An Odd Discovery In Westerwald - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Discovery Development (https://discoverygc.com/forums/forumdisplay.php?fid=7) +--- Forum: Discovery Mod General Discussion (https://discoverygc.com/forums/forumdisplay.php?fid=37) +--- Thread: An Odd Discovery In Westerwald (/showthread.php?tid=12859) |
An Odd Discovery In Westerwald - Camtheman Of Freelancer4Ever - 10-08-2008 I found something odd in the westerwald field of Frankfurt. Weird mines and two jumpholes to hamburg. I think i remember these somewhere in the SP but could someone tell me where and why trent went to these? An Odd Discovery In Westerwald - farmerman - 10-08-2008 I do believe that's the first place you go when you get to Rheinland, and it's with the Bundschuh. You go through the narrow passage, fight bad guys, and escape out of the other jump hole. Yes? An Odd Discovery In Westerwald - Rashnok - 10-08-2008 Nomad-Rheinland shipyard with the first nomad battleships you see. The honorable, patriotic, and courageous Bundschuh raid and destroy it, quite possibly saving humanity. An Odd Discovery In Westerwald - Cellulanus - 10-08-2008 I can't believe how little of the SP campaign most people remember. There was a large instillation there, and it was one of your last stop before leaving Rheinland. The soon to be wilds were making six nomad battleships in the clearing at the centre of the cloud. An Odd Discovery In Westerwald - mwerte - 10-08-2008 well very few of us have played SP in less then a year and the endgame moved so quickly that I got lost halfway through. the 2 JHs to Hamburg are neat though. An Odd Discovery In Westerwald - Camtheman Of Freelancer4Ever - 10-08-2008 I was following the lights from the hole into the cloud... but i got lost. Those mines didnt even dent my shield. An Odd Discovery In Westerwald - Derkylos - 10-08-2008 The radiation is pretty painful on a fighter tho-try flying through in a drake with no armour upgrades... |