and the grouped faction player. - while there is no pressure to be grouped ( like there is a lot of pressure in other online games like WoW or so ) - players value their chances high. - their equal chances. furthermore it can rather increase the use of warships - common warships. - right now, we think of them to be rare and expensive. - but if we introduce mk2 versions, it indicated that the normal ones are rather mass produced while the mk2 versions are the rare ones. so, i am not convinced by that idea. - factions have the great advantage to actually setup real raid groups, which functions as a powerful fleet - a feature that solo players cannot do. - the fact that even factions rarely setup a real raid group like its supposed to be - is no reason to improve the flagships. and - the reason why warships are nerft to max is cause the factions wanted it so. - warships are beyond useless - but they still have retained their attractiveness to players. - this will never change - and it should have occured earlier that nerfing them wouldn t fix that issue anyway. - now we are at a state that warships are near useless ( considring their cost and size ) it is the hole we dug ourselves. - making elite flagships is not the way out of that hole, i daresay ( which is only my subjective point of view ) factionized flagships - Lohingren - 07-26-2008 well way i see it, this does NOT rule out independants from getting one if RP'd correctly same way as the terrorist id is given out if rp'd correctly and either way, i dont reckon itl mean battleships are "mass produced" and anyway in someplaces they really are it would seem, bhg seem to have a ton of em if you where to put it that way, same with liberty forces. making a mk2 i dont think will change anyones thoughts on wanting to go out and buy theyre battleship, if someone wants one they will just go out and get one like it has been recently and well ever really factionized flagships - Jinx - 07-26-2008 on the contrary - does it mean that factions do not get one if they don t RP it correctly? - and will it initiate a debate about appropriate roleplay? - remember the outcast thread - what started as a registration and a brief description of what the ship is used for ended up in a great drama. and thats only been about normal ships that are beyond usefulness. - if we made ships that are really as strong as their price suggests ( like battleships that can really only be taken down by a full squadron of bombers ) - the discussion will be even fiercer and people that are refused to have one will be more frustrated. i predict frustration by rejected players and glee on the other side ( worst case ) - if everything works fine, it is beneficial though. - it will prolly be something in between though..... factionized flagships - Lohingren - 07-26-2008 well i agree there that registration was a shambles, for the soul fact that it wasnt run the way it was supposed to, it was used as a personal "power amplifier" as i like to call it, i get where you are coming from completely but the way i see it now. back when bs's where nerfed beyond belief there was only 2 bombers in the game the snub nose and the taiidan now every faction has one or has access to one. now that this is in light battleships should either A be upgraded a GREAT DEAL! which will imo cause them to be spammed more, or used a great deal more. or we bring out a more restricted version of a upgraded one which is what i am suggesting here. which i think will cause less hassle and less moaning than if all bs's in general where to get upgraded factionized flagships - Niezck - 07-26-2008 Personally i think it's quite a good idea. When you consider factions like the Liberty Navy, Rheinland Military, Kusari Naval Forces and QCRF, they could afford to spend a lot more money creating one absolutely amazing ship as their flagship. Whereas everybody else would only have the resources and time to get one of the "regulars". While this may imply they're mass produced, in some cases they are. The Liberty Navy (NPC faction that is) has a massive amount of Dreadnoughts in active service, as do all other house militaries. The 101st and the Corsairs also have a massive amount of battleships and cruisers active. I think it should only go to factions strong enough to mount fleets, namely the houses, Corsairs, Outcasts, Bounty Hunters and maybe the Order. Oh and possibly Zoners, not sure why they'd need it though. factionized flagships - Dusty Lens - 07-26-2008 Can the Xenos get a factionalized Eagle? But I digress. In a way there is a certain attraction to the idea of various factions receiving the equivalent of a pilotable 'stationary' battleship. A Missouri which can be launched from Manhattan when those six bored gunboat pirates are floating around killing poor navy slobs as they login and undock to see what's going on that day. On the other hand, like I'm pretty sure someone else is saying even as I type this, the "If Eppy can have one why can't I?" argument has already caused a great deal of grief here abouts and I'm not sure that we've paved the appropriate path to enable exceptionally powerful and unique craft to be utilized by a restricted number of persons. At the moment we're still maturing in regards to ship use and potency, I feel, and haven't yet reached the point where we could best utilize such a dandy toy. factionized flagships - Jinx - 07-26-2008 alright - lets look at it from that perspective. - we have gone to having more admins ( and admin = slave ) - so we could very well have someone consider allowing a player a factionized warship. - however, chances must be totally equal for every player ( regardless of if he is in a faction or not ) furthermore, reasons why someone got it and why someone did not get it must be transparent. - players and ... basicly everyone has a real problem with telling people WHY they get rejected. - i missed that in the outcast registration, i miss that everywhere basicly ( except the RM, who simply refuse it for everyone - no need to explain it then ) so - you got me convinced in agreeing that we could give it a trial ... but it has to be as objective as possible - and not some "we decide so cause we can" attitude. - if the judgement is fair and fair to everyone - i don t see a problem ( excpet a whole lot of work ) factionized flagships - Lohingren - 07-26-2008 well put it the other way dusty do you think currently pilotable battleships are as powerful as they should be now that 2 skilled bombers can kill one and 3 is almost a 100% deffinate victory, all im saying here is theres a bomber for everyone now, now every faction can EFFECTIVELY defend against a big ship, so i think they should be upgraded hell i said factionized battleship to save moaning.... i would still be more than willing to see all normal battleships be upgraded in this way to double armour because honestly, i think all big ships should be upgraded a great deal. EDIT: and no i dont want this thread to be turned around and say NERF BOMBERS! because they do not need it they are perfectly fine as they are now, yes they can fight a fighter but who cares if you get beaten by a bomber in a fighter your stupid, the bomber got lucky, or try not to joust it |