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Lets Talk about the Crane - Printable Version

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Lets Talk about the Crane - Vulkhard Muller - 08-21-2014

The Crane, the poor man's stork, Sirius' Vache. And seriously under used.

[Image: 254px-Dsy_trainx3.png]

I rarely every see these things flown. their Odd cargo hold of 4.5k puts it either in the place of Sub Par in the world of 5k's Galore. Or "Too much cargo" for Unlawfuls who almost all ( Save for Sairs/OC/Council) are restricted to 4.3k. So, a suggestion. To add more variety to the sector why not drop the cargo on this ship to Match the Ptrain at 4.3k? Which would open its use to the Unlawful Sector. Another option by dropping it would be opening it up to the Freelancer ID.( possible though I can see why people may be against this)

So lets Discuss; Should we drop its cargo hold lower? Should it stay the same but allow more unlawfuls to have a larger cargo space option?

Discuss



RE: Lets Talk about the Crane - dierton - 08-21-2014

I say leave it. It's a nice middleman for those who want big cargo space but not the 5K clunkiness or pricetag

I'd rather have a Crane than a Stork at least


RE: Lets Talk about the Crane - nOmnomnOm - 08-21-2014

(08-21-2014, 05:41 AM)dierton Wrote: I say leave it. It's a nice middleman for those who want big cargo space but not the 5K clunkiness or pricetag

I'd rather have a Crane than a Stork at least

why?


RE: Lets Talk about the Crane - Badperson - 08-21-2014

You could always give it slightly better defensive attributes to trade off the cargo space, or just give it the ability for more widespread use, such as opening it up to the Freelancer ID or unlawfuls like Vulkhard said.


RE: Lets Talk about the Crane - Echo 7-7 - 08-21-2014

My oldest character on the server is a Crane. Yes, it's fairly niche, but it's a lot more combat-worthy than the Stork for a minor loss in cargo hold.


RE: Lets Talk about the Crane - Vulkhard Muller - 08-21-2014

Another thought, maybe remake it into a Civilian Battle transport? I think I saw a model for one a while back. Just a thought


RE: Lets Talk about the Crane - Highland Laddie - 08-21-2014

(08-21-2014, 05:19 PM)Vulkhard Muller Wrote: Another thought, maybe remake it into a Civilian Battle transport? I think I saw a model for one a while back. Just a thought

That's not a half-bad idea...and I wouldn't mind seeing something with a more distinct look than the "high, I'm just a bigger version of the Heron" look it has now.


RE: Lets Talk about the Crane - Vulkhard Muller - 08-21-2014

(08-21-2014, 05:31 PM)Highland Laddie Wrote:
(08-21-2014, 05:19 PM)Vulkhard Muller Wrote: Another thought, maybe remake it into a Civilian Battle transport? I think I saw a model for one a while back. Just a thought

That's not a half-bad idea...and I wouldn't mind seeing something with a more distinct look than the "high, I'm just a bigger version of the Heron" look it has now.

Lets be honest its info card says it all

Quote:As the success of the overpowered Heron ensured that thousands of the craft would be transporting the services of the sector between farflung and domestic bases alike company thinktanks and engineers pondered over how they could economically one up themselves to usher in the next generation of heavy hauler. Nervous marketing specialists suggested simply adding another link to the existing Heron, adding leather seats and then charging five times more for the same ship. Congratulations on your purchase. Enjoy the seats.

But Yeah it would be nice, let me see if I can dig up the civilian battle transport model I saw.

Edit: Found it!

http://discoverygc.com/forums/showthread.php?tid=87476

[Image: generic_train.png]

Sadly it seems Jinx withdrew this model, maybe he might be willing to let it in as a Civvy Battle Trans if there is support?


RE: Lets Talk about the Crane - dierton - 09-17-2014

(08-21-2014, 05:53 AM)nOmnomnOm Wrote: why?

I like the seats


RE: Lets Talk about the Crane - |nfrared - 09-17-2014

I agree with the OP. This falls into one of those "Why bother" niches where it is a 3rd or 4th choice at best on those big corporate ID's. Either trim the cargo down, or alternatively alter unlawful ID's to accomodate 4500 cargo. It's not going to give them many extra ship choices is it?

On a side note, a rusty (dare I say it) Junker-like skin would also be very cool.