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Input Required: Local Chat (/L) modification - Printable Version

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+--- Thread: Input Required: Local Chat (/L) modification (/showthread.php?tid=117949)

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Input Required: Local Chat (/L) modification - Alley - 07-16-2014

In order to counter the scanner problem, I did some digging related to the local chat command.
Comment and voice what you think is the best.

We have three possibilities :

1 - Keep it as it is now, any ship within 15k of the sender will see the message regardless of their scanner.

2 - Can I see you : Can the sender of the message see the receiver on his scanners ?

[Image: INYdTMwl.jpg]
[Image: SkjM9Wxl.jpg]

3 - Can he see me : Can the receiver see the sender ?
The problem with this implementation is that it will cause cloaked ships to be unable to talk in local chat.
causes a big bad bug that can't be worked around, so nope.

4 (new) - Cloaked ships cannot use local chat


RE: Input Required: Local Chat (/L) modification - bloogaL - 07-16-2014

(07-16-2014, 03:26 AM)Alley Wrote: 3 - Can he see me : Can the receiver see the sender ?
The problem with this implementation is that it will cause cloaked ships to be unable to talk in local chat.

No more permacloak liners spamming local with senseless crap knowing no one can do anything about it? Sign me up. Number 3 por favor.


RE: Input Required: Local Chat (/L) modification - evanz - 07-16-2014

3 then counter the infinite noms cloak


RE: Input Required: Local Chat (/L) modification - Blanket - 07-16-2014

(07-16-2014, 03:45 AM)evanz Wrote: 3 then counter the infinite noms cloak

I don't know about you, but I've heard it's an official K'Hara| rule not to RP while cloaked.

I'm okay with 3, though!


RE: Input Required: Local Chat (/L) modification - Lord Caedus - 07-16-2014

[11:15:42 PM] Omicega: i think it's mostly fine as it is
[11:15:46 PM] Omicega: if there was an option 4
[11:15:51 PM] Omicega: "change nothing but make cloaked ships unable to use local"
[11:15:54 PM] Omicega: i'd pick that one

Any way to implement this?


RE: Input Required: Local Chat (/L) modification - Alley - 07-16-2014

(07-16-2014, 04:16 AM)Max Morse Wrote: [11:15:42 PM] Omicega: i think it's mostly fine as it is
[11:15:46 PM] Omicega: if there was an option 4
[11:15:51 PM] Omicega: "change nothing but make cloaked ships unable to use local"
[11:15:54 PM] Omicega: i'd pick that one

Any way to implement this?

Most likely possible, I'll add it as a choice.
Added a poll.


RE: Input Required: Local Chat (/L) modification - Remnant - 07-16-2014

(07-16-2014, 04:10 AM)Blanket Wrote:
(07-16-2014, 03:45 AM)evanz Wrote: 3 then counter the infinite noms cloak

I don't know about you, but I've heard it's an official K'Hara| rule not to RP while cloaked.

I'm okay with 3, though!

K'Hara talking in local while cloaked is already a nono. I see no problem with restricting it completely even if we wanted to try. Option 3 looks quite good to me.


RE: Input Required: Local Chat (/L) modification - Alley - 07-16-2014

Removed option 3, causes a bug that can't be circumvented.


RE: Input Required: Local Chat (/L) modification - Blanket - 07-16-2014

(07-16-2014, 05:06 AM)Alley Wrote: Removed option 3, causes a bug that can't be circumvented.

Well... Poo.


RE: Input Required: Local Chat (/L) modification - Alley - 07-16-2014

(07-16-2014, 05:21 AM)Blanket Wrote:
(07-16-2014, 05:06 AM)Alley Wrote: Removed option 3, causes a bug that can't be circumvented.

Well... Poo.

I added option 4 instead, that is actually possible.

Quote:4 (new) - Cloaked ships cannot use local chat