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Player Owned Bases - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Discovery Development (https://discoverygc.com/forums/forumdisplay.php?fid=7) +--- Forum: Discovery Mod General Discussion (https://discoverygc.com/forums/forumdisplay.php?fid=37) +--- Thread: Player Owned Bases (/showthread.php?tid=132593) |
Player Owned Bases - shutbug29 - 08-13-2015 I was setting up my server and making some POB's that I would like as permanent, non-destroyable stations in the mod. Mining bases and black markets, for example. I see the bases have the line invulnerable = 0 in them. Do I switch this to invulnerable = 1 to get a permanent base? OR do i edit the [CoreModule] dont_eat = 0 dont_rust = 0 RE: Player Owned Bases - Thyrzul - 08-13-2015 While I'm not a coding expert, invulnerable = 1 seems to be the proper solution, dont_eat = 1 and sont_rust = 1 seem to only turn off the crew requirements (food, water, oxygene) and the wear and tear damage, but not protect the base from hostile fire.
RE: Player Owned Bases - shutbug29 - 08-13-2015 I'll try it out, thanks! RE: Player Owned Bases - Halomaster - 08-06-2016 did you made it ? i have no idea , it seemed that don't work for level 10 bases |