Discovery Gaming Community
Food for thought. - Printable Version

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Food for thought. - Lythrilux - 07-14-2014

For all the interactions you've had, think about the ones you've had that ended in the person you interacted with QQing and complaining and whining etc.

How many people do you think you've made leave the server because of your interaction? }:


RE: Food for thought. - Apollon - 07-14-2014

You made someone leave Luc? Confusedss


RE: Food for thought. - n00bl3t - 07-14-2014

(07-14-2014, 02:55 PM)Lythrilux Wrote: For all the interactions you've had, think about the ones you've had that ended in the person you reacted with QQing and complaining and whining etc.

How many people do you think you've made leave the server because of your interaction? }:

On the flip side, using thinly-veiled RP to powergame and being like "y u mad" afterwards.


RE: Food for thought. - sindroms - 07-14-2014

Ehhhhh....

EDIT: To be fair, I brought quite a few in as well.........that balances it out, right?


RE: Food for thought. - Lythrilux - 07-14-2014

(07-14-2014, 02:57 PM)Katana Wrote: You made someone leave Luc? Confusedss

Probably, maybe, I don't know. It's just a random question I thought of Big Grin


RE: Food for thought. - Lonely_Ghost - 07-14-2014

Dunno, too much to count.


RE: Food for thought. - Tachyon - 07-14-2014

It's weird because by this logic I made some people quit several times on a single day.


RE: Food for thought. - Korny - 07-14-2014

look at all these badasses


RE: Food for thought. - Sciamach - 07-14-2014

Tripple missile ascos to death in Liberty

Seeing less and less ascos


Feels good man.


RE: Food for thought. - Jansen - 07-15-2014

Enough. Though thats not ingame interactions.