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Weapon ideas - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Discovery Development (https://discoverygc.com/forums/forumdisplay.php?fid=7) +--- Forum: Discovery Mod General Discussion (https://discoverygc.com/forums/forumdisplay.php?fid=37) +--- Thread: Weapon ideas (/showthread.php?tid=131091) |
Weapon ideas - Keith T. Maxwell - 06-28-2015 Here are some ideas for the Discovery Mod Cruiser ideas • (Solaris)Gatling Turret • Cruiser Pulse Forward Gun • Siege Cruiser "Energy net" Forward Gun<-{a big net with holes (so that ships are able to escape) Other • weapons, that shoots >5 very quickly with one shot, but have a longer refire rate • Shotguns? Thanks for reading RE: Weapon/Ship idea(s) - Misfit - 06-28-2015 Ideas are great, but explaining them is better. Why do you feel the need for this stuff? Especially the Junker Battleship, that really doesn't seem needed. RE: Weapon/Ship idea(s) - Keith T. Maxwell - 06-28-2015 The Cruiser Forward Guns hasn't got much shield damage and there are no Junker ships that you can use in battle, I think. Colonial, Cosairs, Outcasts they all have Battleships or Carriers. RE: Weapon/Ship idea(s) - Neonzumi - 06-28-2015 The Pulse Forward gun would be un-necessary due to the fact there are only 2 Siege Cruisers in the game i think? LSC and the Blood Dragons cruiser. Gatling Turret, i don't have an opinion on it. Junker Battleship? Yeah, give the .:J:. and the JM| capital ships, see what happens. -_- RE: Weapon/Ship idea(s) - Hannibal - 06-28-2015 Junkers really don't need battleships.. we have no purpose for them mining and transports salvager.. even combat fighting and piracy .. we have plenty.. we can even use the bustard to jump trade.. or at least we could.. when was profitable (that was for Congress) so... no need.. RE: Weapon/Ship idea(s) - TheFreelancer - 06-28-2015 A weapon with a very high ROF, Like the chain gun! RE: Weapon/Ship idea(s) - Cælumaresh - 06-28-2015 It will prolly be a terrible pain to mod it RE: Weapon/Ship idea(s) - Quetz - 06-28-2015 Junker battleship would only make an ocean of Xenos tears imo. RE: Weapon/Ship idea(s) - Shinju - 06-28-2015 (06-28-2015, 11:55 AM)Caelumaresh Wrote: It will prolly be a terrible pain to mod it Chain Gun - Mysterious lags RE: Weapon/Ship idea(s) - Cælumaresh - 06-28-2015 (06-28-2015, 11:57 AM)LichtLich Wrote: Junker battleship would only make an ocean of Xenos tears imo. Xeno Tears.... mmmm. When will we get the 50 000 Xeno Marines? On a more serious note, if they would get a cap, make it a battlecruiser. Its cheaper, faster, and packs quite a punch aswell |