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Player base idea - Printable Version

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Player base idea - Freeroamer - 02-16-2014

Here is a Idea for player bases:

Haveing a Admin Password and a Helper Password

Admin: Can do anything
Helper: Can only do /base login and /Shop




RE: Player base idea - sindroms - 02-16-2014

which would allow the person to put fuel and repair commodities on sale and drain the base.


RE: Player base idea - Freeroamer - 02-16-2014

I mean to Allow them to Check the Stock but not change anything


RE: Player base idea - Deatlev - 02-16-2014

There are already two passwords. One admin, one secondary. If you trust someone enough, they presumably receive the secondary password. Do you suggest there to be three passwords?


RE: Player base idea - Pavel - 02-16-2014

I believe the first to propose it was Jack Henderson, and actually it covered only /shop check command, or something like that. That would be very useful, but after the next update and the following POB slaughter it won't be -that- important anymore... [Image: emoticon-00174-bandit.png]


Discovery Mod General Discussion


RE: Player base idea - djordje_petrovic - 02-16-2014

If possible , why not.


RE: Player base idea - Moberg - 02-16-2014

Jack suggested something similar a while ago, never got quite through sadly.
An important thing about the helper password should be that the admin can lock and unlock the access to certain commodities (e.g. FOW, Repair Commodities) meaning that the settings for those items can not be changed by anyone other than the one with the master password, if the lock has been enabled by the base admin.