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Hanafuda - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: The Community (https://discoverygc.com/forums/forumdisplay.php?fid=4) +--- Forum: Real Life Discussion (https://discoverygc.com/forums/forumdisplay.php?fid=16) +--- Thread: Hanafuda (/showthread.php?tid=117819) |
Hanafuda - Fluffyball - 07-13-2014 HANAFUDA Hanafuda, the flower cards. We usually play the simpliest rules, Koi-Koi, for 2 players. What makes game special are cards itself, using deck of 48 divinded into 12 months (colors, to be simple). Cards represent flowers and additional picture (like ribbons, animals). Think of reversed normal deck, but with uneven distrubution of values (22 plain cards, 10 ribbon cards, 7+2 animals cards and 5 special cards). The game itself is matching game with elements of push your luck. The picture below shows both months and value/group of all the cards. ![]() The easiest explanation of the game goes like this: You and the other player are dealt 8 cards. Additional 8 cards are placed on the table - those are to be captured. ![]() You need to match cards by month (card from the table must match card from the hand, then you take it), but you must obtain specific combos (e.g. get 10 plain cards, get 3 special cards) to obtain points. You do it by matching card from the hand with a card on the table, then you do it from the deck - if you are lucky, you get another matching pair. If there's no matching card in both situations, you are to lay them down next to the cards on the table. If you have matching cards, you put them into one of your four group (forementioned plain cards, animals, ribbons or specials). After you get a combo, you can either go for more points or stop the game to get your score. However, if you go and your rival stops the game, you obtain no points. Of course, combos sum up and can even be extended with specific combos, like three blue ribbons in addition to the 5 ribbons. Whenever it sounds and looks complicated, it doesn't and the feeling fades away after few games. For example, my friend and I were like "How could be so stupid not to see how easy combos are!" ![]() Game is usually divinded into 12 rounds, but they can be played with any amount of rounds, like 6, 4 or 3, counting up the points after a game to decide who's the winner. ----- There are many additional rules and scoring varies according to the region of Japan or even to the single family, where some combos and rules are replaced, not existant or even have different point value. This game is a family entertainment, Yakuza gambling game (Hogosha, anyone?) and is also very popular in South Korea - where other rulesets are available (e.g. Go-Stop), using two additional jokers. Here is flash version of Hanafuda. Slightly different, but still the same game: http://www.gamedesign.jp/flash/hanafuda/hanafuda_e.html Trivia time! - Hanafuda cards are smaller, thick and have different proportions (2:1) than normal cards - there are Hanafuda cards in such size as well, but due to the nature of the game (and more place would be required) those are not popular. - Yakuza derives name from the another Hanafuda-related game, Kabufuda, that ressemble a bit Black-Jack, ya-ku-za (8-9-3) is the worst possible combination in this game. - Nintendo have started in 1899 as a firm that printed Hanafuda decks. They do it even today. - All Kusari callsigns and one base name in Freelancer are named after japanese names for flowers depicted on the cards (Yanagi, Sakura, Matsu, Hagi, Fuji, Susuki, Kiku). - In Korean version of Hanafuda, Hwatu, two last months/colors are reversed. - Hanafuda was born in fact back in Edo Period (Tokugawa Shogunate), after ban onto European items was introduced and gambling became illegal as well. - There was multiplayer Hanafuda with Koi-Koi ruleset on yahoo.jp, but it was taken down due to the legal issues of the Japanese laws about gambling. |