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Confused about cruising, fleeing and re-engaging - Printable Version

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+--- Thread: Confused about cruising, fleeing and re-engaging (/showthread.php?tid=12753)

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Confused about cruising, fleeing and re-engaging - Sparxy - 10-04-2008

Hey all,

I'm hoping someone in the "know" can shed some light on this for me...I'm reasonably new to this so be nice ;-)

I find the rules regarding cruising in a PvP very difficult to apply as recently I have found myself in some very hectic battles with multiple enemy (and allied) ships to factor in.

A situation arose recently where there were a number of Pirates in varous gunboats and bombers squared up against 2 BH caps ships and a Merc Fighter. It was a standoff for a good period of time as each "side" sized up the opposition and manouvered into better positions.

There was lots of taunting from both sides, good RP stuff....before...finally...battle commenced.

Gawd only knows who fired the first shot but it weren't me guv...honest!

As this was not a situation where the attacking force was obvious then the crusing = fleeing rule becomes very difficult to apply. As I was fired upon first, I am technically being attacked so therefore can I cruise and re-engage at will? As soon as I cruise then the attacker allowed to cruise as well to chase.

It is also very difficult to know who has cruised for a short burst to gain a better position in the battle when your attention is drawn to a bomber who is pounding your shields. In the mayhem I certainly cruised away to try and avoid death but re-engaged when my shields were back up and my power levels had returned (note to self: Cereberus Turrets drain too much power!). I'm also sure other players cruised and then re-engaged in the chaos.

If a player thusts out of range am I only allowed to thrust after him? If I engage cruise then I am considered fleeing but also in the rules it then says the fleeing player is allowed to re-enage.

I is Confused!!!!:crazy:

I've also been in a situation where I am sure the opponent cruised away for a few seconds but I wasn't sure, i cruised for a few seconds to keep up. He then accused me of cruising, I accused him of cruising etc etc and the whole thing was a mess.

As it's not possible to be sure who did what, wouldn't it be simpler and more realistic to simply let the game play control the PvP? If a cap ship cruises to re-engage a fast fighter who is using thusters to move to a safer distance but without fleeing in the rules, how is this a problem? While the cap ship is cruising he cannot fire so the fighter has the edge here. Would allowing both players to cruise as much as they need to ruin the RP?


Confused about cruising, fleeing and re-engaging - Spear - 10-04-2008

The "no-cruise" in combat rule is in place to prevent Capital ships from "sheild-running" As soon as you cruise you are indicating your intent to leave the fight. The attackers may then engage cruise and follow. If they do follow, the engagement is still on, if they dont follow, you must leave the fight.

It's not really that complicated, if a player is escaping on thrust, you can only use thruster to keep up with him.


Confused about cruising, fleeing and re-engaging - Sparxy - 10-04-2008

' Wrote:The "no-cruise" in combat rule is in place to prevent Capital ships from "sheild-running" As soon as you cruise you are indicating your intent to leave the fight. The attackers may then engage cruise and follow. If they do follow, the engagement is still on, if they dont follow, you must leave the fight.

It's not really that complicated, if a player is escaping on thrust, you can only use thruster to keep up with him.

What's shield running?



Confused about cruising, fleeing and re-engaging - Linkero - 10-04-2008

' Wrote:What's shield running?

Shield running is essentially leaving combat to let your shield regenerate

Edit: this topic will help with any/all definitions for ya

http://discoverygc.com/forums/index.php?showtopic=12678


Confused about cruising, fleeing and re-engaging - Reverend Del - 10-04-2008

First player to cruise is out of the fight, and is not allowed to re-engage UNLESS he is then chased and brought out of cruise by his pursuers. It doesn't matter who engaged originally, only who cruised first.


Confused about cruising, fleeing and re-engaging - Salvager - 10-04-2008

The problem I have is when fighters/bombers thrust away from a cap. Cap's simply can't keep up on thrust. Is thrusting out of range of your opponent considered fleeing?


Confused about cruising, fleeing and re-engaging - Reverend Del - 10-04-2008

As it stands once a ship leaves scanner range, no matter how they leave, then they have fled.If they engage cruise for any reason, they have fled, once fled they can be chased. It's very difficult to chase a fighter running on thrust away from a cap.


Confused about cruising, fleeing and re-engaging - jpo - 10-04-2008

Thank you so much for clarifying that issue. Im going to quote your reply in the other related thread and link back.


Confused about cruising, fleeing and re-engaging - Akumabito - 10-07-2008

So just to be clear, if you are in a cap, and are engaged by a bomber, and he leaves the fight and thrusts 5 k away and stays there even for an hour you in your cap cannot enter cruise to be on your merry way without being considered as fleeing?


Confused about cruising, fleeing and re-engaging - Zelot - 10-07-2008

' Wrote:So just to be clear, if you are in a cap, and are engaged by a bomber, and he leaves the fight and thrusts 5 k away and stays there even for an hour you in your cap cannot enter cruise to be on your merry way without being considered as fleeing?



That seems to be what he is saying.