![]() |
2 questions - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: The Community (https://discoverygc.com/forums/forumdisplay.php?fid=4) +--- Forum: Freelancer Forum (https://discoverygc.com/forums/forumdisplay.php?fid=11) +---- Forum: Other Discovery Servers (https://discoverygc.com/forums/forumdisplay.php?fid=38) +---- Thread: 2 questions (/showthread.php?tid=111737) |
2 questions - KellyR - 02-10-2014 I get the following messages in my logs a lot. [09.02.2014 19:55:25] NOTICE: Possible cheating detected (id=AC042BD9:A649A225 unexpected starting process/dll name=healing.dll) by INFO WITHELD [09.02.2014 19:55:25] NOTICE: Possible cheating detected (id=AC042BD9:A649A225 unexpected starting process/dll name=engclass.dll) by INFO WITHELD Before you say they are cheating. I get it when I log on as an ADMIN and when I log on as a regular character. Also, in the dacom.ini file that ships with the mod in the EXE directory in the libraries section there are, among others the following entries. healing.dll engclass.dll So if these come with the mod, why is it reporting possible cheating for using them? This is taking up valuable log space and making it harder to find other valid entries. Next question. How do I enable the /setmsg on my server. The main server is enabling it, I'd like to offer my users the same convenience. I find nothing that seems obvious in the playercntl.cfg, dsacesrv.cfg or flhook.cfg files. Kelly RE: 2 questions - KellyR - 02-11-2014 Found the solution for the 1st. Simply add the following lines in dsacesrv.cfg under the [clientside] section StartupProcName=healing.dll, no StartupProcName=engclass.dll, no Logs are much less clogged now. Still waiting on an answer to the /setmsg question. Kelly RE: 2 questions - Conspiracy. - 02-11-2014 Add the line "SetMsg = yes" to the [Message] section of playercntl.cfg. EDIT: Oops. Wrong account. Oh well. Yiff. RE: 2 questions - KellyR - 02-11-2014 Thanks. That worked. Wouldn't have known about it if you hadn't told me. Thanks again. Kelly |