Swag Pack enbseries.ini problem - Petitioner - 06-10-2016
Hi. I'm using the elements of the swag pack visual overhaul that I like, and I wanted to get bloom working so I could have pretty1 visuals2 like3 these4, but I've played around with the settings in enbseries.ini a little bit and no matter what I do it ends up with my entire screen being #FFFFFF white until I disable bloom with Shift+F12. Currently my enbseries.ini is the same as @Ace Razgriz uses (he took the screenshots I linked, except for #2, which is by @"Auzari") but I still have this issue. Does anyone have any idea what's causing this?
My current .ini reads as the following:
//UseMRTRendering is not working in this version
[PROXY]
EnableProxyLibrary=0
InitProxyFunctions=1
ProxyLibrary=
[GLOBAL]
UseEffect=1
AlternativeDepth=1
AllowAntialias=1
BugFixMode=0
SkipShaderOptimization=0
QuadVertexBuffer=0
EnableShaders_3_0=1
AdditionalConfigFile=enbseries2.ini
UseMRTRendering=0
[EFFECT]
EnableBloom=0
EnableOcclusion=0
EnableReflection=0
EnableMotionBlur=0
EnableWater=0
EnableShadow=0
DepthBias=0
EnableDepthOfField=0
EnableReflectiveBump=0
[INPUT]
KeyUseEffect=123
KeyBloom=120
KeyOcclusion=121
KeyReflection=122
KeyCombination=16
KeyScreenshot=44
KeyShadow=119
KeyWater=118
KeyShowFPS=106
[REFLECTION]
ReflectionPower=10
ChromePower=10
UseCurrentFrameReflection=0
ReflectionQuality=1
ReflectionSourceSpecular=50
ReflectionSourceTFactor=50
UseAdditiveReflection=0
ReflectionDepthBias=100
UseLowResReflection=0
ReflectionSinglePass=1
UseEnvBump=0
EnvBumpAmount=100
EnvBumpOffset=100
ReflectionFlip=1
IBLAmount=30
IBLPower=5
[BLOOM]
BloomPowerDay=40
BloomFadeTime=1500
BloomConstantDay=0
BloomQuality=0
BloomScreenLevelDay=90
BloomCurveDay=10
BloomPowerNight=100
BloomConstantNight=0
BloomCurveNight=10
BloomScreenLevelNight=60
BloomAdaptationScreenLevel=100
BloomAdaptationMultiplier=100
BloomAllowOversaturation=0
[SSAO]
UseFilter=0
OcclusionQuality=2
FilterQuality=2
DarkeningLevel=25
BrighteningLevel=25
IlluminationLevel=25
AdditiveIlluminationLevel=25
UseAmbientOcclusion=1
UseIndirectLighting=0
FadeDistance=80
UseForAlphaTest=0
UseForAlphaBlend=0
[COLORCORRECTION]
DarkeningAmountDay=30
ScreenLevelDay=0
ScreenLevelNight=0
DarkeningAmountNight=30
GammaCurveDay=0
GammaCurveNight=0
ColorSaturationDay=-0.5
ColorSaturationNight=-0.5
UsePaletteTexture=1
[WATER]
UseWaterDeep=1
WaterDeepness=20
WaterQuality=0
[SHADOW]
ShadowFadeStart=400
ShadowFadeEnd=800
ShadowAmountDay=60
ShadowAmountNight=30
ShadowScreenLevelDay=60
ShadowScreenLevelNight=20
ShadowQuality=0
[ENGINE]
ForceAnisotropicFiltering=1
MaxAnisotropy=16
ForceDisplayRefreshRate=0
DisplayRefreshRateHz=60
[MOTIONBLUR]
MotionBlurQuality=1
MotionBlurVelocity=10
MotionBlurRotation=10
[PERPIXELLIGHTING]
SpecularColorMin=0
SpecularColorMax=100
SpecularColorMultiplier=100
SpecularGlossinessMin=0
SpecularGlossinessMax=100
SpecularGlossinessMultiplier=100
[DEPTHOFFIELD]
DOFQuality=2
DOFNumberOfPasses=2
DOFFocusRange=80
DOFBlurinessRange=2
[PLUGIN]
WeatherMod=0
RE: Swag Pack enbseries.ini problem - Ace Razgriz - 06-10-2016
*summons @aerelm *
btw I did not take screen #2
RE: Swag Pack enbseries.ini problem - Traxit - 06-10-2016
Yeah, @"Auzari" took the second screenshot in Sigma-59.
RE: Swag Pack enbseries.ini problem - Petitioner - 06-10-2016
Thanks and sorry, I didn't mean to miscredit anyone for anything - those shots are absolutely gorgeous.
RE: Swag Pack enbseries.ini problem - Rhonkar - 06-11-2016
Shift+F12 doesn't disable the bloom but the whole thing. For the bloom, it's Shift+F9 as far as I know.
RE: Swag Pack enbseries.ini problem - Petitioner - 06-13-2016
My mistake. It's only Shift+F12 which solves my issue; Shift+F9 does nothing and my screen remains white. I've updated my drivers and everything, but still no luck...
Fwiw, my GPU is Nvidia GeForce GTX 460.
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