The Seraphim | Information and Feedback - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Role-Playing (https://discoverygc.com/forums/forumdisplay.php?fid=9) +--- Forum: Unofficial Factions and Groups (https://discoverygc.com/forums/forumdisplay.php?fid=67) +--- Thread: The Seraphim | Information and Feedback (/showthread.php?tid=137440) Pages:
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The Seraphim | Information and Feedback - The Seraphim - 03-26-2016 A few weeks after the foundation of the Zoners Consensus, while the Outer Rim University and the Seraphim were starting their projects, it appeared these two organizations had pretty different operational modes and that situation was slowly leading to a global loss in efficiency. Therefore, it was commonly decided to split these two Consensus sub-divisions into two independent organizations, in order to improve their mutual effectiveness. The Seraphim are a group of involved and motivated zoners dedicated to improve the welfare of human beings across Sirius regardless of their affiliation, origin, history or religion. Considering the magnitude of this goal, priorities in actions are given to situations where the lack of welfare is obvious and important. Nevertheless, a large variety of projects can be set-up by the Seraphim. Some projects :
The Seraphim also believe in the transition to a better society based on wealth sharing, equity, social justice, prosperity, and sustainability. For that reason, they work closely with the Outer Rim University that has the mandate to develop the knowledge required to built and lead the path to this desirable society. ID: Zoner ID IFF: Zoner IFF Tag: (>S<) The headquarter of the Seraphim is located in Freeport 9. The Members are allowed to go anywhere they need to fulfill a mission that has been validated by the Seraphim. Allied: The Outer Rim University, Med Force Enterprises Cordial: OSI, IRG, IMG, The Order, Bundschuh Suspicious: The Core, Nomad and Wild The Seraphim has no official leader, the decisions are made by agreement of the members and any member in charge of a project is allowed to manage it on his way as long as he follows the Seraphim principles. However, Dankien Moebus, as a regular member, will also be the guardian of the Seraphim. The role of the guardian is to ensure the faction will not deviate from its primary goal, will act consistently with its values and will always apply the consensus protocol to make decisions. If judged necessary or in a critical situation, the guardian has the right to impose his will to safeguard the fundamental principles of the Seraphim. The guardian decisions overcome any other consensus or vote of the members. It is desired and expected the guardian will never have to intervene. Dankien Moebus (active member): Tara Williams (active member): Dr. Lara Grey (unknown status): Capt. Alex Mush (reported missing): Jason Kelly (unknown status): ... The tasks are organized by priority: emergency actions, non-urgent actions, routine tasks and funding activities. Most of the tasks are related to the aid projects but a few of them are linked to the funding of the Seraphim. Typical emergency actions includes:
Authorized equipment: Zoner Civilian (Sirius) Codename weapons Other equipment require a special roleplay permission granted by the Seraphim Ship Classes: Fighter, bomber, freighter, transport, gunboat Liners and capital ships require a special roleplay permission granted by the Seraphim The transport of some commodities is regulated. Class 1 commodities can be transported in small amount, in a scientific vessel, for a scientific purpose and cannot be traded. Class 2 commodities can be transported and delivered only to zoners. Forbidden commodities cannot be transported. Restricted class 1 (scientific items)
Ship classes: Passengers must be transported in suitable conditions. Depending on their accomodation, ships might use their entire cargo or only a part of it to transport passengers (that is a roleplay rule). The cargo capacities for passenger transport are explained below: Shuttles, Yachts and Liners: Following ships are truly designed to transport human beings: IDC K-LF-337 "Stargazer" Civilian Shuttle "Pelican" Civilian Armored Transport "Democritus" Luxury Yacht SL-17 "Geisha" Kusari Luxury Yacht L-584 "Enterprise" Luxury Liner L-584-B "Oasis"-class Passenger Liner TTR-1130 Series Pilgrim Liner DL-Hai "Grizzly" Liberty Shuttle "Shukensha" Renzu Luxury Liner "Bison" C5 Liberty Transport Rule: 100% of the cargo capacity may be used to transport human cargo. Explorers, Gunboats and Capitals: Following ships have the capacity to transport human cargo. However, not all the cargo capacity may be used to transport human beings. XDS-2 "Voyager" Deep Space Freighter T-833-GB "Ahoudori" Kusari Explorer Series Z "Montante" Border Worlds Gunship CTE-12400 "Condor" Civilian Gunboat "Conference" Zoner Gunboat "Corvo" Zoner Deep Space Explorer Zoner "Fearless" Destroyer "Bustard" Civilian Light Carrier "Aquilon" Zoner Carrier "Nephilim" Zoner Dreadnought Rule: 50% of the cargo capacity may be used to transport human beings Fighters and Bombers: Fighters and bombers are partially adapted to transport passengers, they can use up to 10% of their cargo capacity to transport human beings. Other ships: These ships are not adapted to transport passenger, the number of people they can transport is limited: 10 persons/freighters and 20 persons/transport. Passenger categories: Like commodities, transport of passengers is regulated. Class 1 passengers can be transported in the context of a mission that has been validated by the Seraphim. Class 2 passengers cannot be transported unless they are found in space and require immediate assistance. In this situation they should be transported to the the closest friendly or neutral base unless the local authorities decide differently (we comply with them). In this special situation, the cargo limitation may be bypassed. No restriction: Restricted class 1:
Restricted class 2:
RE: The Seraphims | Information and Feedback - Jazzi - 03-26-2016 Just a head's up for you: http://discoverygc.com/forums/showthread.php?tid=134021 There are already things called Seraphim running about in game. There may be some confusion. Cool idea though, like it. RE: The Seraphims | Information and Feedback - Swallow - 03-26-2016 I like everything about it, but, maybe, the tag. I don't think it looks really good. Nevertheless, I think that there must be a major part written about the faction income. Providing such a wide range of services and R&D work demands funding. EDIT: I'd gladly join BTW, but I am occupied with RL. RE: The Seraphims | Information and Feedback - evanz - 03-26-2016 I like the sound of all this, good RP stuff and hopefully itll work for you btw whats the font used, i like it RE: The Seraphims | Information and Feedback - moebus - 03-26-2016 Thank you Jazzi D for the info. I've contacted the story teller to check this issue. Thank you Swallow. I am open to tag suggestions. Also, the income will be roleplayed ingame. It is clear that currently the Seraphims cannot achieve all the tasks. Partnership will also be an important part of the faction. evanz, for the fonts: The Seraphims titles are written with Biblo Swash Caps (found in google-doc) The text is written with Merienda One (found in the text editor of the forum) RE: The Seraphims | Information and Feedback - moebus - 03-28-2016 Just to mention HuggieSunrise told me it was ok to name the faction "the Seraphims". RE: The Seraphims | Information and Feedback - Durandal - 03-28-2016 Seraphims isn't grammatically correct, the plural is still Seraphim. Anyway, the writeup looks interesting enough. Should be cool to see you guys around. RE: The Seraphims | Information and Feedback - moebus - 03-29-2016 Thank you Durandal, I've corrected the logo and text in the 3 official threads (I hope I did not missed one) RE: The Seraphim | Information and Feedback - moebus - 07-05-2016 Hi, just to mention I'll be away for one month. Back in business on August 2. Anyway, Alex Mush will be around so do not hesitate to contact him if needed (@casualty). RE: The Seraphim | Information and Feedback - moebus - 08-09-2016 Back in business! |