Iridium Mining and economy - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Discovery Development (https://discoverygc.com/forums/forumdisplay.php?fid=7) +--- Forum: Discovery Mod General Discussion (https://discoverygc.com/forums/forumdisplay.php?fid=37) +--- Thread: Iridium Mining and economy (/showthread.php?tid=117118) |
Iridium Mining and economy - |nfrared - 06-26-2014 I noticed after the recent update that the Iridium prices took a hit across the board, and I wanted to point out a couple of things that may give this nearly forgotten commodity a new life. Currently there is just no value in it, and as an invested party in Iridium I would like to suggest some changes. 1) Remove the buy point on Freeport 11. This undermines (no pun intended) the purpose of mining this commodity. Being available for 500/u, there is simply no point in mining it. 2) Create profitable trade routes. The journey from Omicron Delta to House system sellpoints is perilous and the current prices IMO don't reflect the variables. The prices should reflect all of that time trudging across open space and also the dangers of the Edgeworlds. Being a key component in high grade Armor Upgrades, it would make sense to have Shipyards and the like be the end-of-the-line sellpoint. Ideas? Opinions? Discuss. RE: Iridium Mining and economy - Highland Laddie - 06-27-2014 I'm not opposed to the idea, but I'm wondering if buffing Iridium sell prices might also increase Zoner ore hauling, which is still a no-no, yes? RE: Iridium Mining and economy - |nfrared - 06-27-2014 Even if the prices were buffed, as long as the sellpoint was removed the only way to obtain it would be to mine it, which I don't think Zoners are very good at. Also if the sellpoints were placed as I have recommended, most shipyards are in-House and the Zoner ID would prevent them docking. RE: Iridium Mining and economy - Unlucky_Soul - 06-27-2014 I agree with this . RE: Iridium Mining and economy - Singularity - 06-27-2014 The concept is nice and it also encourages Iridium mining without any effect in game-play. +1 to it. RE: Iridium Mining and economy - Thyrzul - 06-27-2014 (06-27-2014, 05:21 AM)|nfrared Wrote: most shipyards are in-House and the Zoner ID would prevent them docking. Use Serenity/BWT? RE: Iridium Mining and economy - Treewyrm - 06-27-2014 If you got some specific ideas feel free to drop by, as mining is also one of the things being changed for omicron update. But be swift about it - not much time left for any major changes to be made there before locking down content. RE: Iridium Mining and economy - Singularity - 06-27-2014 (06-27-2014, 06:45 AM)Thyrzul Wrote:(06-27-2014, 05:21 AM)|nfrared Wrote: most shipyards are in-House and the Zoner ID would prevent them docking. But Can Zoners mine Iridium ?? I don't think so ... RE: Iridium Mining and economy - larzac - 06-27-2014 (06-26-2014, 10:50 PM)|nfrared Wrote: 1) Remove the buy point on Freeport 11. This undermines (no pun intended) the purpose of mining this commodity. Being available for 500/u, there is simply no point in mining it. I think this could be a good point to make iridium mining aviable if ALL sellpoint are remove and if we put a high price (8-10) to a far away shipyard or other station like Southampton. It stay a normal commodity but with a ore aspect. See it as Pscrap i think. RE: Iridium Mining and economy - Lythrilux - 06-27-2014 I think it'd be nice if the sellpoint was somewhere within the Omicron, to promote Omicron productivity. |