Tutorial: BluePrints - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: The Community (https://discoverygc.com/forums/forumdisplay.php?fid=4) +--- Forum: Media Center (https://discoverygc.com/forums/forumdisplay.php?fid=18) +--- Thread: Tutorial: BluePrints (/showthread.php?tid=107639) |
Tutorial: BluePrints - Makc_RU - 11-22-2013 For this you will need MilkShape and your favorite image editing program. 1. Find the model name from FLStats 2. Find the folder and .cmp file from shiparch,ini file 3. Import the .cmp filo inot the MilkShape 4. Select Wireframe from the menu* and position the ship/object the way you want 5. Take a screenshot in .bmp format 6. Compile the blueprint sheet from the screenshots you have taken in your image editing program You are done. * Menu is brought up by RIGHT MOUSE CLICK anywhere on the screen. RE: Tutorial: BluePrints - Venkman - 11-22-2013 Thanks Makc, very nice tutorial man. RE: Tutorial: BluePrints - Makc_RU - 11-22-2013 Enjoy, my friend. RE: Tutorial: BluePrints - nOmnomnOm - 11-23-2013 FOUND IT!!!!! YOUR AWESOME! RE: Tutorial: BluePrints - Makc_RU - 11-23-2013 <singing> Scoring, scoring brownie points, yee-ya, yee-ya, yooooo..... </singing> |