Flak's Models and WIPs - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Discovery Development (https://discoverygc.com/forums/forumdisplay.php?fid=7) +--- Forum: Discovery Developers Forum (https://discoverygc.com/forums/forumdisplay.php?fid=183) +---- Forum: Discovery Unofficial Development (https://discoverygc.com/forums/forumdisplay.php?fid=389) +---- Thread: Flak's Models and WIPs (/showthread.php?tid=140260) |
Flak's Models and WIPs - Flakface - 06-12-2016 so I'm undertaking modelling ships and such, mostly because maybe one day they could be in Disco (a guy can dream) So far I've made this little transport idea, untextured as of yet, im still working on that part.. Maybe one day I can be like Swallow Small Transport: https://p3d.in/O4d7K Barge: https://p3d.in/xDS7R Possible GMGVHF: http://p3d.in/skePs Personal project WIP: http://p3d.in/pReED/ RE: Flak's Models and WIPs - Gulryz - 06-12-2016 It's a nice start but need lot of work RE: Flak's Models and WIPs - Flakface - 06-12-2016 I know. I need a lot of work XD RE: Flak's Models and WIPs - Flakface - 06-12-2016 Tried a big barge thing https://p3d.in/xDS7R RE: Flak's Models and WIPs - Lythrilux - 06-12-2016 Looks like a Border Worlds carrier. RE: Flak's Models and WIPs - Flakface - 06-12-2016 That was kind of the inspiration haha RE: Flak's Models and WIPs - Gulryz - 06-12-2016 which programme you use? RE: Flak's Models and WIPs - Flakface - 06-12-2016 Google Sketchup, and using a .obj exporter to get it onto p3d. I haven't really figured out textures yet..i can map em and stuff but as far as UVunwrap goes...yeah no lol RE: Flak's Models and WIPs - Flakface - 06-12-2016 Been working on this one for a while now, it's for my graphic novel Lancaster 5: https://p3d.in/3lQD1 Obviously not finished yet but through these models I'm learning lots and lots about Sketchup and modelling!! RE: Flak's Models and WIPs - Petitioner - 06-12-2016 You're off to a good start! I'm excited to watch your progression and skill with modelling as time goes on. |