Council ID ingame and wiki difference - dj ole - 09-08-2016
Did not know where to put this, so its here.
Council ID on the wiki doesn't say anything about the cargo limit. And ingame it has a 4300 limit. Which one is the correct one?
I really wanted Pachyderme with council ID, but I have seen this limit only when I got the ship and the IFF ready...
Here is the wiki link:
http://discoverygc.com/wiki/The_Council_ID
RE: Council ID ingame and wiki difference - Skorak - 09-08-2016
The wiki is just collected knowledge by players.
If it's different ingame the wiki is wrong.
Feel free to correct it! =)
RE: Council ID ingame and wiki difference - Hannibal - 09-08-2016
the limitation is only on the indie id and not the one the official player faction uses ..
; dsy_license_pf_20_grp
505538=[C] The Council ID
505539=<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><TRA data="1" mask="1" def="-2"/><JUST loc="center"/><TEXT>The Council
</TEXT><PARA/><TRA data="0" mask="1" def="-1"/><JUST loc="left"/><TEXT>* This Primary ID is only available for use on ships belonging to [C] official faction.
The Council is currently the largest revolutionary movement in Gallia, aiming to overthrow the Gallic monarchy and install a republic in it's place. Unlike their allies, they do not attack civilian targets. The Council is allied with the Maquis for their common past, friendly with the Brigands due to common business, and hostile to the Outcasts because of Cardamine. The Council also aids the houses of Bretonia and Liberty in their war against Gallia, but councilmen avoid the house of Kusari if they can.
Pilot carrying this unlawful ID is member of the Council who:
- Can demand contraband and levy fines within their Zone of Influence, and attack if ships refuse to comply.
- Can attack unlawfuls, quasi-lawfuls and ships which belong to a house or organisation considered hostile by the Council within their Zone of Influence.
- Can defend allied or neutral ships and bases within their Zone of Influence.
- Can escort traders within their Zone of Influence.
- Cannot participate in unlawful actions except as described above.
Zone of Influence: Gallia, Gallic Borderworlds, Taus, Bretonia
Allowed ships: Fighters, Freighters, Transports, Gunboats, Cruisers, Battleships.</TEXT><PARA/><POP/></RDL>
?The Council
The Council is a large revolutionary movement in Gallia who want to overthrow the Gallic monarchy and install a republic. They prefer to not attack civilian targets. The Council is allied with the Maquis and the Brigands.
Pilot carrying this unlawful ID is a member of the Council, who:
- Can demand contraband and levy fines within their Zone of Influence, and attack if ships refuse to comply.
- Can attack unlawfuls, quasi-lawfuls and ships which belong to a house or organisation considered hostile by the Council within their Zone of Influence.
- Can defend allied or neutral ships and bases within their Zone of Influence.
- Can escort traders within their Zone of Influence.
- Cannot participate in unlawful actions except as described above.
- Cannot use any transports with more than 4,300 cargo.
Zone of Influence: Gallia, Gallic Borderworlds, Taus, Bretonia
Allowed ships: Fighters, Freighters, Transports, Gunboats, Cruisers, Battleships.
RE: Council ID ingame and wiki difference - dj ole - 09-08-2016
Yeah... I wanted the indie one
RE: Council ID ingame and wiki difference - dj ole - 09-10-2016
Also, where can I see that file with ingame ID descriptions?
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