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Increasing Activity in Discovery - Printable Version

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Increasing Activity in Discovery - Titan* - 11-29-2015

Discovery sinking really fast! There is nothing to do in the game!

There is only 1 active system and it is the connecticut.

No one attacking Leeds because Gallia have overpowered ships also no one logs when there is GRN fleet in New London or Magellan or you have to wait (in GRN ship) more than 30-45min to have small (very small) battle or duel, you can have duel in conn less than 2 or 3 minute anyway.

Rheinland and Liberty now have ceasefire thing, Discovery was more active when LNS and RNC was at war.

Kusari died many years ago (I dont remember when)

Devs pls, do something about this activity

Bring back the old house battles or new wars between houses

Maybe conquest system, that lets you capture a system when you destroy the faction bases


RE: Bring back old house battles! - nOmnomnOm - 11-29-2015

Kusari and some other house would be great, actually. imo anyway.
Would get people to make lots of kusari battleships and use the money that is piled up.


RE: Bring back old house battles! - Jack_Henderson - 11-29-2015

+1. (after the edit)
Every house needs an active war.


RE: Bring back old house battles! - Lythrilux - 11-29-2015

Bad system and story design choices have caused for all house wars to be non-existent.

Although I'm not really sure what the issue with Gallia and Bretonia is. Can anyone elaborate?

Also banning leaders who keep factions alive without much warrant also doesn't help for activity.


RE: Bring back old house battles! - Pavel - 11-29-2015

Protip: Inactive/bored/bittervet leadership is the main reason of faction inactivity.


RE: Bring back old house battles! - Darku - 11-29-2015

Dev only care about lolberty aka Liberty & dead Gallic space. That is why most active house Liberty ; system : NY 2nd active system : NL
just saying Dev's please don't mind



RE: Bring back old house battles! - Titan* - 11-29-2015

There should be something to do in this game, Attacking/Destroying Pobs is really hard and you have to do RP before sieging.

Maybe add systems that you can capture and have fleet battle there.
There is many Battlespaces but no one fighting there. Make every systems(except capital systems) capturable untill other faction that have zoi attacking there

Conquest system;

1.All systems should be capturable (except Capital Systems)
2.Every system should have stationary battleship or base that have a lot of hitpoints, When Core(example) Fleet destroy the stationary Order battleship or base, System will be captured by Core fleet and Core Stationary Battleship or Base will be placed after they destroyed the Order Stationary Battleship Base
3.Also Factions that don't have zoi shouldn't capture any system
4.There should be somekind of Alert MSG show up that let you know which faction captured the system and which faction currently controlling the system
5.Core as example if they captured Omicron Delta, They will receive %10 Trading bonus and %10 Mining bonus (if possible) only affects that captured system and only affects core ID'd ships
6.Rules MUST stay same.
7.There should be msg system that lets you know which fleet attacking which system


RE: Increasing Activity in Discovery - Tamer - 11-29-2015

Would be dope.
(11-29-2015, 07:11 PM)Titan Wrote: Maybe add systems that you can capture and have fleet battle there.
There is many Battlespaces but no one fighting there. Make every systems(except capital systems) capturable untill other faction that have zoi attacking there
would be dope :3


RE: Increasing Activity in Discovery - Titan* - 11-29-2015

Updated the thread and added new idea there


RE: Increasing Activity in Discovery - Jack_Henderson - 11-29-2015

Not very well thought through, I fear.
So all factions that are not Navies or Baddies with caps can only be victims in your idea? OS&C capturing Magellan? BMM capturing O7? Zoners capturing O3? Big Grin You are likely thinking about Navy vs. Navy situations. I don't see how this is interesting or would help with activity.