Planet Missles are SO OP - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Discovery Development (https://discoverygc.com/forums/forumdisplay.php?fid=7) +--- Forum: Discovery Mod General Discussion (https://discoverygc.com/forums/forumdisplay.php?fid=37) +---- Forum: Discovery Mod Balance (https://discoverygc.com/forums/forumdisplay.php?fid=31) +---- Thread: Planet Missles are SO OP (/showthread.php?tid=109237) |
Planet Missles are SO OP - Freeroamer - 12-24-2013 Vary Mutch OP RE: Planet Missles are SO OP - Nexus Ark - 12-24-2013 Wut ? RE: Planet Missles are SO OP - Luke. - 12-24-2013 They are pretty ridiculous but eh, Capital planets would. RE: Planet Missles are SO OP - Thargoid - 12-24-2013 Cruiser missiles are OP too. They aren't supposed to kill snubs, but they can. RE: Planet Missles are SO OP - Valrin - 12-24-2013 Cruiser missiles can only kill you if your not paying attention, they can be easily dodged (even in a GB) or you could use this thing called a CM that was meant to make missiles go off you. (really, why does no one make use of them?) Planet missiles (or rather, torpedos) are not even on all planets, and they are meant to keep people away, I mean who's gonna charge a planet anyway? RE: Planet Missles are SO OP - Toaster - 12-24-2013 What are their stats anyway? RE: Planet Missles are SO OP - Nerva - 12-24-2013 (12-24-2013, 06:47 PM)Toaster Wrote: What are their stats anyway? Hull dmg: 50 000 Shield dmg: 75 000 Range: ~5 K Speed: 370 m/s Explosion radius: 75 m Refire rate: 1 per 10 seconds I wonder if they become spammy when there are a lot of people around. P.S: Docking rings have two of them. RE: Planet Missles are SO OP - Thargoid - 12-24-2013 It's the BS camping the planet that worries me RE: Planet Missles are SO OP - Freeroamer - 12-24-2013 They should nerf them to like 25000 Damage RE: Planet Missles are SO OP - Pancakes - 12-24-2013 Maybe because a hostile going near a capital planet is stupid, and should be undoable. |