Discovery Gaming Community
Faction Activity: December - Printable Version

+- Discovery Gaming Community (https://discoverygc.com/forums)
+-- Forum: Factions (https://discoverygc.com/forums/forumdisplay.php?fid=148)
+--- Forum: Faction Rules (https://discoverygc.com/forums/forumdisplay.php?fid=46)
+--- Thread: Faction Activity: December (/showthread.php?tid=134463)

Pages: 1 2 3 4


Faction Activity: December - Pavel - 01-01-2016

Factions Warned:
[M]- - The Mollys 11:33:28
LPI- - Liberty Police Incorporated 22:24:17
[RM - Rheinland Military 06:37:24
Kishiro| - Kishiro Technologies 12:50:54
BMM- - Bretonia Mining and Manufacturing 10:22:28
[RHA] - Red Hessian Army - just three active members
~*~ - The Sisterhood of Dreams - less than five active members
RS| - Republican Shipping - just one active member

Unofficial or disbanded factions which failed to log for at least 6 hours, and thus will be removed from the tracker:
[FL-ER] - Free Lancing Escorts & Repairs 00:03:34
LR- - Liberty Rogues 00:55:15
XA- - Xeno Alliance 02:18:40
T&T/ - Tinker and Transport 00:00:00
(@) - Bloodrose Syndicate 03:52:03
[UC] - Unione Corse 00:17:15


Did you think we've forgotten you? Perhaps you hoped we have. Don't waste a breath qqing about the checks, activity is required from every and each official faction. For those of us trying to revitalize this server, there can be no mercy. There is but one rule: log, or be stripped.

Welcome back.



RE: Faction Activity: December - sindroms - 01-01-2016

Kinda sucks when most active members share up to six different factions.


RE: Faction Activity: December - Pavel - 01-01-2016

Kudos to upstanding honest players who PMed admins on skype. After checking active members quotas, RHA has been added to the list.


RE: Faction Activity: December - Durandal - 01-01-2016

Dude seriously it's the holidays lol.


RE: Faction Activity: December - Thunderer - 01-01-2016

I think that official factions shouldn't allow themselves to get to the point where their members must say goodbye to their real life. If they have reached it, they shouldn't deserve to be official. Such factions shouldn't, by my opinion, even exist.

Activity should be a measure of a faction's true size and fun, not that of how much real life it has taken from someone. That kind of activity is hollow.


RE: Faction Activity: December - Snoopy - 01-01-2016

waaaaaaaaaaaaaaaaaaaaa

Thunderer does raise a good point though.


RE: Faction Activity: December - Hidamari - 01-01-2016

while non of the above is relevant to me its quite obvious this is a dumb decision.




RE: Faction Activity: December - Garrett Jax - 01-01-2016

(01-01-2016, 02:49 PM)sindroms Wrote: Kinda sucks when most active members share up to six different factions.

Playerbase can't support the number of factions that currently exist on this server. It's similar to the argument that too many systems spread the dwindling playerbase thin. I'd be all for removing/reducing faction requirements to remain official, however as history shows, all that does is remove the incentive for all factions to remain active.


RE: Faction Activity: December - Durandal - 01-01-2016

(01-01-2016, 04:45 PM)Garrett Jax Wrote:
(01-01-2016, 02:49 PM)sindroms Wrote: Kinda sucks when most active members share up to six different factions.

Playerbase can't support the number of factions that currently exist on this server. It's similar to the argument that too many systems spread the dwindling playerbase thin. I'd be all for removing/reducing faction requirements to remain official, however as history shows, all that does is remove the incentive for all factions to remain active.

If you want to incentivize people to fly give out rewards for certain activity goals reached. Cap 8s, Jumpdrives, Cloaks, etc. Reward people for flying more, don't punish them for not flying (especially during a busy time of the year when people are with their families)


RE: Faction Activity: December - Garrett Jax - 01-01-2016

(01-01-2016, 04:49 PM)Durandal Wrote:
(01-01-2016, 04:45 PM)Garrett Jax Wrote:
(01-01-2016, 02:49 PM)sindroms Wrote: Kinda sucks when most active members share up to six different factions.

Playerbase can't support the number of factions that currently exist on this server. It's similar to the argument that too many systems spread the dwindling playerbase thin. I'd be all for removing/reducing faction requirements to remain official, however as history shows, all that does is remove the incentive for all factions to remain active.

If you want to incentivize people to fly give out rewards for certain activity goals reached. Cap 8s, Jumpdrives, Cloaks, etc. Reward people for flying more, don't punish them for not flying (especially during a busy time of the year when people are with their families)

It's the job of faction leaders to incentivize their faction members, not the Admins. The factions mentioned have suffered low activity for a long while now, not just during the holidays.